Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ImGonnaThrowHard
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,660 Elo+
Solo
Ymir
Ymir
knemow
Ymir
Level 28
God Stats
5W - 8L
1,438 SR
Queue Stats
47W - 41L
1,574 Elo+
Solo
Izanami
Izanami
pooshhh
Izanami
Level 29
God Stats
22W - 17L
1,562 SR
Queue Stats
339W - 355L
1,596 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,566 Elo+

VS

Team Averages
Level 29
1,630 SR
1,532 Elo+
Mercury
Mercury
DavWig
Mercury
Level 27
God Stats
5W - 6L
1,630 SR
Queue Stats
146W - 136L
1,568 Elo+
Party 1
Scylla
Scylla
FackOffEh
Scylla
Level 4
God Stats
2W - 3L
1,735 SR
Queue Stats
11W - 7L
1,636 Elo+
Party 1
Rama
Rama
GhostWindSamurai
Rama
Level 63
God Stats
24W - 22L
1,551 SR
Queue Stats
268W - 276L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
Toxicitay13
Kuzenbo
Level 30
God Stats
6W - 7L
1,735 SR
Queue Stats
144W - 176L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ronburgundy69420
Cu Chulainn
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 77L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
4 / 0 / 0
6,030
603
4,817
6,022
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
 
Janus
10
0 / 0 / 2
5,700
570
3,110
3,564
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
12
1 / 0 / 0
6,690
669
891
2,768
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
knemow
Ymir
8
1 / 0 / 1
5,248
525
1,210
3,478
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
pooshhh
Izanami
9
1 / 1 / 1
5,095
510
4,558
4,680
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DavWig
Mercury
9
0 / 1 / 0
4,947
495
750
5,923
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
FackOffEh
Scylla
8
0 / 2 / 0
4,570
457
1,535
4,082
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,058
506
3,864
4,167
917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
Toxicitay13
Kuzenbo
7
0 / 1 / 1
4,689
469
2,129
6,237
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
ronburgundy69420
Cu Chulainn
10
0 / 1 / 0
5,454
545
196
2,525
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
0
4
W
Janus
 
Janus
0
0
2
1
L
Mercury
DavWig
Mercury
0
1
0
0
L
Scylla
FackOffEh
Scylla
0
2
0
0
L
1
2
0
0.5
W
Heimdallr
1
0
0
1
L
Kuzenbo
Toxicitay13
Kuzenbo
0
1
1
0.5
W
Ymir
knemow
Ymir
1
0
1
1.5
W
Izanami
pooshhh
Izanami
1
1
1
1.5
L
Cu Chulainn
ronburgundy69420
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
8,474
20,512
Taken
22,934
7,745
Mitigated
8,332
9,143
Healing
4,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,817
1,591
0
2,520
6,022
2,705
0
1,382
4,504
0
34,015
W
Janus
 
Janus
3,110
141
0
1,498
3,564
917
409
649
2,847
34,378
0
L
Mercury
DavWig
Mercury
750
241
0
239
5,923
1,609
0
1,248
4,557
0
28,274
L
Scylla
FackOffEh
Scylla
1,535
84
0
853
4,082
664
0
1,229
2,675
14,234
0
L
3,864
3,157
0
1,252
4,167
917
0
819
3,324
0
33,162
W
Heimdallr
891
488
0
1,779
2,768
878
0
0
2,768
0
42,827
L
Kuzenbo
Toxicitay13
Kuzenbo
2,129
944
0
1,372
6,237
3,492
0
704
5,533
8,694
0
W
Ymir
knemow
Ymir
1,210
286
0
2,119
3,478
2,005
0
650
2,828
10,001
0
W
Izanami
pooshhh
Izanami
4,558
3,470
0
1,227
4,680
1,240
0
779
3,901
0
38,210
L
Cu Chulainn
ronburgundy69420
Cu Chulainn
196
57
0
379
2,525
1,650
0
0
2,525
4,637
21,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
24,718
343
Minions Killed
250
0
Camps Cleared
0
967,911
Distance Traveled
952,717
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,030
603
65
7
0
229,640
1
W
Janus
5,700
570
61
6
0
203,465
1
L
Mercury
4,947
495
64
6
0
221,867
1
L
Scylla
4,570
457
35
4
0
178,343
0
L
Rama
5,058
506
85
9
0
159,431
5
W
Heimdallr
6,690
669
114
11
0
167,729
4
L
Kuzenbo
4,689
469
2
0
0
187,055
8
W
Ymir
5,248
525
18
2
0
187,010
4
W
Izanami
5,095
510
85
9
0
180,067
1
L
Cu Chulainn
5,454
545
64
6
0
206,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role