Player Matchup

Geb
Geb
BigDaddyCole
Geb
Level 122
God Stats
2W - 2L
1,422 SR
Queue Stats
44W - 38L
1,559 Elo+
Party 1
Neith
Neith
SweetBeaut
Neith
Level 12
God Stats
2W - 1L
1,487 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Sol
Sol
bookaaj
Sol
Level 107
God Stats
1W - 1L
1,526 SR
Queue Stats
30W - 30L
1,520 Elo+
Party 1
Team Averages
Level 80
1,478 SR
1,479 Elo+

VS

Team Averages
Level 27
1,540 SR
1,477 Elo+
Amaterasu
Amaterasu
Darbyskull
Amaterasu
Level 27
God Stats
0W - 1L
1,650 SR
Queue Stats
10W - 12L
1,539 Elo+
Solo
Fafnir
Fafnir
Ibanez66
Fafnir
Level 29
God Stats
31W - 46L
1,470 SR
Queue Stats
52W - 75L
1,375 Elo+
Solo
Hun Batz
Hun Batz
mostwantedneno
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
10,037
717
14,478
17,710
15,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
2 / 0 / 11
9,276
663
6,907
4,387
1,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
15
11 / 3 / 6
10,718
766
18,453
10,302
4,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darbyskull
Amaterasu
13
2 / 7 / 3
9,756
697
5,105
16,179
11,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
Ibanez66
Fafnir
13
1 / 2 / 2
8,605
615
6,529
13,853
15,080
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
12
1 / 8 / 2
8,438
603
10,156
16,805
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
Amaterasu
Darbyskull
Amaterasu
2
7
3
0.5
L
Fafnir
Ibanez66
Fafnir
1
2
2
1
W
Neith
2
0
11
7.5
W
Sol
11
3
6
4.67
L
Hun Batz
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
21,790
32,399
Taken
46,837
21,759
Mitigated
38,151
6,759
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,478
2,604
0
2,696
17,710
15,505
159
3,681
13,563
33,417
0
L
Amaterasu
Darbyskull
Amaterasu
5,105
1,941
0
1,698
16,179
11,830
23
11,293
4,886
0
18,358
L
Fafnir
Ibanez66
Fafnir
6,529
1,137
544
2,789
13,853
15,080
0
8,072
5,781
22,300
0
W
Neith
6,907
2,443
0
1,264
4,387
1,699
1,443
1,776
2,481
0
23,011
W
Sol
18,453
6,735
0
2,799
10,302
4,555
995
1,488
8,633
40,943
3,314
L
Hun Batz
10,156
3,986
496
3,079
16,805
11,241
0
12,520
4,285
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
26,799
133
Minions Killed
104
7
Camps Cleared
5
775,822
Distance Traveled
728,011
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,037
717
32
2
6
249,921
5
L
Amaterasu
9,756
697
38
3
2
257,097
3
L
Fafnir
8,605
615
20
1
1
246,085
0
W
Neith
9,276
663
40
3
0
267,896
1
W
Sol
10,718
766
61
4
1
258,005
5
L
Hun Batz
8,438
603
46
3
2
224,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role