Player Matchup

Hachiman
Hachiman
CheifRamsey
Hachiman
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 58L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
DR InSaNiTy116
Jormungandr
Level 98
God Stats
2W - 2L
1,328 SR
Queue Stats
193W - 211L
1,441 Elo+
Party 1
Scylla
Scylla
Dark Ace XD
Scylla
Level 83
God Stats
9W - 6L
1,563 SR
Queue Stats
385W - 400L
1,510 Elo+
Party 1
Terra
Terra
SalladSlayer
Terra
Level 79
God Stats
4W - 5L
1,383 SR
Queue Stats
219W - 218L
1,424 Elo+
Party 1
Ares
Ares
chubbymonkey987
Ares
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 137L
1,452 Elo+
Party 1
Team Averages
Level 72
1,455 SR
1,442 Elo+

VS

Team Averages
Level 119
1,536 SR
1,416 Elo+
Xing Tian
Xing Tian
BeansOnDaGrill7
Xing Tian
Level 120
God Stats
5W - 7L
1,294 SR
Queue Stats
598W - 625L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Ecko412
Nu Wa
Level 151
God Stats
2W - 6L
1,556 SR
Queue Stats
283W - 292L
1,456 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheBugBoy09
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,136 Elo+
Party 2
Odin
Odin
loccdout87
Odin
Level 147
God Stats
14W - 6L
1,648 SR
Queue Stats
971W - 997L
1,489 Elo+
Party 2
Ra
Ra
lukeskyballs690
Ra
Level 158
God Stats
1W - 2L
1,683 SR
Queue Stats
95W - 78L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheifRamsey
Hachiman
17
1 / 11 / 14
12,533
545
20,165
22,275
11,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DR InSaNiTy116
Jormungandr
20
9 / 5 / 16
15,046
654
31,453
34,479
51,010
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
12 / 2 / 7
16,507
718
37,581
21,706
12,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 2 / 17
14,021
610
10,207
36,729
39,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
7 / 4 / 16
15,659
681
22,421
37,624
65,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeansOnDaGrill7
Xing Tian
20
3 / 6 / 11
12,233
532
16,650
26,015
24,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Ecko412
Nu Wa
20
2 / 8 / 18
13,693
595
31,082
20,955
13,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TheBugBoy09
Ah Muzen Cab
20
3 / 7 / 15
12,848
559
14,445
22,346
15,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 3 / 14
13,864
603
21,200
38,717
40,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 10 / 8
14,992
652
37,209
26,512
11,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
90
33
Kills
24
24
Deaths
34
70
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BeansOnDaGrill7
Xing Tian
3
6
11
1.42
W
Hachiman
CheifRamsey
Hachiman
1
11
14
0.73
W
Jormungandr
DR InSaNiTy116
Jormungandr
9
5
16
3.4
W
Scylla
12
2
7
7.75
L
Nu Wa
Ecko412
Nu Wa
2
8
18
1.38
W
4
2
17
6.25
L
Ah Muzen Cab
TheBugBoy09
Ah Muzen Cab
3
7
15
1.5
W
7
4
16
3.75
L
6
3
14
4.33
L
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,827
Damage
120,586
152,813
Taken
134,545
179,704
Mitigated
104,858
61,180
Healing
57,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BeansOnDaGrill7
Xing Tian
16,650
863
1,782
6,882
26,015
24,155
76
16,629
9,386
27,479
0
W
Hachiman
CheifRamsey
Hachiman
20,165
9,315
2,517
1,739
22,275
11,578
981
11,926
10,075
0
45,633
W
Jormungandr
DR InSaNiTy116
Jormungandr
31,453
7,814
1,612
5,315
34,479
51,010
208
18,330
15,638
94,015
0
W
Scylla
37,581
1,370
5,448
7,602
21,706
12,226
2,136
14,697
6,743
91,559
0
L
Nu Wa
Ecko412
Nu Wa
31,082
10,120
2,344
5,965
20,955
13,280
803
18,430
2,525
64,453
0
W
10,207
1,525
21,871
13,592
36,729
39,208
1,559
20,717
15,448
29,599
0
L
Ah Muzen Cab
TheBugBoy09
Ah Muzen Cab
14,445
2,605
11
5,494
22,346
15,821
477
19,454
2,892
0
34,568
W
22,421
1,021
779
705
37,624
65,682
1,240
19,271
17,617
49,027
0
L
21,200
1,505
2,027
18,570
38,717
40,017
93
26,591
12,126
0
29,509
L
37,209
3,170
4,129
10,322
26,512
11,585
435
20,558
5,954
68,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,766
Gold Earned
67,630
393
Minions Killed
203
0
Camps Cleared
0
1,999,186
Distance Traveled
2,003,393
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,233
532
24
1
0
425,864
3
W
Hachiman
12,533
545
52
2
0
313,414
0
W
Jormungandr
15,046
654
102
4
0
393,983
0
W
Scylla
16,507
718
147
6
0
451,074
3
L
Nu Wa
13,693
595
68
3
0
373,416
1
W
Terra
14,021
610
37
2
0
424,661
0
L
Ah Muzen Cab
12,848
559
35
2
0
405,269
3
W
Ares
15,659
681
55
2
0
416,054
0
L
Odin
13,864
603
17
1
0
441,085
0
L
Ra
14,992
652
59
3
0
357,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role