Player Matchup

Ymir
Ymir
Astrath1613
Ymir
Level 14
God Stats
4W - 1L
1,804 SR
Queue Stats
21W - 11L
1,626 Elo+
Party 1
Chaac
Chaac
ERAGONSPARROW
Chaac
Level 17
God Stats
2W - 1L
1,514 SR
Queue Stats
2W - 5L
1,053 Elo+
Party 2
Kukulkan
Kukulkan
Lucasbp310
Kukulkan
Level 4
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 1
Set
Set
MartyMcFlammer
Set
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
46W - 37L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
thedumbguy74
Sylvanus
Level 15
God Stats
4W - 5L
1,682 SR
Queue Stats
67W - 29L
1,627 Elo+
Party 1
Team Averages
Level 13
1,637 SR
1,504 Elo+

VS

Team Averages
Level 11
1,578 SR
1,388 Elo+
Thor
Thor
A_Queimada
Thor
Level 25
God Stats
2W - 1L
1,889 SR
Queue Stats
121W - 113L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Il__iNFiNiTy____
Hun Batz
Level 6
God Stats
1W - 2L
1,395 SR
Queue Stats
4W - 14L
1,358 Elo+
Solo
Yemoja
Yemoja
Lngnlds
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Bakasura
Bakasura
V-I-P-I-G-I
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
illLKlli
Baron Samedi
Level 11
God Stats
2W - 2L
1,607 SR
Queue Stats
146W - 166L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,457
630
4,859
11,612
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 4 / 6
8,366
558
5,025
11,068
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Lucasbp310
Kukulkan
12
0 / 2 / 6
8,310
554
2,043
4,029
1,698
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 1 / 4
10,132
675
11,676
11,469
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
thedumbguy74
Sylvanus
14
15 / 1 / 9
9,577
638
12,440
12,624
7,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 4
6,558
437
6,098
11,213
3,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 7 / 1
5,185
346
276
8,167
1,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Lngnlds
Yemoja
11
3 / 6 / 3
7,562
504
6,327
13,665
9,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
V-I-P-I-G-I
Bakasura
9
2 / 10 / 1
6,238
416
5,738
10,729
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
illLKlli
Baron Samedi
11
2 / 6 / 1
7,222
481
2,406
6,320
2,553
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
33
Kills
9
10
Deaths
36
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
4
2
9
4.25
W
3
4
6
1.5
L
0
7
1
0.07
L
Yemoja
Lngnlds
Yemoja
3
6
3
0.75
W
Kukulkan
Lucasbp310
Kukulkan
0
2
6
1.5
W
11
1
4
13
L
Bakasura
V-I-P-I-G-I
Bakasura
2
10
1
0.25
L
Baron Samedi
illLKlli
Baron Samedi
2
6
1
0.42
W
Sylvanus
thedumbguy74
Sylvanus
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
20,845
50,802
Taken
50,094
29,090
Mitigated
21,491
19,669
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,098
408
0
940
11,213
3,281
0
3,866
7,144
0
27,128
W
4,859
2,076
0
3,457
11,612
7,415
1,502
586
10,990
60,440
6,433
W
5,025
436
0
2,457
11,068
8,061
1,040
2,341
8,603
5,833
25,580
L
276
75
0
430
8,167
1,830
0
2,458
5,709
0
15,419
L
Yemoja
Lngnlds
Yemoja
6,327
1,431
129
752
13,665
9,615
273
4,744
8,667
21,571
0
W
Kukulkan
Lucasbp310
Kukulkan
2,043
241
0
0
4,029
1,698
1,959
572
3,457
36,768
0
W
11,676
5,561
0
2,735
11,469
4,818
553
2,681
8,778
0
70,896
L
Bakasura
V-I-P-I-G-I
Bakasura
5,738
3,687
0
1,287
10,729
4,212
0
2,632
7,872
0
24,416
L
Baron Samedi
illLKlli
Baron Samedi
2,406
37
0
242
6,320
2,553
0
4,408
1,883
22,691
0
W
Sylvanus
thedumbguy74
Sylvanus
12,440
6,029
3,764
7,256
12,624
7,098
4,767
2,553
10,012
44,769
11,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
32,765
465
Minions Killed
192
0
Camps Cleared
0
1,342,231
Distance Traveled
1,110,730
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,558
437
42
3
0
238,649
0
W
Ymir
9,457
630
110
7
0
292,713
1
W
Chaac
8,366
558
66
4
0
255,292
0
L
Hun Batz
5,185
346
28
2
0
205,726
1
L
Yemoja
7,562
504
34
2
0
212,750
1
W
Kukulkan
8,310
554
87
6
0
236,508
0
W
Set
10,132
675
116
8
0
290,180
1
L
Bakasura
6,238
416
48
3
0
218,729
0
L
Baron Samedi
7,222
481
40
3
0
234,876
2
W
Sylvanus
9,577
638
86
6
0
267,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role