Player Matchup

Geb
Geb
Azzkika12
Geb
Level 29
God Stats
10W - 10L
1,594 SR
Queue Stats
100W - 87L
1,525 Elo+
Party 1
Sol
Sol
M-E-N-T-A-L-L-Y
Sol
Level 29
God Stats
3W - 4L
1,590 SR
Queue Stats
65W - 55L
1,511 Elo+
Party 2
Ra
Ra
MrFuann
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,370 Elo+
Solo
Mercury
Mercury
ZixcYt
Mercury
Level 29
God Stats
0W - 3L
1,294 SR
Queue Stats
80W - 82L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
buck killer 123
Danzaburou
Level 29
God Stats
16W - 12L
1,565 SR
Queue Stats
60W - 48L
1,515 Elo+
Party 1
Team Averages
Level 24
1,509 SR
1,476 Elo+

VS

Team Averages
Level 17
1,580 SR
1,526 Elo+
Merlin
Merlin
DexxyBexx
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,486 Elo+
Solo
Sylvanus
Sylvanus
Grizeki
Sylvanus
Level 28
God Stats
10W - 5L
1,650 SR
Queue Stats
56W - 51L
1,566 Elo+
Solo
Hel
Hel
Momo2497
Hel
Level 18
God Stats
1W - 0L
1,772 SR
Queue Stats
9W - 7L
1,564 Elo+
Solo
Anhur
Anhur
Simplex var1
Anhur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
fut12edu
Ratatoskr
Level 28
God Stats
2W - 1L
1,480 SR
Queue Stats
128W - 161L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
7,018
390
7,272
11,776
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 2
8,715
484
7,391
12,286
3,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 7 / 1
8,395
466
6,307
10,041
2,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ZixcYt
Mercury
14
3 / 4 / 2
8,347
464
5,246
13,903
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
buck killer 123
Danzaburou
11
0 / 5 / 2
7,703
428
6,455
13,308
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DexxyBexx
Merlin
14
0 / 4 / 0
8,873
493
3,051
7,083
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Grizeki
Sylvanus
14
1 / 1 / 11
8,810
489
5,174
11,794
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 1 / 2
11,116
618
8,508
11,581
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 5
9,855
548
17,128
13,724
5,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
fut12edu
Ratatoskr
15
5 / 4 / 4
9,596
533
8,387
14,802
5,756
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
20
20
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Merlin
DexxyBexx
Merlin
0
4
0
0
W
Sylvanus
Grizeki
Sylvanus
1
1
11
6.5
L
3
2
2
2
W
7
1
2
8
L
2
7
1
0.36
W
7
2
5
4.75
L
Mercury
ZixcYt
Mercury
3
4
2
1
L
Danzaburou
buck killer 123
Danzaburou
0
5
2
0.2
W
Ratatoskr
fut12edu
Ratatoskr
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,671
Damage
42,248
61,314
Taken
58,984
17,916
Mitigated
28,941
17,358
Healing
29,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,272
827
0
2,940
11,776
5,551
0
2,427
9,349
15,627
0
W
Merlin
DexxyBexx
Merlin
3,051
146
0
365
7,083
2,555
1,539
4,003
3,080
45,834
0
W
Sylvanus
Grizeki
Sylvanus
5,174
1,578
2,776
4,477
11,794
11,222
212
5,051
6,743
30,269
7,792
L
7,391
1,632
0
5,800
12,286
3,607
846
4,322
7,964
47,625
0
W
8,508
840
4,841
7,146
11,581
4,403
1,496
4,430
7,151
78,105
0
L
6,307
460
68
651
10,041
2,585
448
4,988
5,053
47,437
0
W
17,128
9,712
0
5,936
13,724
5,005
260
3,216
10,508
0
68,972
L
Mercury
ZixcYt
Mercury
5,246
2,376
0
4,498
13,903
4,192
0
2,921
10,982
0
54,129
L
Danzaburou
buck killer 123
Danzaburou
6,455
2,769
0
3,401
13,308
1,981
149
1,468
11,840
0
49,559
W
Ratatoskr
fut12edu
Ratatoskr
8,387
2,681
466
3,697
14,802
5,756
144
4,555
10,247
0
65,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
48,250
383
Minions Killed
531
0
Camps Cleared
0
1,651,230
Distance Traveled
1,614,966
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,018
390
19
1
0
356,762
4
W
Merlin
8,873
493
103
6
0
292,893
0
W
Sylvanus
8,810
489
70
4
0
330,318
4
L
Sol
8,715
484
93
5
0
297,198
2
W
Hel
11,116
618
142
8
0
344,275
2
L
Ra
8,395
466
102
6
0
328,081
1
W
Anhur
9,855
548
108
6
0
335,740
3
L
Mercury
8,347
464
92
5
0
352,014
1
L
Danzaburou
7,703
428
77
4
0
317,175
5
W
Ratatoskr
9,596
533
108
6
0
311,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role