Player Matchup

Nike
Nike
ApathyXSin
Nike
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,289 Elo+
Solo
Cerberus
Cerberus
Mooseules
Cerberus
Level 27
God Stats
0W - 2L
1,780 SR
Queue Stats
35W - 40L
1,245 Elo+
Party 1
Loki
Loki
NOOBzeus
Loki
Level 86
God Stats
2W - 2L
1,507 SR
Queue Stats
241W - 201L
1,552 Elo+
Party 1
Ra
Ra
SlaydraKillz
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
X6 Merk
Xbalanque
Level 22
God Stats
1W - 7L
1,217 SR
Queue Stats
34W - 65L
1,293 Elo+
Solo
Team Averages
Level 29
1,501 SR
1,353 Elo+

VS

Team Averages
Level 15
1,444 SR
1,467 Elo+
Achilles
Achilles
Falsacht
Achilles
Level 13
God Stats
2W - 0L
1,324 SR
Queue Stats
9W - 5L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pappamiller
Tsukuyomi
Level 17
God Stats
1W - 0L
1,734 SR
Queue Stats
5W - 10L
1,086 Elo+
Solo
Sol
Sol
Rebexcellent
Sol
Level 31
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 0L
1,704 Elo+
Solo
Ymir
Ymir
Tdtank
Ymir
Level 13
God Stats
1W - 0L
1,392 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 2
Cupid
Cupid
fszckyou
Cupid
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,805
434
4,290
12,125
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
Mooseules
Cerberus
9
0 / 8 / 1
6,433
357
1,704
15,604
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
8 / 3 / 1
8,838
491
11,883
11,153
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 10 / 2
7,663
426
3,454
10,903
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
X6 Merk
Xbalanque
9
0 / 12 / 1
6,098
339
3,481
13,006
2,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Falsacht
Achilles
18
7 / 0 / 2
11,372
632
7,033
9,091
9,769
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Pappamiller
Tsukuyomi
11
1 / 5 / 2
8,237
458
2,660
8,043
1,951
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
7 / 2 / 4
10,719
596
9,016
6,245
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Tdtank
Ymir
14
4 / 2 / 17
11,179
621
7,462
14,925
18,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
fszckyou
Cupid
20
19 / 1 / 6
13,759
764
22,520
18,470
7,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
10
Kills
38
38
Deaths
10
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Achilles
Falsacht
Achilles
7
0
2
8
L
Cerberus
Mooseules
Cerberus
0
8
1
0.06
L
Loki
8
3
1
2.83
W
Tsukuyomi
Pappamiller
Tsukuyomi
1
5
2
0.4
W
7
2
4
4.5
L
1
10
2
0.2
W
Ymir
Tdtank
Ymir
4
2
17
6.25
L
Xbalanque
X6 Merk
Xbalanque
0
12
1
0.04
W
Cupid
fszckyou
Cupid
19
1
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,812
Damage
48,691
62,791
Taken
56,774
24,689
Mitigated
40,413
9,137
Healing
25,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,290
780
0
700
12,125
6,873
593
1,445
10,680
0
40,270
W
Achilles
Falsacht
Achilles
7,033
1,734
0
2,949
9,091
9,769
1,349
203
8,870
0
56,786
L
Cerberus
Mooseules
Cerberus
1,704
197
150
2,547
15,604
9,476
19
5,162
10,442
11,717
0
L
Loki
11,883
3,116
0
3,264
11,153
2,847
0
1,521
9,632
0
52,682
W
Tsukuyomi
Pappamiller
Tsukuyomi
2,660
358
0
1,563
8,043
1,951
735
0
8,043
0
30,791
W
9,016
3,739
0
2,388
6,245
2,589
6,172
1,040
5,111
46,842
4,230
L
3,454
576
498
1,003
10,903
3,385
0
5,718
5,185
36,446
0
W
Ymir
Tdtank
Ymir
7,462
2,370
243
3,776
14,925
18,737
528
2,966
11,790
37,987
0
L
Xbalanque
X6 Merk
Xbalanque
3,481
1,766
0
975
13,006
2,108
780
1,696
11,310
0
29,822
W
Cupid
fszckyou
Cupid
22,520
15,536
0
14,984
18,470
7,367
5,666
738
17,732
0
127,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
55,266
319
Minions Killed
516
0
Camps Cleared
0
1,573,876
Distance Traveled
1,819,826
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,805
434
82
5
0
292,294
1
W
Achilles
11,372
632
125
7
0
383,477
3
L
Cerberus
6,433
357
29
2
0
308,930
2
L
Loki
8,838
491
81
5
0
377,981
7
W
Tsukuyomi
8,237
458
51
3
0
355,958
0
W
Sol
10,719
596
104
6
0
375,642
1
L
Ra
7,663
426
82
5
0
279,289
0
W
Ymir
11,179
621
53
3
0
345,488
3
L
Xbalanque
6,098
339
45
3
0
315,382
0
W
Cupid
13,759
764
183
10
0
359,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role