Player Matchup

Nemesis
Nemesis
Hazhay
Nemesis
Level 29
God Stats
1W - 3L
1,235 SR
Queue Stats
117W - 118L
1,377 Elo+
Party 1
Ganesha
Ganesha
Poohiebot
Ganesha
Level 28
God Stats
1W - 4L
1,226 SR
Queue Stats
50W - 56L
1,369 Elo+
Solo
Tiamat
Tiamat
Raastk
Tiamat
Level 17
God Stats
1W - 1L
1,428 SR
Queue Stats
8W - 9L
1,375 Elo+
Solo
Charybdis
Charybdis
SrRubbrDuckY
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 114L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
eddiejj
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,180 Elo+
Solo
Team Averages
Level 22
1,378 SR
1,335 Elo+

VS

Team Averages
Level 21
1,546 SR
1,453 Elo+
Baron Samedi
Baron Samedi
BUCHERAXCR
Baron Samedi
Level 16
God Stats
6W - 4L
1,541 SR
Queue Stats
10W - 19L
1,203 Elo+
Solo
Scylla
Scylla
EcchiVee
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,507 Elo+
Solo
Agni
Agni
FluffyWaffles02
Agni
Level 22
God Stats
3W - 1L
1,689 SR
Queue Stats
52W - 80L
1,353 Elo+
Solo
Bellona
Bellona
OtherOne72
Bellona
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,601 Elo+
Party 2
Merlin
Merlin
Pappagiorgio2lit
Merlin
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hazhay
Nemesis
19
11 / 10 / 5
14,131
1,178
20,565
26,286
10,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Poohiebot
Ganesha
20
2 / 10 / 20
13,825
1,152
13,246
25,394
31,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Raastk
Tiamat
18
5 / 6 / 7
11,787
982
11,271
14,713
9,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SrRubbrDuckY
Charybdis
20
7 / 10 / 11
14,257
1,188
21,892
21,770
8,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
eddiejj
Kukulkan
17
1 / 9 / 7
10,671
889
2,498
9,850
3,218
Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BUCHERAXCR
Baron Samedi
20
5 / 5 / 23
13,227
1,102
9,282
16,574
15,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
EcchiVee
Scylla
20
4 / 6 / 22
12,576
1,048
15,489
14,599
5,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 27
13,973
1,164
25,900
18,943
7,217
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
OtherOne72
Bellona
20
23 / 3 / 18
18,029
1,502
26,266
14,450
15,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 5 / 20
13,164
1,097
13,477
11,753
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
155
26
Kills
45
45
Deaths
26
50
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BUCHERAXCR
Baron Samedi
5
5
23
3.3
W
Scylla
EcchiVee
Scylla
4
6
22
2.5
W
7
7
27
2.93
L
Nemesis
Hazhay
Nemesis
11
10
5
1.35
W
Bellona
OtherOne72
Bellona
23
3
18
10.67
W
6
5
20
3.2
L
Ganesha
Poohiebot
Ganesha
2
10
20
1.2
L
Tiamat
Raastk
Tiamat
5
6
7
1.42
L
Charybdis
SrRubbrDuckY
Charybdis
7
10
11
1.25
L
Kukulkan
eddiejj
Kukulkan
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,472
Damage
90,414
98,013
Taken
76,319
62,431
Mitigated
47,342
7,042
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BUCHERAXCR
Baron Samedi
9,282
2,218
1,353
1,503
16,574
15,384
0
5,246
11,328
19,071
0
W
Scylla
EcchiVee
Scylla
15,489
5,164
496
1,927
14,599
5,064
0
5,303
9,296
32,891
0
W
25,900
5,480
0
5,062
18,943
7,217
0
6,033
12,910
65,353
0
L
Nemesis
Hazhay
Nemesis
20,565
8,990
0
2,185
26,286
10,235
0
15,744
10,528
0
44,657
W
Bellona
OtherOne72
Bellona
26,266
12,918
0
1,186
14,450
15,425
0
4,850
9,600
0
36,494
W
13,477
3,073
0
1,116
11,753
4,252
0
5,583
6,170
35,467
0
L
Ganesha
Poohiebot
Ganesha
13,246
1,664
69
826
25,394
31,405
0
17,219
8,015
36,975
0
L
Tiamat
Raastk
Tiamat
11,271
735
310
1,530
14,713
9,216
0
10,370
4,257
21,455
0
L
Charybdis
SrRubbrDuckY
Charybdis
21,892
8,463
0
2,122
21,770
8,357
0
13,160
8,610
0
61,886
L
Kukulkan
eddiejj
Kukulkan
2,498
1,082
0
0
9,850
3,218
0
7,395
2,455
15,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,671
Gold Earned
70,969
223
Minions Killed
225
7
Camps Cleared
3
962,236
Distance Traveled
1,066,161
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,227
1,102
30
3
1
196,128
1
W
Scylla
12,576
1,048
37
3
1
201,579
1
W
Agni
13,973
1,164
94
8
0
224,981
2
L
Nemesis
14,131
1,178
45
4
1
282,664
1
W
Bellona
18,029
1,502
25
2
0
247,604
0
W
Merlin
13,164
1,097
39
3
1
195,869
0
L
Ganesha
13,825
1,152
12
1
6
183,105
4
L
Tiamat
11,787
982
31
3
0
173,345
0
L
Charybdis
14,257
1,188
105
9
0
209,546
1
L
Kukulkan
10,671
889
30
3
0
113,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role