Player Matchup

Anubis
Anubis
DeathJoy777
Anubis
Level 49
God Stats
6W - 1L
1,671 SR
Queue Stats
65W - 61L
1,459 Elo+
Party 1
Hades
Hades
HxC Hoffmann
Hades
Level 88
God Stats
45W - 26L
1,513 SR
Queue Stats
710W - 565L
1,546 Elo+
Party 1
Nike
Nike
twoGirl1Coop
Nike
Level 26
God Stats
31W - 18L
1,658 SR
Queue Stats
117W - 113L
1,517 Elo+
Party 1
Team Averages
Level 54
1,614 SR
1,507 Elo+

VS

Team Averages
Level 20
1,382 SR
1,461 Elo+
Janus
Janus
AllDmgChaac
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,505 Elo+
Party 2
Fenrir
Fenrir
Lionmew2
Fenrir
Level 27
God Stats
3W - 12L
1,318 SR
Queue Stats
80W - 127L
1,319 Elo+
Solo
Ares
Ares
Petedameat2343
Ares
Level 25
God Stats
0W - 1L
1,329 SR
Queue Stats
69W - 45L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 0 / 9
11,314
707
11,537
9,000
4,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 3 / 9
10,569
661
11,988
10,815
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 9
12,325
770
11,305
10,159
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,468
592
6,502
8,903
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Lionmew2
Fenrir
12
1 / 6 / 2
8,932
558
4,215
14,499
8,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 2
10,097
631
9,858
18,019
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
15
Kills
4
5
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Anubis
6
0
9
10.5
W
3
3
9
2.5
L
Fenrir
Lionmew2
Fenrir
1
6
2
0.33
L
2
5
2
0.6
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
20,575
29,974
Taken
41,421
17,885
Mitigated
29,748
14,466
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,502
65
0
459
8,903
2,652
0
5,740
3,163
32,367
0
W
Anubis
11,537
675
0
5,734
9,000
4,116
979
7,266
1,734
48,987
0
W
11,988
954
385
4,868
10,815
4,889
1,339
6,587
4,228
42,030
0
L
Fenrir
Lionmew2
Fenrir
4,215
1,237
0
590
14,499
8,595
0
8,665
5,834
0
25,135
L
9,858
108
0
3,150
18,019
18,501
0
9,343
8,676
23,041
0
W
11,305
1,738
0
3,479
10,159
8,880
670
3,594
6,565
0
28,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
28,497
185
Minions Killed
152
9
Camps Cleared
5
915,033
Distance Traveled
818,222
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,468
592
75
5
0
260,913
5
W
Anubis
11,314
707
95
6
4
277,102
1
W
Hades
10,569
661
61
4
5
311,274
2
L
Fenrir
8,932
558
49
3
2
291,279
2
L
Ares
10,097
631
28
2
3
266,030
4
W
Nike
12,325
770
29
2
0
326,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role