Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Alwaysmiss9676
Chaac
Level 104
God Stats
2W - 2L
1,106 SR
Queue Stats
261W - 215L
1,570 Elo+
Solo
Susano
Susano
Darkkness19
Susano
Level 152
God Stats
26W - 27L
1,523 SR
Queue Stats
1,017W - 954L
1,491 Elo+
Solo
Sol
Sol
Minamlx
Sol
Level 156
God Stats
35W - 18L
1,681 SR
Queue Stats
800W - 708L
1,653 Elo+
Party 2
Chernobog
Chernobog
YouSee33__
Chernobog
Level 160
God Stats
15W - 3L
1,711 SR
Queue Stats
1,334W - 1,132L
1,640 Elo+
Party 2
Team Averages
Level 144
1,504 SR
1,571 Elo+

VS

Team Averages
Level 118
1,664 SR
1,577 Elo+
Ne Zha
Ne Zha
KeepEmOutKeith
Ne Zha
Level 144
God Stats
20W - 20L
1,529 SR
Queue Stats
266W - 263L
1,534 Elo+
Solo
Ravana
Ravana
Masta-_-Wes
Ravana
Level 125
God Stats
0W - 1L
1,649 SR
Queue Stats
575W - 503L
1,531 Elo+
Party 1
Poseidon
Poseidon
ZKK2020
Poseidon
Level 68
God Stats
65W - 39L
1,655 SR
Queue Stats
238W - 192L
1,564 Elo+
Party 1
Apollo
Apollo
iBraveHeartZ
Apollo
Level 132
God Stats
253W - 109L
1,816 SR
Queue Stats
1,051W - 528L
1,750 Elo+
Solo
Geb
Geb
zzdeathnote
Geb
Level 119
God Stats
24W - 11L
1,670 SR
Queue Stats
781W - 703L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 2 / 3
8,334
521
6,793
14,248
12,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 1 / 1
9,647
603
11,613
15,499
13,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
15
9 / 3 / 4
9,696
606
11,440
11,260
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
15
3 / 2 / 5
9,074
567
10,251
9,511
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
YouSee33__
Chernobog
15
2 / 0 / 6
8,620
539
7,145
11,308
4,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,728
483
6,539
12,574
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
14
1 / 4 / 0
7,991
499
8,362
13,008
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
ZKK2020
Poseidon
14
4 / 5 / 1
8,437
527
8,146
10,840
3,517
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
13
2 / 6 / 0
7,792
487
8,279
12,342
3,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 1 / 4
6,668
417
7,264
13,235
11,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
8
8
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
3
1.75
W
4
1
1
4.5
W
Susano
9
3
4
3.67
L
0
4
2
0.25
L
Ravana
1
4
0
0.25
W
Sol
3
2
5
2.75
W
Chernobog
YouSee33__
Chernobog
2
0
6
5
L
Poseidon
ZKK2020
Poseidon
4
5
1
0.9
L
Apollo
2
6
0
0.33
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,242
Damage
38,590
61,826
Taken
61,999
36,719
Mitigated
26,550
27,454
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,793
843
1,877
5,418
14,248
12,186
231
5,309
8,939
23,438
0
W
11,613
4,548
0
7,014
15,499
13,255
0
0
15,499
0
68,579
W
Susano
11,440
3,085
0
3,659
11,260
3,551
0
2,191
9,069
0
59,121
L
6,539
1,029
0
5,453
12,574
3,817
0
2,198
10,376
0
62,747
L
Ravana
8,362
3,325
0
5,366
13,008
4,435
0
0
13,008
0
52,084
W
Sol
10,251
3,436
0
4,782
9,511
3,188
2,159
5,664
3,847
64,674
6,099
W
Chernobog
YouSee33__
Chernobog
7,145
5,149
0
4,704
11,308
4,539
2,078
2,311
8,997
0
71,476
L
Poseidon
ZKK2020
Poseidon
8,146
1,051
0
2,049
10,840
3,517
0
5,068
5,772
60,793
0
L
Apollo
8,279
4,786
0
3,093
12,342
3,639
595
2,409
9,933
0
54,059
L
7,264
1,051
342
5,054
13,235
11,142
144
6,617
6,618
19,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,371
Gold Earned
38,616
545
Minions Killed
448
0
Camps Cleared
0
1,563,087
Distance Traveled
1,442,659
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,334
521
32
2
0
295,137
7
W
Chaac
9,647
603
151
9
0
307,883
0
W
Susano
9,696
606
89
6
0
347,823
3
L
Ne Zha
7,728
483
123
8
0
280,463
6
L
Ravana
7,991
499
98
6
0
307,169
2
W
Sol
9,074
567
153
10
0
290,984
5
W
Chernobog
8,620
539
120
8
0
321,260
4
L
Poseidon
8,437
527
106
7
0
271,406
1
L
Apollo
7,792
487
100
6
0
267,829
4
L
Geb
6,668
417
21
1
0
315,792
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role