Player Matchup

Thanatos
Thanatos
DeathJoy777
Thanatos
Level 49
God Stats
1W - 0L
1,532 SR
Queue Stats
65W - 61L
1,470 Elo+
Party 1
Hades
Hades
HxC Hoffmann
Hades
Level 88
God Stats
45W - 26L
1,525 SR
Queue Stats
710W - 565L
1,554 Elo+
Party 1
Nike
Nike
twoGirl1Coop
Nike
Level 26
God Stats
31W - 18L
1,672 SR
Queue Stats
117W - 113L
1,527 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,517 Elo+

VS

Team Averages
Level 36
1,480 SR
1,393 Elo+
Kukulkan
Kukulkan
AllTheyFearIsYou
Kukulkan
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
44W - 38L
1,692 Elo+
Party 2
Ullr
Ullr
BOB_BARKER_704
Ullr
Level 80
God Stats
2W - 1L
1,528 SR
Queue Stats
112W - 118L
1,345 Elo+
Party 2
Gilgamesh
Gilgamesh
Sierra141
Gilgamesh
Level 22
God Stats
0W - 2L
1,173 SR
Queue Stats
5W - 13L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathJoy777
Thanatos
15
6 / 0 / 9
10,257
733
3,950
9,185
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
7 / 2 / 12
10,377
741
16,297
14,153
9,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 6
10,310
736
6,139
16,772
14,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
9,203
657
10,725
10,632
3,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 7 / 2
8,166
583
5,728
11,642
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Sierra141
Gilgamesh
8
0 / 4 / 1
7,345
525
3,518
6,552
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
3
3
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
L
0
7
2
0.14
W
Thanatos
DeathJoy777
Thanatos
6
0
9
10.5
W
7
2
12
6.5
L
Gilgamesh
Sierra141
Gilgamesh
0
4
1
0.13
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,386
Damage
19,971
40,110
Taken
28,826
27,714
Mitigated
9,120
19,913
Healing
1,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,725
982
246
1,137
10,632
3,687
0
7,101
3,531
28,609
0
L
5,728
1,186
0
325
11,642
3,622
0
6,506
5,136
0
23,058
W
Thanatos
DeathJoy777
Thanatos
3,950
1,059
0
8,051
9,185
4,347
1,316
2,042
6,840
0
38,415
W
16,297
1,046
373
6,325
14,153
9,241
1,066
5,225
8,928
44,779
0
L
Gilgamesh
Sierra141
Gilgamesh
3,518
727
0
35
6,552
1,811
0
2,822
3,730
0
6,296
W
6,139
330
657
4,507
16,772
14,126
162
4,637
12,135
0
24,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
24,714
158
Minions Killed
86
12
Camps Cleared
1
812,529
Distance Traveled
566,442
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,203
657
50
4
0
211,753
3
L
Ullr
8,166
583
31
2
1
229,480
4
W
Thanatos
10,257
733
77
6
6
283,200
1
W
Hades
10,377
741
60
4
3
249,797
1
L
Gilgamesh
7,345
525
5
0
0
125,209
1
W
Nike
10,310
736
21
2
3
279,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role