Player Matchup

Kukulkan
Kukulkan
LeoRex4914
Kukulkan
Level 7
God Stats
2W - 2L
1,590 SR
Queue Stats
9W - 18L
1,292 Elo+
Solo
Arachne
Arachne
MestreJediSolo
Arachne
Level 8
God Stats
62W - 76L
1,606 SR
Queue Stats
123W - 163L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Mrs Sary
Nu Wa
Level 22
God Stats
21W - 29L
1,360 SR
Queue Stats
88W - 93L
1,372 Elo+
Solo
Ra
Ra
V3RZUK
Ra
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Hou Yi
Hou Yi
olucaum
Hou Yi
Level 15
God Stats
84W - 82L
1,458 SR
Queue Stats
91W - 97L
1,380 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,392 Elo+

VS

Team Averages
Level 19
1,551 SR
1,502 Elo+
Raijin
Raijin
Orixa
Raijin
Level 17
God Stats
6W - 2L
1,421 SR
Queue Stats
98W - 37L
1,661 Elo+
Party 1
Anhur
Anhur
Rulrra
Anhur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,313 Elo+
Solo
Sol
Sol
Sonur
Sol
Level 18
God Stats
42W - 11L
2,024 SR
Queue Stats
118W - 65L
1,592 Elo+
Party 1
Ravana
Ravana
Ximira_Xelo085
Ravana
Level 20
God Stats
1W - 1L
1,258 SR
Queue Stats
27W - 31L
1,326 Elo+
Solo
Ganesha
Ganesha
pogFromTheBog
Ganesha
Level 28
God Stats
6W - 5L
1,553 SR
Queue Stats
200W - 122L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeoRex4914
Kukulkan
15
0 / 17 / 2
9,178
834
7,260
20,278
6,910
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 1
9,192
836
4,575
18,899
7,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Mrs Sary
Nu Wa
16
2 / 11 / 1
10,229
930
9,744
16,759
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
15
1 / 4 / 1
9,327
848
10,194
12,998
3,559
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
olucaum
Hou Yi
15
0 / 6 / 1
8,728
793
6,554
14,727
4,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

17

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Orixa
Raijin
18
10 / 1 / 17
11,644
1,059
14,901
6,183
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Rulrra
Anhur
18
6 / 2 / 12
11,197
1,018
11,983
10,346
3,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Sonur
Sol
19
17 / 0 / 20
13,352
1,214
34,262
6,981
2,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 0 / 8
11,507
1,046
6,753
6,690
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
19
0 / 1 / 32
12,393
1,127
12,000
14,552
15,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
131
4
Kills
42
42
Deaths
4
6
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
LeoRex4914
Kukulkan
0
17
2
0.06
L
1
4
1
0.38
L
Nu Wa
Mrs Sary
Nu Wa
2
11
1
0.23
W
Raijin
Orixa
Raijin
10
1
17
18.5
W
Anhur
Rulrra
Anhur
6
2
12
6
W
Sol
Sonur
Sol
17
0
20
27
L
Ra
1
4
1
0.38
W
9
0
8
13
L
Hou Yi
olucaum
Hou Yi
0
6
1
0.08
W
Ganesha
0
1
32
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,327
Damage
79,899
83,661
Taken
44,752
27,224
Mitigated
27,012
1,729
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
LeoRex4914
Kukulkan
7,260
0
0
117
20,278
6,910
0
14,514
5,764
13,352
0
L
4,575
4,057
0
677
18,899
7,076
0
11,938
6,961
0
15,077
L
Nu Wa
Mrs Sary
Nu Wa
9,744
1,611
0
51
16,759
5,007
0
13,073
3,686
31,770
0
W
Raijin
Orixa
Raijin
14,901
2,200
0
737
6,183
2,296
0
3,671
2,512
28,851
0
W
Anhur
Rulrra
Anhur
11,983
6,701
0
1,751
10,346
3,127
0
7,111
3,235
0
30,269
W
Sol
Sonur
Sol
34,262
13,249
0
3,637
6,981
2,116
0
4,558
2,423
66,800
0
L
Ra
10,194
327
351
211
12,998
3,559
0
9,876
3,122
35,825
0
W
6,753
1,703
0
2,727
6,690
3,737
0
4,523
2,167
0
27,933
L
Hou Yi
olucaum
Hou Yi
6,554
2,515
0
322
14,727
4,672
0
11,762
2,965
0
19,041
W
Ganesha
12,000
1,279
4,578
4,426
14,552
15,736
0
7,335
6,385
21,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,654
Gold Earned
60,093
163
Minions Killed
232
3
Camps Cleared
6
892,271
Distance Traveled
965,387
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,178
834
11
1
0
153,883
0
L
Arachne
9,192
836
25
2
1
190,679
0
L
Nu Wa
10,229
930
35
3
0
168,798
0
W
Raijin
11,644
1,059
33
3
1
179,456
0
W
Anhur
11,197
1,018
45
4
2
169,899
1
W
Sol
13,352
1,214
95
9
3
201,645
0
L
Ra
9,327
848
67
6
0
203,079
0
W
Ravana
11,507
1,046
59
5
0
206,329
0
L
Hou Yi
8,728
793
25
2
2
175,832
0
W
Ganesha
12,393
1,127
0
0
0
208,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role