Player Matchup

Athena
Athena
Boigles
Athena
Level 65
God Stats
36W - 22L
1,597 SR
Queue Stats
154W - 103L
1,654 Elo+
Party 2
Bastet
Bastet
IMBADATMID69
Bastet
Level 19
God Stats
2W - 0L
1,776 SR
Queue Stats
41W - 31L
1,696 Elo+
Party 2
Ao Kuang
Ao Kuang
TimeforBeans
Ao Kuang
Level 23
God Stats
6W - 0L
2,012 SR
Queue Stats
191W - 89L
1,777 Elo+
Party 2
Artemis
Artemis
WindexMichael
Artemis
Level 15
God Stats
4W - 1L
1,671 SR
Queue Stats
27W - 23L
1,641 Elo+
Solo
Chiron
Chiron
Yodas2001Civic
Chiron
Level 28
God Stats
9W - 5L
1,730 SR
Queue Stats
124W - 103L
1,667 Elo+
Solo
Team Averages
Level 30
1,757 SR
1,687 Elo+

VS

Team Averages
Level 19
1,586 SR
1,702 Elo+
Bacchus
Bacchus
Abysmalparmesan
Bacchus
Level 22
God Stats
47W - 43L
1,484 SR
Queue Stats
293W - 312L
1,582 Elo+
Solo
Thor
Thor
Flumpa
Thor
Level 14
God Stats
10W - 10L
1,468 SR
Queue Stats
52W - 38L
1,600 Elo+
Solo
Achilles
Achilles
GhostLionGod
Achilles
Level 27
God Stats
3W - 2L
1,682 SR
Queue Stats
102W - 60L
1,762 Elo+
Party 1
Charybdis
Charybdis
Phe0nixF1re
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,793 Elo+
Solo
The Morrigan
The Morrigan
Weebinese
The Morrigan
Level 28
God Stats
28W - 17L
1,795 SR
Queue Stats
179W - 104L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boigles
Athena
18
3 / 3 / 13
12,120
505
5,323
15,350
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
20
5 / 6 / 13
12,853
536
14,617
18,077
10,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
TimeforBeans
Ao Kuang
20
11 / 1 / 8
14,676
612
20,105
22,103
29,322
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
20
3 / 6 / 6
12,653
527
13,329
16,253
5,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 9
14,192
591
14,861
10,201
3,731
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
9,501
396
6,914
20,091
20,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
Flumpa
Thor
18
3 / 6 / 4
10,975
457
11,480
20,102
7,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
GhostLionGod
Achilles
18
2 / 6 / 2
11,142
464
12,544
24,265
19,561
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Phe0nixF1re
Charybdis
17
1 / 7 / 2
10,811
450
5,135
14,768
4,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Weebinese
The Morrigan
19
10 / 3 / 1
12,413
517
17,514
15,383
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
26
Kills
18
18
Deaths
26
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Athena
Boigles
Athena
3
3
13
3.17
L
Thor
Flumpa
Thor
3
6
4
0.83
L
Achilles
GhostLionGod
Achilles
2
6
2
0.5
W
Bastet
5
6
13
1.92
L
Charybdis
Phe0nixF1re
Charybdis
1
7
2
0.29
W
Ao Kuang
TimeforBeans
Ao Kuang
11
1
8
15
L
The Morrigan
Weebinese
The Morrigan
10
3
1
3.5
W
Artemis
3
6
6
1
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,235
Damage
53,587
81,984
Taken
94,609
64,938
Mitigated
57,573
31,807
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
104
0
3,691
20,091
20,174
0
4,978
15,113
40,487
0
W
Athena
Boigles
Athena
5,323
1,340
0
3,671
15,350
15,746
62
5,638
9,550
26,382
0
L
Thor
Flumpa
Thor
11,480
1,584
0
5,502
20,102
7,973
0
4,017
16,085
0
87,775
L
Achilles
GhostLionGod
Achilles
12,544
4,421
0
6,648
24,265
19,561
0
12,769
11,496
0
73,959
W
Bastet
14,617
3,572
0
5,183
18,077
10,291
1,946
3,495
14,484
0
90,686
L
Charybdis
Phe0nixF1re
Charybdis
5,135
3,346
0
927
14,768
4,566
0
1,342
13,426
0
72,315
W
Ao Kuang
TimeforBeans
Ao Kuang
20,105
5,693
0
12,627
22,103
29,322
1,825
2,227
19,843
94,556
15,045
L
The Morrigan
Weebinese
The Morrigan
17,514
2,997
0
3,828
15,383
5,299
0
576
14,663
96,308
2,102
W
Artemis
13,329
6,895
0
3,419
16,253
5,848
915
8,515
7,424
0
111,613
W
14,861
5,309
1,145
5,762
10,201
3,731
3,522
3,747
6,370
0
140,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,494
Gold Earned
54,842
715
Minions Killed
665
0
Camps Cleared
0
2,365,387
Distance Traveled
2,115,842
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,501
396
56
2
0
457,162
10
W
Athena
12,120
505
26
1
0
516,221
19
L
Thor
10,975
457
143
6
0
429,490
0
L
Achilles
11,142
464
136
6
0
470,748
5
W
Bastet
12,853
536
130
5
0
500,989
2
L
Charybdis
10,811
450
159
7
0
358,080
1
W
Ao Kuang
14,676
612
150
6
0
478,365
6
L
The Morrigan
12,413
517
171
7
0
400,362
3
W
Artemis
12,653
527
172
7
0
411,625
3
W
Chiron
14,192
591
237
10
0
458,187
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role