Player Matchup

Danzaburou
Danzaburou
Angelswráth
Danzaburou
Level 24
God Stats
2W - 2L
1,679 SR
Queue Stats
75W - 67L
1,616 Elo+
Solo
Fenrir
Fenrir
BotsAreScarry
Fenrir
Level 14
God Stats
5W - 4L
1,629 SR
Queue Stats
48W - 35L
1,606 Elo+
Solo
Ymir
Ymir
Demauniks
Ymir
Level 28
God Stats
7W - 7L
1,361 SR
Queue Stats
462W - 499L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
LaughtingAtYou
Erlang Shen
Level 29
God Stats
0W - 2L
1,348 SR
Queue Stats
167W - 120L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
SantaMuerteMx
Baron Samedi
Level 15
God Stats
1W - 3L
1,442 SR
Queue Stats
20W - 29L
1,571 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,609 Elo+

VS

Team Averages
Level 19
1,739 SR
1,731 Elo+
Janus
Janus
DONPAPAYAS
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,688 Elo+
Solo
Serqet
Serqet
MasonsPeleIsBad
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 30L
1,808 Elo+
Party 1
Skadi
Skadi
ReformedGuy
Skadi
Level 29
God Stats
8W - 0L
2,007 SR
Queue Stats
313W - 61L
1,934 Elo+
Party 1
Mulan
Mulan
Siiimooo
Mulan
Level 22
God Stats
6W - 3L
1,971 SR
Queue Stats
102W - 79L
1,617 Elo+
Solo
Bastet
Bastet
barrabas000
Bastet
Level 12
God Stats
20W - 9L
1,719 SR
Queue Stats
83W - 71L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelswráth
Danzaburou
7
0 / 6 / 0
6,431
322
1,690
7,626
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
17 / 3 / 0
12,684
634
21,928
21,137
13,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 11 / 0
8,025
401
3,898
16,951
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
LaughtingAtYou
Erlang Shen
16
1 / 5 / 3
9,769
488
7,428
15,411
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SantaMuerteMx
Baron Samedi
16
0 / 5 / 4
9,553
478
6,760
11,724
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 3 / 7
11,198
560
7,001
11,728
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 17
11,200
560
9,153
16,170
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
17 / 2 / 6
13,913
696
21,726
9,955
4,564
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Siiimooo
Mulan
16
4 / 9 / 3
10,527
526
8,856
18,148
13,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
16
2 / 3 / 2
10,392
520
7,379
12,176
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
18
Kills
30
30
Deaths
18
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angelswráth
Danzaburou
0
6
0
0
L
17
3
0
5.67
W
Janus
2
3
7
1.83
L
Ymir
0
11
0
0
L
Erlang Shen
LaughtingAtYou
Erlang Shen
1
5
3
0.5
W
5
1
17
13.5
W
17
2
6
10
L
Baron Samedi
SantaMuerteMx
Baron Samedi
0
5
4
0.4
W
Mulan
Siiimooo
Mulan
4
9
3
0.61
W
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
54,115
72,849
Taken
68,177
39,873
Mitigated
35,142
25,185
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angelswráth
Danzaburou
1,690
533
0
1,417
7,626
1,313
0
0
7,472
0
17,933
L
21,928
7,502
0
12,100
21,137
13,653
0
2,188
18,390
0
75,690
W
Janus
7,001
1,149
504
1,813
11,728
3,816
711
2,143
9,585
77,595
0
L
Ymir
3,898
797
0
1,230
16,951
13,231
429
480
16,247
40,326
0
L
Erlang Shen
LaughtingAtYou
Erlang Shen
7,428
3,772
0
7,369
15,411
6,791
0
1,489
13,788
0
64,347
W
9,153
1,718
0
4,836
16,170
9,779
0
4,388
11,782
186
36,941
W
21,726
10,753
0
2,437
9,955
4,564
2,575
2,086
7,869
0
118,245
L
Baron Samedi
SantaMuerteMx
Baron Samedi
6,760
250
142
2,927
11,724
4,885
632
2,600
8,678
66,339
0
W
Mulan
Siiimooo
Mulan
8,856
1,658
0
3,216
18,148
13,129
42
2,219
15,929
0
64,623
W
Bastet
7,379
2,218
0
3,535
12,176
3,854
0
597
11,579
0
73,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,462
Gold Earned
57,230
470
Minions Killed
593
0
Camps Cleared
0
1,612,709
Distance Traveled
1,861,972
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,431
322
39
2
0
162,405
1
L
Fenrir
12,684
634
131
7
0
377,480
7
W
Janus
11,198
560
144
7
0
403,632
3
L
Ymir
8,025
401
54
3
0
336,019
4
L
Erlang Shen
9,769
488
124
6
0
410,267
8
W
Serqet
11,200
560
36
2
0
401,440
3
W
Skadi
13,913
696
178
9
0
367,536
3
L
Baron Samedi
9,553
478
122
6
0
326,538
1
W
Mulan
10,527
526
92
5
0
324,957
4
W
Bastet
10,392
520
143
7
0
364,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role