Player Matchup

Khepri
Khepri
BADEN_BALONEY
Khepri
Level 119
God Stats
1W - 2L
1,573 SR
Queue Stats
92W - 54L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
Kelderose
Sun Wukong
Level 119
God Stats
0W - 1L
1,317 SR
Queue Stats
81W - 56L
1,528 Elo+
Party 1
Fenrir
Fenrir
homiezeus
Fenrir
Level 94
God Stats
1W - 2L
1,487 SR
Queue Stats
90W - 49L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
miguelsmarty1
Morgan Le Fay
Level 148
God Stats
2W - 4L
1,681 SR
Queue Stats
31W - 19L
1,586 Elo+
Party 1
Team Averages
Level 120
1,514 SR
1,564 Elo+

VS

Team Averages
Level 83
1,638 SR
1,593 Elo+
Hou Yi
Hou Yi
FuruitPunchNinja
Hou Yi
Level 122
God Stats
3W - 4L
1,595 SR
Queue Stats
40W - 33L
1,718 Elo+
Party 2
Anubis
Anubis
Grand Spartan69
Anubis
Level 160
God Stats
5W - 7L
1,513 SR
Queue Stats
134W - 178L
1,519 Elo+
Solo
Discordia
Discordia
IlMaikyYTIl
Discordia
Level 22
God Stats
7W - 2L
1,500 SR
Queue Stats
33W - 18L
1,396 Elo+
Solo
Ne Zha
Ne Zha
MrDeegan
Ne Zha
Level 28
God Stats
6W - 0L
1,944 SR
Queue Stats
38W - 5L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,936
687
5,840
13,334
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Kelderose
Sun Wukong
14
0 / 3 / 1
8,310
639
4,459
15,073
17,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
homiezeus
Fenrir
13
2 / 6 / 1
8,400
646
5,658
13,895
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
miguelsmarty1
Morgan Le Fay
15
2 / 4 / 1
8,840
680
7,487
7,978
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
10,873
836
14,938
7,822
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 6
10,388
799
10,198
9,368
4,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
IlMaikyYTIl
Discordia
16
3 / 1 / 1
10,088
776
8,717
5,593
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
MrDeegan
Ne Zha
16
1 / 1 / 7
10,184
783
10,090
12,444
10,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
15
15
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
8
0
4
10
W
3
3
6
2
W
Discordia
IlMaikyYTIl
Discordia
3
1
1
3.5
L
Sun Wukong
Kelderose
Sun Wukong
0
3
1
0.17
W
Ne Zha
MrDeegan
Ne Zha
1
1
7
4.5
L
Fenrir
homiezeus
Fenrir
2
6
1
0.42
L
Morgan Le Fay
miguelsmarty1
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
43,943
50,280
Taken
35,227
44,555
Mitigated
20,421
8,166
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,840
888
0
2,769
13,334
14,917
0
3,910
9,218
20,148
0
W
14,938
6,142
0
2,546
7,822
3,152
3,171
2,509
4,951
0
37,471
W
10,198
1,182
120
3,406
9,368
4,696
552
4,503
4,582
32,318
0
W
Discordia
IlMaikyYTIl
Discordia
8,717
796
0
1,195
5,593
2,160
709
3,173
2,332
45,059
0
L
Sun Wukong
Kelderose
Sun Wukong
4,459
672
0
3,195
15,073
17,879
157
6,056
8,738
0
28,238
W
Ne Zha
MrDeegan
Ne Zha
10,090
4,216
150
2,960
12,444
10,413
1,049
3,542
8,370
0
40,286
L
Fenrir
homiezeus
Fenrir
5,658
1,148
0
1,373
13,895
9,021
0
4,438
9,411
0
17,154
L
Morgan Le Fay
miguelsmarty1
Morgan Le Fay
7,487
68
0
829
7,978
2,738
0
4,107
3,619
37,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,486
Gold Earned
41,533
183
Minions Killed
237
10
Camps Cleared
13
948,585
Distance Traveled
940,977
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,936
687
42
3
0
244,100
0
W
Hou Yi
10,873
836
52
4
4
226,871
4
W
Anubis
10,388
799
53
4
3
204,419
3
W
Discordia
10,088
776
87
7
3
248,446
3
L
Sun Wukong
8,310
639
57
4
1
236,953
0
W
Ne Zha
10,184
783
45
3
3
261,241
2
L
Fenrir
8,400
646
29
2
3
243,460
1
L
Morgan Le Fay
8,840
680
55
4
6
224,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role