Player Matchup

He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BurpyDanga
Serqet
Level 127
God Stats
11W - 19L
1,475 SR
Queue Stats
127W - 147L
1,565 Elo+
Party 1
Ymir
Ymir
RinTheGemini
Ymir
Level 129
God Stats
1W - 3L
1,308 SR
Queue Stats
107W - 133L
1,454 Elo+
Party 1
Rama
Rama
Simbabawe
Rama
Level 149
God Stats
5W - 3L
1,536 SR
Queue Stats
351W - 319L
1,566 Elo+
Solo
Horus
Horus
ThicccBoiJohnson
Horus
Level 148
God Stats
1W - 3L
1,358 SR
Queue Stats
223W - 222L
1,502 Elo+
Party 1
Team Averages
Level 135
1,435 SR
1,517 Elo+

VS

Team Averages
Level 114
1,565 SR
1,544 Elo+
Rama
Rama
BarrowBeJammin
Rama
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,554 Elo+
Party 3
Fenrir
Fenrir
Raiden996
Fenrir
Level 122
God Stats
24W - 20L
1,616 SR
Queue Stats
435W - 429L
1,538 Elo+
Solo
Janus
Janus
ShadowWolves734
Janus
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
330W - 323L
1,558 Elo+
Party 2
Fafnir
Fafnir
tacobellknight
Fafnir
Level 109
God Stats
5W - 3L
1,634 SR
Queue Stats
135W - 126L
1,499 Elo+
Party 2
Mulan
Mulan
xXLoonieXz
Mulan
Level 122
God Stats
2W - 1L
1,578 SR
Queue Stats
92W - 98L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 2 / 2
8,638
455
4,117
8,769
2,349
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
BurpyDanga
Serqet
14
2 / 3 / 5
8,705
458
4,151
9,470
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 3 / 7
8,576
451
4,198
14,405
15,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
7 / 4 / 6
10,478
551
15,234
15,217
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 7
9,018
475
9,021
12,210
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,475
446
4,944
11,527
3,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Raiden996
Fenrir
17
4 / 3 / 4
10,019
527
11,667
10,417
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 3 / 2
9,830
517
6,987
8,101
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 6
8,282
436
3,984
14,242
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
18
5 / 3 / 3
10,833
570
10,854
14,681
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
18
Kills
14
14
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
2
2
2
W
0
6
3
0.25
L
Serqet
BurpyDanga
Serqet
2
3
5
1.5
W
Fenrir
Raiden996
Fenrir
4
3
4
2
L
3
3
7
2.17
W
5
3
2
2
L
Rama
7
4
6
2.5
L
3
2
7
3.25
W
0
3
6
1
W
Mulan
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
38,436
60,071
Taken
58,968
33,894
Mitigated
34,634
21,108
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,117
205
0
1,559
8,769
2,349
0
969
7,744
41,452
0
W
4,944
4,127
0
3,735
11,527
3,420
1,263
1,338
10,189
0
60,925
L
Serqet
BurpyDanga
Serqet
4,151
691
0
2,277
9,470
3,978
0
1,719
7,665
0
61,337
W
Fenrir
Raiden996
Fenrir
11,667
5,165
0
4,897
10,417
5,005
868
988
9,279
0
56,052
L
4,198
328
409
4,720
14,405
15,129
0
3,611
10,602
21,351
0
W
6,987
730
0
1,515
8,101
2,518
196
1,911
5,827
57,850
0
L
Rama
15,234
10,895
0
5,383
15,217
5,012
678
2,331
12,886
0
79,772
L
9,021
3,781
1,162
5,598
12,210
7,426
426
2,109
10,032
0
40,566
W
3,984
876
0
3,097
14,242
15,485
40
1,835
12,291
16,890
0
W
Mulan
10,854
1,770
0
5,205
14,681
8,206
273
2,509
12,172
0
90,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
47,439
414
Minions Killed
456
0
Camps Cleared
0
1,730,562
Distance Traveled
1,827,104
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,638
455
67
4
0
360,319
2
W
Rama
8,475
446
99
5
0
318,248
6
L
Serqet
8,705
458
96
5
0
368,679
4
W
Fenrir
10,019
527
82
4
0
363,344
3
L
Ymir
8,576
451
40
2
0
319,402
3
W
Janus
9,830
517
111
6
0
371,108
4
L
Rama
10,478
551
140
7
0
301,195
0
L
Horus
9,018
475
71
4
0
380,967
0
W
Fafnir
8,282
436
23
1
0
378,921
7
W
Mulan
10,833
570
141
7
0
395,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role