Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Quiik_Stonks
Cerberus
Level 108
God Stats
4W - 3L
1,615 SR
Queue Stats
44W - 24L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thedonfoe
Ah Muzen Cab
Level 156
God Stats
17W - 6L
1,775 SR
Queue Stats
243W - 172L
1,561 Elo+
Party 1
Team Averages
Level 127
1,630 SR
1,568 Elo+

VS

Team Averages
Level 80
1,598 SR
1,475 Elo+
Gilgamesh
Gilgamesh
CHUNKYPIRATE
Gilgamesh
Level 66
God Stats
3W - 3L
1,781 SR
Queue Stats
147W - 158L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
Johhnybear
Ah Puch
Level 108
God Stats
5W - 5L
1,512 SR
Queue Stats
84W - 83L
1,463 Elo+
Solo
Heimdallr
Heimdallr
justin21620
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
9 / 5 / 11
12,779
752
14,739
13,978
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Quiik_Stonks
Cerberus
16
6 / 2 / 15
12,942
761
14,102
20,199
24,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
thedonfoe
Ah Muzen Cab
17
10 / 4 / 11
13,030
766
16,637
18,558
6,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHUNKYPIRATE
Gilgamesh
12
1 / 8 / 9
9,811
577
11,031
19,252
17,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Johhnybear
Ah Puch
15
5 / 7 / 6
11,293
664
19,601
17,910
5,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
justin21620
Heimdallr
13
5 / 10 / 6
10,637
626
10,407
16,378
5,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
25
Kills
11
11
Deaths
25
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
5
11
2.9
L
Gilgamesh
CHUNKYPIRATE
Gilgamesh
1
8
9
0.69
L
Ah Puch
Johhnybear
Ah Puch
5
7
6
1.14
W
Cerberus
Quiik_Stonks
Cerberus
6
2
15
6.75
L
Heimdallr
justin21620
Heimdallr
5
10
6
0.8
W
Ah Muzen Cab
thedonfoe
Ah Muzen Cab
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,478
Damage
41,039
52,735
Taken
53,540
35,760
Mitigated
29,110
17,187
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
14,739
1,474
327
3,515
13,978
5,119
341
4,322
9,372
36,175
0
L
Gilgamesh
CHUNKYPIRATE
Gilgamesh
11,031
2,473
86
2,729
19,252
17,612
85
11,739
7,513
0
32,134
L
Ah Puch
Johhnybear
Ah Puch
19,601
1,634
0
3,865
17,910
5,519
1,049
9,832
8,078
51,934
0
W
Cerberus
Quiik_Stonks
Cerberus
14,102
654
0
5,189
20,199
24,008
57
7,374
12,356
37,074
0
L
Heimdallr
justin21620
Heimdallr
10,407
2,639
0
865
16,378
5,979
208
7,950
8,428
0
25,183
W
Ah Muzen Cab
thedonfoe
Ah Muzen Cab
16,637
5,917
0
8,156
18,558
6,633
2,073
7,110
11,070
0
69,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
31,741
223
Minions Killed
196
8
Camps Cleared
7
964,423
Distance Traveled
795,165
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,779
752
60
4
2
258,387
5
L
Gilgamesh
9,811
577
51
3
3
284,193
5
L
Ah Puch
11,293
664
103
6
1
250,284
1
W
Cerberus
12,942
761
68
4
2
369,409
1
L
Heimdallr
10,637
626
42
2
3
260,688
1
W
Ah Muzen Cab
13,030
766
95
6
4
336,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role