Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dankvaper54
Jormungandr
Level 23
God Stats
1W - 5L
1,355 SR
Queue Stats
36W - 53L
1,173 Elo+
Party 2
Kukulkan
Kukulkan
Twitchyfingerzz
Kukulkan
Level 68
God Stats
0W - 3L
1,365 SR
Queue Stats
49W - 62L
1,211 Elo+
Party 2
Team Averages
Level 66
1,407 SR
1,295 Elo+

VS

Team Averages
Level 78
1,577 SR
1,276 Elo+
Anubis
Anubis
ToxicGiraffe128
Anubis
Level 44
God Stats
3W - 0L
1,766 SR
Queue Stats
6W - 10L
1,195 Elo+
Solo
Arachne
Arachne
UchihaTakashi366
Arachne
Level 86
God Stats
9W - 13L
1,403 SR
Queue Stats
128W - 182L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
gamebeast291
Gilgamesh
Level 105
God Stats
2W - 1L
1,562 SR
Queue Stats
83W - 92L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 8 / 2
10,097
594
14,013
15,023
4,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Dankvaper54
Jormungandr
11
0 / 6 / 4
9,106
536
8,376
19,932
19,966
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
14
3 / 5 / 2
10,784
634
13,638
9,364
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
11,930
702
14,238
11,832
7,200
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 2 / 11
12,089
711
16,378
21,266
10,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
gamebeast291
Gilgamesh
14
5 / 1 / 9
11,151
656
10,137
14,406
13,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
19
19
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
8
2
0.38
L
Jormungandr
Dankvaper54
Jormungandr
0
6
4
0.33
W
6
2
12
6
L
Kukulkan
3
5
2
0.8
W
8
2
11
6.75
W
Gilgamesh
gamebeast291
Gilgamesh
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
40,753
44,319
Taken
47,504
27,011
Mitigated
31,572
5,652
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
14,013
7,016
310
2,844
15,023
4,083
130
4,690
10,333
0
41,586
L
Jormungandr
Dankvaper54
Jormungandr
8,376
2,332
251
995
19,932
19,966
0
7,477
12,455
23,769
0
W
14,238
277
612
5,154
11,832
7,200
575
4,918
6,914
47,654
0
L
Kukulkan
13,638
375
452
800
9,364
2,962
0
2,418
6,933
34,646
0
W
16,378
10,946
299
8,062
21,266
10,930
187
10,591
10,675
0
35,724
W
Gilgamesh
gamebeast291
Gilgamesh
10,137
2,549
0
2,019
14,406
13,442
0
7,259
7,147
0
29,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,987
Gold Earned
35,170
178
Minions Killed
139
7
Camps Cleared
7
845,168
Distance Traveled
939,020
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,097
594
75
4
5
246,205
4
L
Jormungandr
9,106
536
35
2
0
282,337
0
W
Anubis
11,930
702
85
5
3
286,185
0
L
Kukulkan
10,784
634
68
4
2
316,626
1
W
Arachne
12,089
711
28
2
1
348,088
1
W
Gilgamesh
11,151
656
26
2
3
304,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role