Player Matchup

Serqet
Serqet
Boozn B Anthony
Serqet
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 285L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
DarkWraxp
Nu Wa
Level 118
God Stats
18W - 8L
1,573 SR
Queue Stats
511W - 507L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
UnknowMaster666
Sylvanus
Level 84
God Stats
24W - 17L
1,581 SR
Queue Stats
427W - 427L
1,509 Elo+
Party 3
Neith
Neith
WiLDTHRiLLBiLLL
Neith
Level 62
God Stats
18W - 12L
1,650 SR
Queue Stats
81W - 76L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
lts Clayton
Gilgamesh
Level 64
God Stats
2W - 1L
1,514 SR
Queue Stats
13W - 15L
1,416 Elo+
Party 2
Team Averages
Level 89
1,564 SR
1,466 Elo+

VS

Team Averages
Level 112
1,442 SR
1,467 Elo+
Chang'e
Chang'e
BlSH WHA
Chang'e
Level 105
God Stats
3W - 3L
1,469 SR
Queue Stats
70W - 79L
1,488 Elo+
Party 1
Ares
Ares
GRANDERS0N
Ares
Level 108
God Stats
0W - 1L
1,414 SR
Queue Stats
111W - 127L
1,448 Elo+
Party 1
Merlin
Merlin
LilGeigs
Merlin
Level 109
God Stats
0W - 1L
1,153 SR
Queue Stats
95W - 98L
1,464 Elo+
Party 1
Fenrir
Fenrir
fr0xen
Fenrir
Level 110
God Stats
52W - 50L
1,516 SR
Queue Stats
401W - 384L
1,508 Elo+
Solo
Cupid
Cupid
oH Cynical
Cupid
Level 126
God Stats
10W - 6L
1,656 SR
Queue Stats
251W - 283L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 8
14,768
547
7,233
22,878
8,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
DarkWraxp
Nu Wa
20
11 / 2 / 8
15,839
587
38,417
18,272
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
17
1 / 5 / 14
11,989
444
13,576
22,087
28,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 4 / 11
13,534
501
14,123
14,521
5,149
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lts Clayton
Gilgamesh
20
5 / 5 / 6
13,711
508
13,389
21,427
20,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlSH WHA
Chang'e
20
3 / 6 / 6
12,853
476
10,169
22,106
23,385
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 8
13,409
497
17,521
29,496
25,486
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
LilGeigs
Merlin
20
2 / 5 / 5
13,406
497
12,466
21,572
7,271
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
fr0xen
Fenrir
16
4 / 3 / 3
11,626
431
5,308
19,862
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
20
6 / 7 / 6
13,969
517
20,958
25,739
9,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
50
25
Kills
22
22
Deaths
25
47
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlSH WHA
Chang'e
3
6
6
1
W
4
6
8
1.33
W
Nu Wa
DarkWraxp
Nu Wa
11
2
8
7.5
L
7
4
8
2.75
L
Merlin
LilGeigs
Merlin
2
5
5
0.9
W
Sylvanus
1
5
14
1.6
W
4
4
11
2.38
L
Fenrir
fr0xen
Fenrir
4
3
3
1.83
W
Gilgamesh
lts Clayton
Gilgamesh
5
5
6
1.6
L
Cupid
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,738
Damage
66,422
99,185
Taken
118,775
69,327
Mitigated
72,650
30,499
Healing
45,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlSH WHA
Chang'e
10,169
1,089
4,877
9,453
22,106
23,385
525
7,475
14,343
80,175
0
W
7,233
1,280
0
8,540
22,878
8,973
90
7,910
14,705
0
116,994
W
Nu Wa
DarkWraxp
Nu Wa
38,417
7,350
0
5,504
18,272
6,866
1,385
8,243
9,827
148,472
0
L
17,521
249
0
6,061
29,496
25,486
91
14,948
13,371
54,803
0
L
Merlin
LilGeigs
Merlin
12,466
246
0
5,420
21,572
7,271
0
9,680
10,415
122,119
0
W
Sylvanus
13,576
2,162
1,994
6,567
22,087
28,300
56
7,088
14,563
45,061
11,823
W
14,123
8,231
362
4,576
14,521
5,149
2,412
4,134
10,022
0
85,276
L
Fenrir
fr0xen
Fenrir
5,308
761
0
8,385
19,862
7,162
797
6,772
12,832
0
70,663
W
Gilgamesh
lts Clayton
Gilgamesh
13,389
3,860
308
2,648
21,427
20,039
2,363
11,380
9,694
188
74,253
L
Cupid
20,958
14,819
867
10,535
25,739
9,346
2,476
10,675
14,289
0
130,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,841
Gold Earned
65,263
723
Minions Killed
675
0
Camps Cleared
0
2,512,799
Distance Traveled
2,249,990
44
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,853
476
126
5
0
474,161
1
W
Serqet
14,768
547
159
6
0
532,233
7
W
Nu Wa
15,839
587
217
8
0
479,703
14
L
Ares
13,409
497
71
3
0
523,876
6
L
Merlin
13,406
497
200
7
0
402,440
4
W
Sylvanus
11,989
444
78
3
0
485,877
13
W
Neith
13,534
501
123
5
0
503,401
4
L
Fenrir
11,626
431
113
4
0
362,865
6
W
Gilgamesh
13,711
508
146
5
0
511,585
6
L
Cupid
13,969
517
165
6
0
486,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role