Player Matchup

Cerberus
Cerberus
JohnDeathman
Cerberus
Level 14
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 3
Ra
Ra
MechaDraguchan
Ra
Level 21
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 3L
1,311 Elo+
Party 3
Fenrir
Fenrir
Soupy-comet_ttv
Fenrir
Level 16
God Stats
8W - 10L
1,340 SR
Queue Stats
68W - 79L
1,306 Elo+
Party 1
Hercules
Hercules
joni1256
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,298 Elo+
Party 1
Janus
Janus
omegaroh
Janus
Level 40
God Stats
0W - 2L
1,749 SR
Queue Stats
14W - 30L
1,315 Elo+
Party 3
Team Averages
Level 21
1,619 SR
1,297 Elo+

VS

Team Averages
Level 24
1,548 SR
1,368 Elo+
Arachne
Arachne
Afkboii
Arachne
Level 18
God Stats
6W - 1L
1,777 SR
Queue Stats
34W - 30L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NanOCacereS_
Tsukuyomi
Level 27
God Stats
16W - 9L
1,517 SR
Queue Stats
22W - 30L
1,380 Elo+
Solo
Ymir
Ymir
jangkrishna
Ymir
Level 13
God Stats
9W - 11L
1,505 SR
Queue Stats
9W - 13L
1,371 Elo+
Solo
Danzaburou
Danzaburou
just_Orti
Danzaburou
Level 40
God Stats
16W - 13L
1,521 SR
Queue Stats
33W - 30L
1,389 Elo+
Party 2
Vamana
Vamana
leixoesTheMan
Vamana
Level 24
God Stats
58W - 82L
1,418 SR
Queue Stats
84W - 120L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JohnDeathman
Cerberus
8
0 / 5 / 0
4,970
355
1,795
11,868
9,237
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 5 / 0
4,949
354
2,271
7,611
1,839
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

9
3 / 4 / 0
6,357
454
3,387
7,108
1,993
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
joni1256
Hercules
9
1 / 7 / 1
5,938
424
3,133
9,989
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
omegaroh
Janus
10
1 / 3 / 1
6,399
457
5,316
7,876
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Afkboii
Arachne
13
6 / 1 / 2
7,954
568
5,136
8,834
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
NanOCacereS_
Tsukuyomi
14
6 / 2 / 3
8,903
636
6,714
6,298
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 4
7,688
549
4,688
6,948
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
just_Orti
Danzaburou
14
5 / 0 / 4
9,514
680
11,660
7,412
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 3
7,777
556
3,007
8,825
3,584
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
24
24
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Afkboii
Arachne
6
1
2
7
L
Cerberus
JohnDeathman
Cerberus
0
5
0
0
L
0
5
0
0
W
Tsukuyomi
NanOCacereS_
Tsukuyomi
6
2
3
3.75
L
3
4
0
0.75
W
5
0
4
7
L
Hercules
joni1256
Hercules
1
7
1
0.21
W
Danzaburou
just_Orti
Danzaburou
5
0
4
7
W
2
3
3
1.17
L
Janus
omegaroh
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
31,205
44,452
Taken
38,317
20,285
Mitigated
16,897
3,920
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Afkboii
Arachne
5,136
4,742
0
1,406
8,834
2,894
469
1,002
7,832
0
53,788
L
Cerberus
JohnDeathman
Cerberus
1,795
256
0
482
11,868
9,237
170
2,333
9,535
16,176
0
L
2,271
233
321
505
7,611
1,839
185
649
6,962
21,387
0
W
Tsukuyomi
NanOCacereS_
Tsukuyomi
6,714
1,869
0
1,434
6,298
2,043
523
59
6,239
0
53,203
L
3,387
385
0
1,679
7,108
1,993
0
330
6,778
0
22,156
W
4,688
777
0
1,634
6,948
5,816
486
2,268
4,680
16,356
0
L
Hercules
joni1256
Hercules
3,133
505
0
933
9,989
4,549
0
0
9,989
0
16,173
W
Danzaburou
just_Orti
Danzaburou
11,660
6,477
0
3,658
7,412
2,560
2,580
3,544
3,868
0
66,767
W
3,007
1,717
0
1,527
8,825
3,584
2,624
2,509
6,316
0
40,856
L
Janus
omegaroh
Janus
5,316
1,238
0
0
7,876
2,667
432
1,376
6,500
34,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
41,836
199
Minions Killed
420
0
Camps Cleared
0
1,236,194
Distance Traveled
1,285,501
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,954
568
81
6
0
297,185
3
L
Cerberus
4,970
355
54
4
0
237,639
0
L
Ra
4,949
354
25
2
0
228,212
0
W
Tsukuyomi
8,903
636
110
8
0
258,381
0
L
Fenrir
6,357
454
41
3
0
286,156
3
W
Ymir
7,688
549
25
2
0
252,118
5
L
Hercules
5,938
424
25
2
0
223,868
0
W
Danzaburou
9,514
680
124
9
0
254,429
0
W
Vamana
7,777
556
80
6
0
223,388
1
L
Janus
6,399
457
54
4
0
260,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role