Player Matchup

Thor
Thor
Donnaincordial
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,696 Elo+
Solo
Odin
Odin
EbKhal
Odin
Level 15
God Stats
7W - 7L
1,968 SR
Queue Stats
17W - 25L
1,511 Elo+
Solo
Bastet
Bastet
ItzyBlitzy
Bastet
Level 33
God Stats
9W - 6L
1,358 SR
Queue Stats
15W - 19L
1,205 Elo+
Party 1
Anubis
Anubis
NeutronenDing
Anubis
Level 23
God Stats
3W - 1L
1,586 SR
Queue Stats
17W - 6L
1,712 Elo+
Solo
Charybdis
Charybdis
Votritri
Charybdis
Level 27
God Stats
7W - 1L
1,592 SR
Queue Stats
35W - 24L
1,536 Elo+
Party 1
Team Averages
Level 20
1,601 SR
1,532 Elo+

VS

Team Averages
Level 18
1,636 SR
1,505 Elo+
Anubis
Anubis
AnubisMain2008
Anubis
Level 17
God Stats
25W - 15L
1,762 SR
Queue Stats
80W - 73L
1,565 Elo+
Solo
Neith
Neith
ByWronGMaN
Neith
Level 7
God Stats
1W - 2L
1,538 SR
Queue Stats
6W - 10L
1,442 Elo+
Solo
Ares
Ares
IgnorancePays
Ares
Level 8
God Stats
3W - 6L
1,628 SR
Queue Stats
34W - 27L
1,585 Elo+
Solo
Thor
Thor
LognaK
Thor
Level 29
God Stats
3W - 5L
1,538 SR
Queue Stats
104W - 128L
1,374 Elo+
Solo
Nemesis
Nemesis
emooli
Nemesis
Level 27
God Stats
3W - 1L
1,713 SR
Queue Stats
75W - 39L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 1
5,185
741
4,455
3,864
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
EbKhal
Odin
7
2 / 1 / 2
4,512
645
2,930
2,871
793
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
ItzyBlitzy
Bastet
6
3 / 1 / 1
4,322
617
3,655
2,624
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,505
644
111
2,009
603
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Votritri
Charybdis
7
1 / 1 / 4
4,419
631
1,497
2,585
617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,283
612
2,848
3,802
1,000
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
4
1 / 3 / 0
3,536
505
964
2,400
419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 2 / 1
3,452
493
996
3,850
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
LognaK
Thor
6
1 / 4 / 0
3,831
547
1,263
4,836
1,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
emooli
Nemesis
5
0 / 1 / 0
3,555
508
660
2,780
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Neith
1
3
0
0.33
W
6
0
1
6.5
W
Odin
EbKhal
Odin
2
1
2
3
L
0
2
1
0.25
W
Bastet
ItzyBlitzy
Bastet
3
1
1
3.5
L
Thor
LognaK
Thor
1
4
0
0.25
W
0
0
1
0.5
W
Charybdis
Votritri
Charybdis
1
1
4
3
L
Nemesis
emooli
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,648
Damage
6,731
13,953
Taken
17,668
3,868
Mitigated
4,885
3,677
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,848
115
0
1,505
3,802
1,000
0
111
3,691
21,981
0
L
Neith
964
566
0
363
2,400
419
0
0
2,400
0
8,778
W
4,455
1,326
0
836
3,864
1,239
0
1,329
2,535
0
17,745
W
Odin
EbKhal
Odin
2,930
518
0
194
2,871
793
640
342
2,529
0
12,538
L
996
30
0
1,260
3,850
1,852
0
0
3,850
5,271
0
W
Bastet
ItzyBlitzy
Bastet
3,655
1,783
0
864
2,624
616
0
1,425
1,199
0
13,142
L
Thor
LognaK
Thor
1,263
145
0
775
4,836
1,154
0
0
4,836
0
9,642
W
111
0
0
1,161
2,009
603
0
592
1,417
19,770
0
W
Charybdis
Votritri
Charybdis
1,497
827
0
622
2,585
617
650
156
2,429
0
14,301
L
Nemesis
emooli
Nemesis
660
364
0
1,016
2,780
460
0
0
2,780
0
7,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
18,657
151
Minions Killed
132
0
Camps Cleared
0
669,113
Distance Traveled
512,187
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,283
612
47
7
0
110,208
0
L
Neith
3,536
505
20
3
0
105,905
0
W
Thor
5,185
741
27
4
0
135,794
5
W
Odin
4,512
645
26
4
0
148,037
0
L
Ares
3,452
493
11
2
0
104,550
1
W
Bastet
4,322
617
22
3
0
139,785
0
L
Thor
3,831
547
25
4
0
119,419
2
W
Anubis
4,505
644
47
7
0
125,904
3
W
Charybdis
4,419
631
29
4
0
119,593
1
L
Nemesis
3,555
508
29
4
0
72,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role