Player Matchup

Medusa
Medusa
BillyGoaticus
Medusa
Level 98
God Stats
6W - 2L
1,675 SR
Queue Stats
94W - 67L
1,610 Elo+
Party 2
Nike
Nike
Josieii
Nike
Level 107
God Stats
2W - 1L
1,705 SR
Queue Stats
101W - 77L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
OPtimusMilo
Sun Wukong
Level 83
God Stats
2W - 1L
1,711 SR
Queue Stats
159W - 125L
1,444 Elo+
Party 2
Nox
Nox
TheFluffyWolf
Nox
Level 101
God Stats
7W - 5L
1,562 SR
Queue Stats
123W - 91L
1,549 Elo+
Party 2
Zeus
Zeus
YungCrankster
Zeus
Level 29
God Stats
3W - 5L
1,512 SR
Queue Stats
100W - 65L
1,553 Elo+
Party 2
Team Averages
Level 84
1,633 SR
1,534 Elo+

VS

Team Averages
Level 72
1,510 SR
1,360 Elo+
Hercules
Hercules
Girthy Slawdog
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,280 Elo+
Party 1
Ratatoskr
Ratatoskr
LEGlllT-
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,444 Elo+
Solo
Vulcan
Vulcan
Slower00
Vulcan
Level 154
God Stats
2W - 1L
1,568 SR
Queue Stats
57W - 54L
1,468 Elo+
Solo
Thanatos
Thanatos
iSpaz lulz
Thanatos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,212 Elo+
Party 1
Sobek
Sobek
tundrahmb
Sobek
Level 121
God Stats
1W - 1L
1,483 SR
Queue Stats
17W - 33L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
6,421
917
7,131
4,595
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
Josieii
Nike
12
4 / 1 / 10
6,922
989
4,163
7,445
4,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
OPtimusMilo
Sun Wukong
12
3 / 0 / 9
6,486
927
4,399
5,775
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 0 / 14
6,117
874
5,219
786
272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 10
6,935
991
6,276
4,765
2,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
0 / 3 / 2
5,679
811
2,095
8,251
5,742
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
LEGlllT-
Ratatoskr
8
0 / 3 / 1
5,226
747
2,547
3,372
1,030
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Slower00
Vulcan
13
1 / 2 / 1
6,397
914
9,594
4,905
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
iSpaz lulz
Thanatos
10
0 / 3 / 0
5,378
768
2,083
4,890
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
tundrahmb
Sobek
10
2 / 4 / 1
6,270
896
2,859
8,490
8,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
15
Kills
3
3
Deaths
15
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Hercules
0
3
2
0.33
W
Nike
Josieii
Nike
4
1
10
9
L
Ratatoskr
LEGlllT-
Ratatoskr
0
3
1
0.17
W
Sun Wukong
OPtimusMilo
Sun Wukong
3
0
9
7.5
L
Vulcan
Slower00
Vulcan
1
2
1
0.75
W
1
0
14
8
W
4
0
10
9
L
Thanatos
iSpaz lulz
Thanatos
0
3
0
0
L
Sobek
tundrahmb
Sobek
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
19,178
23,366
Taken
29,908
12,513
Mitigated
17,989
12,141
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,131
2,125
143
504
4,595
1,656
0
2,430
2,165
0
16,671
L
Hercules
2,095
264
683
1,830
8,251
5,742
0
2,406
5,578
0
6,228
W
Nike
Josieii
Nike
4,163
75
1,688
2,238
7,445
4,448
0
2,774
4,671
4,205
6,377
L
Ratatoskr
LEGlllT-
Ratatoskr
2,547
802
0
120
3,372
1,030
0
1,173
2,071
0
5,218
W
Sun Wukong
OPtimusMilo
Sun Wukong
4,399
1,050
1,059
1,682
5,775
4,051
88
3,189
2,586
0
10,347
L
Vulcan
Slower00
Vulcan
9,594
4,508
148
1,509
4,905
1,527
0
2,329
2,352
24,529
0
W
5,219
301
1,640
185
786
272
0
400
386
8,147
0
W
6,276
1,010
1,216
1,786
4,765
2,086
510
3,660
1,105
15,621
0
L
Thanatos
iSpaz lulz
Thanatos
2,083
107
733
2,395
4,890
1,670
0
2,645
2,201
0
5,159
L
Sobek
tundrahmb
Sobek
2,859
138
579
1,054
8,490
8,020
0
3,733
4,233
4,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
28,950
83
Minions Killed
46
0
Camps Cleared
0
683,866
Distance Traveled
575,133
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,421
917
19
3
0
122,537
1
L
Hercules
5,679
811
8
1
0
123,104
0
W
Nike
6,922
989
7
1
0
136,198
0
L
Ratatoskr
5,226
747
9
1
0
69,302
0
W
Sun Wukong
6,486
927
19
3
0
153,709
0
L
Vulcan
6,397
914
20
3
0
139,160
0
W
Nox
6,117
874
9
1
0
144,850
1
W
Zeus
6,935
991
29
4
0
126,572
1
L
Thanatos
5,378
768
8
1
0
133,791
0
L
Sobek
6,270
896
1
0
0
109,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role