Player Matchup

Kukulkan
Kukulkan
IvanSmith89
Kukulkan
Level 124
God Stats
0W - 2L
1,208 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 1
Neith
Neith
MDL ProLady
Neith
Level 126
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Bacchus
Bacchus
froustmourne
Bacchus
Level 129
God Stats
0W - 1L
1,421 SR
Queue Stats
13W - 9L
1,801 Elo+
Party 1
Team Averages
Level 126
1,458 SR
1,606 Elo+

VS

Team Averages
Level 122
1,576 SR
1,612 Elo+
Serqet
Serqet
AlexaKss
Serqet
Level 99
God Stats
26W - 27L
1,550 SR
Queue Stats
173W - 200L
1,519 Elo+
Solo
Mulan
Mulan
Mythic3mpire
Mulan
Level 146
God Stats
13W - 7L
1,712 SR
Queue Stats
262W - 154L
1,727 Elo+
Party 2
Sylvanus
Sylvanus
RK0VIPER2003
Sylvanus
Level 122
God Stats
2W - 2L
1,468 SR
Queue Stats
253W - 215L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IvanSmith89
Kukulkan
14
3 / 8 / 5
11,771
620
10,338
12,094
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 2 / 4
12,856
677
11,555
10,736
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
froustmourne
Bacchus
15
2 / 4 / 9
11,910
627
12,555
15,036
18,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlexaKss
Serqet
17
5 / 4 / 8
12,850
676
9,578
12,899
8,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 9
12,824
675
15,063
20,778
22,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
RK0VIPER2003
Sylvanus
16
4 / 5 / 6
12,168
640
8,577
15,367
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
11
Kills
14
14
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
AlexaKss
Serqet
5
4
8
2.25
L
Kukulkan
IvanSmith89
Kukulkan
3
8
5
0.69
L
6
2
4
4
W
5
2
9
4.75
W
Sylvanus
RK0VIPER2003
Sylvanus
4
5
6
1.4
L
Bacchus
froustmourne
Bacchus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,448
Damage
33,218
37,866
Taken
49,044
27,226
Mitigated
38,607
4,991
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AlexaKss
Serqet
9,578
1,157
0
0
12,899
8,587
525
6,190
6,709
0
38,661
L
Kukulkan
IvanSmith89
Kukulkan
10,338
933
549
1,286
12,094
4,576
495
2,804
8,704
49,265
0
L
11,555
6,142
0
2,769
10,736
3,888
795
1,903
8,195
0
53,137
W
15,063
293
1,036
8,724
20,778
22,926
480
8,236
12,542
3,025
43,833
W
Sylvanus
RK0VIPER2003
Sylvanus
8,577
2,157
2,148
2,848
15,367
7,094
1,857
9,309
6,058
41,512
7,288
L
Bacchus
froustmourne
Bacchus
12,555
1,158
0
387
15,036
18,762
336
4,632
8,518
27,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
37,842
207
Minions Killed
231
5
Camps Cleared
12
974,394
Distance Traveled
1,005,327
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,850
676
69
4
6
344,817
1
L
Kukulkan
11,771
620
104
5
2
316,360
4
L
Neith
12,856
677
82
4
3
327,896
9
W
Mulan
12,824
675
64
3
3
357,985
4
W
Sylvanus
12,168
640
98
5
3
302,525
3
L
Bacchus
11,910
627
21
1
0
330,138
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role