Player Matchup

Thor
Thor
Fortuvir
Thor
Level 28
God Stats
2W - 2L
1,489 SR
Queue Stats
13W - 14L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
NAAACHOAT
Baron Samedi
Level 16
God Stats
5W - 3L
1,567 SR
Queue Stats
23W - 25L
1,444 Elo+
Solo
Anhur
Anhur
direbelief
Anhur
Level 21
God Stats
9W - 6L
1,659 SR
Queue Stats
279W - 264L
1,511 Elo+
Solo
Bellona
Bellona
itsbighoss
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Solo
Aphrodite
Aphrodite
minikirby5656
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,516 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,458 Elo+

VS

Team Averages
Level 23
1,673 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
JokerLaugh420
Chaac
Level 18
God Stats
5W - 3L
1,652 SR
Queue Stats
17W - 10L
1,509 Elo+
Party 1
Vulcan
Vulcan
Nxglected
Vulcan
Level 15
God Stats
2W - 2L
1,807 SR
Queue Stats
21W - 28L
1,437 Elo+
Solo
Ymir
Ymir
facelfulace
Ymir
Level 29
God Stats
2W - 2L
1,872 SR
Queue Stats
111W - 110L
1,474 Elo+
Solo
Heimdallr
Heimdallr
phatjer43
Heimdallr
Level 26
God Stats
3W - 1L
1,534 SR
Queue Stats
24W - 23L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 4 / 7
8,398
494
3,903
13,550
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NAAACHOAT
Baron Samedi
15
8 / 1 / 5
8,966
527
17,470
15,193
6,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
13
8 / 4 / 3
8,036
473
12,688
12,087
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
itsbighoss
Bellona
12
1 / 4 / 8
7,514
442
10,277
12,324
10,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
minikirby5656
Aphrodite
10
0 / 3 / 7
6,689
393
1,654
6,172
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 3 / 3
7,353
433
5,238
9,927
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 0
7,994
470
11,813
17,606
14,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Nxglected
Vulcan
12
0 / 3 / 6
7,095
417
12,873
10,546
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 5
6,913
407
6,126
14,609
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
phatjer43
Heimdallr
12
4 / 5 / 6
7,886
464
7,504
12,006
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
22
Kills
14
16
Deaths
22
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
3
3
2.17
W
Thor
5
4
7
2.13
L
4
4
0
1
W
Baron Samedi
NAAACHOAT
Baron Samedi
8
1
5
10.5
L
Vulcan
Nxglected
Vulcan
0
3
6
1
W
Anhur
8
4
3
2.38
L
1
7
5
0.5
W
Bellona
itsbighoss
Bellona
1
4
8
1.25
W
Aphrodite
minikirby5656
Aphrodite
0
3
7
1.17
L
Heimdallr
phatjer43
Heimdallr
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,992
Damage
43,554
59,326
Taken
64,694
30,569
Mitigated
38,502
20,118
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,238
1,751
0
2,907
9,927
4,572
0
1,621
8,306
0
28,611
W
Thor
3,903
869
0
2,362
13,550
5,566
0
5,570
7,721
0
33,481
L
11,813
1,412
129
7,885
17,606
14,290
631
4,820
12,786
605
44,875
W
Baron Samedi
NAAACHOAT
Baron Samedi
17,470
843
2,343
8,028
15,193
6,767
49
7,235
7,772
60,588
0
L
Vulcan
Nxglected
Vulcan
12,873
2,288
0
2,116
10,546
3,316
610
6,162
4,384
48,805
0
W
Anhur
12,688
4,797
0
3,072
12,087
3,172
1,011
2,893
9,146
0
42,307
L
6,126
1,337
0
1,763
14,609
12,385
84
5,784
8,825
17,597
0
W
Bellona
itsbighoss
Bellona
10,277
1,467
0
1,331
12,324
10,983
307
2,447
9,097
7,574
21,763
W
Aphrodite
minikirby5656
Aphrodite
1,654
288
1,194
1,788
6,172
4,081
176
1,034
5,042
6,229
0
L
Heimdallr
phatjer43
Heimdallr
7,504
2,562
0
2,265
12,006
3,939
0
3,159
8,847
0
42,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
37,241
300
Minions Killed
279
0
Camps Cleared
0
1,672,777
Distance Traveled
1,500,337
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,353
433
44
3
0
304,794
0
W
Thor
8,398
494
59
3
0
336,252
2
L
Chaac
7,994
470
67
4
0
319,196
4
W
Baron Samedi
8,966
527
107
6
0
344,351
4
L
Vulcan
7,095
417
86
5
0
301,544
2
W
Anhur
8,036
473
65
4
0
310,922
5
L
Ymir
6,913
407
15
1
0
296,102
6
W
Bellona
7,514
442
59
3
0
337,830
2
W
Aphrodite
6,689
393
10
1
0
343,422
0
L
Heimdallr
7,886
464
67
4
0
278,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role