Player Matchup

Erlang Shen
Erlang Shen
ExoticArcane
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Solo
Sylvanus
Sylvanus
JohnWick358838
Sylvanus
Level 27
God Stats
8W - 9L
1,498 SR
Queue Stats
213W - 230L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
PrinceofRavens6
Aphrodite
Level 30
God Stats
58W - 76L
1,454 SR
Queue Stats
155W - 177L
1,396 Elo+
Party 1
Mercury
Mercury
The SARDINE2095
Mercury
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 111L
1,404 Elo+
Party 4
Ravana
Ravana
jokster212
Ravana
Level 28
God Stats
9W - 3L
1,625 SR
Queue Stats
68W - 68L
1,354 Elo+
Party 4
Team Averages
Level 24
1,515 SR
1,443 Elo+

VS

Team Averages
Level 11
1,527 SR
1,260 Elo+
Guan Yu
Guan Yu
Eaicho97
Guan Yu
Level 29
God Stats
28W - 26L
1,521 SR
Queue Stats
62W - 71L
1,376 Elo+
Solo
Raijin
Raijin
Mehdi7dinho
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,109 Elo+
Party 2
Kukulkan
Kukulkan
TheuCuminhama
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,197 Elo+
Party 3
Ra
Ra
TomasThurbano
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,197 Elo+
Party 3
Bakasura
Bakasura
mohammadjhn
Bakasura
Level 16
God Stats
7W - 5L
1,612 SR
Queue Stats
121W - 153L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ExoticArcane
Erlang Shen
16
2 / 0 / 2
9,329
518
11,716
13,479
10,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
17
10 / 1 / 2
11,003
611
11,497
11,001
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
PrinceofRavens6
Aphrodite
12
0 / 2 / 6
8,248
458
3,378
12,067
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 4 / 1
8,893
494
7,371
15,050
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
jokster212
Ravana
15
5 / 4 / 5
8,911
495
6,337
12,806
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eaicho97
Guan Yu
13
0 / 3 / 0
7,726
429
6,504
15,214
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
10
1 / 12 / 3
6,567
365
4,490
14,189
6,477
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
TheuCuminhama
Kukulkan
14
6 / 1 / 2
8,683
482
16,046
7,227
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 4
6,947
386
3,120
6,755
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
mohammadjhn
Bakasura
14
1 / 2 / 4
8,287
460
3,568
12,861
4,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
21
Kills
9
11
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Eaicho97
Guan Yu
0
3
0
0
W
Erlang Shen
ExoticArcane
Erlang Shen
2
0
2
3
W
Sylvanus
10
1
2
11
L
Raijin
1
12
3
0.21
W
Aphrodite
PrinceofRavens6
Aphrodite
0
2
6
1.5
W
4
4
1
1.13
L
Kukulkan
TheuCuminhama
Kukulkan
6
1
2
7
L
1
3
4
1
W
Ravana
jokster212
Ravana
5
4
5
1.88
L
Bakasura
mohammadjhn
Bakasura
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,299
Damage
33,728
64,403
Taken
56,246
35,198
Mitigated
26,071
29,100
Healing
15,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Eaicho97
Guan Yu
6,504
1,304
44
6,618
15,214
10,825
224
0
15,214
0
40,161
W
Erlang Shen
ExoticArcane
Erlang Shen
11,716
6,087
69
7,154
13,479
10,724
2,109
338
13,101
0
62,562
W
Sylvanus
11,497
4,220
1,107
5,003
11,001
6,598
595
5,123
5,878
62,319
15,199
L
Raijin
4,490
775
0
60
14,189
6,477
345
5,622
8,567
22,402
0
W
Aphrodite
PrinceofRavens6
Aphrodite
3,378
516
3,430
5,816
12,067
7,478
726
7,910
4,157
32,858
0
W
7,371
3,569
0
1,800
15,050
5,723
771
6,903
8,147
0
51,382
L
Kukulkan
TheuCuminhama
Kukulkan
16,046
1,087
0
200
7,227
2,181
0
2,796
4,431
63,528
0
L
3,120
732
1,421
2,202
6,755
1,610
0
2,494
4,261
23,896
0
W
Ravana
jokster212
Ravana
6,337
2,131
99
4,622
12,806
4,675
731
3,382
9,259
0
63,054
L
Bakasura
mohammadjhn
Bakasura
3,568
3,125
0
4,808
12,861
4,978
0
2,811
10,050
0
42,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
38,210
501
Minions Killed
352
0
Camps Cleared
0
1,750,183
Distance Traveled
1,592,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,726
429
76
4
0
299,825
3
W
Erlang Shen
9,329
518
112
6
0
367,483
1
W
Sylvanus
11,003
611
138
8
0
315,558
2
L
Raijin
6,567
365
35
2
0
269,637
0
W
Aphrodite
8,248
458
68
4
0
293,464
3
W
Mercury
8,893
494
87
5
0
397,433
0
L
Kukulkan
8,683
482
110
6
0
337,658
0
L
Ra
6,947
386
39
2
0
303,017
1
W
Ravana
8,911
495
96
5
0
376,245
0
L
Bakasura
8,287
460
92
5
0
382,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role