Player Matchup

Chaac
Chaac
LucyFherr0566
Chaac
Level 10
God Stats
7W - 4L
1,683 SR
Queue Stats
8W - 10L
1,362 Elo+
Party 2
Discordia
Discordia
Miguelslayer2703
Discordia
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,298 Elo+
Solo
Neith
Neith
Ryan4683
Neith
Level 28
God Stats
8W - 7L
1,643 SR
Queue Stats
84W - 112L
1,376 Elo+
Solo
Olorun
Olorun
kriztaco
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,177 Elo+
Party 2
Da Ji
Da Ji
rsc1
Da Ji
Level 15
God Stats
3W - 2L
1,512 SR
Queue Stats
18W - 22L
1,471 Elo+
Party 2
Team Averages
Level 15
1,568 SR
1,337 Elo+

VS

Team Averages
Level 22
1,439 SR
1,360 Elo+
Ymir
Ymir
ADMThiccness
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Zeus
Zeus
Clipperking93
Zeus
Level 25
God Stats
10W - 12L
1,474 SR
Queue Stats
124W - 119L
1,348 Elo+
Solo
Loki
Loki
Gorditolac
Loki
Level 24
God Stats
1W - 6L
1,179 SR
Queue Stats
139W - 181L
1,316 Elo+
Solo
Artemis
Artemis
Rodster98
Artemis
Level 24
God Stats
13W - 14L
1,569 SR
Queue Stats
61W - 66L
1,405 Elo+
Party 1
Mercury
Mercury
jamesdabomb154
Mercury
Level 29
God Stats
3W - 10L
1,471 SR
Queue Stats
110W - 95L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,854
571
4,188
7,875
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
8
2 / 4 / 3
5,349
446
3,997
4,809
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ryan4683
Neith
10
2 / 3 / 6
6,296
525
3,996
6,004
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kriztaco
Olorun
10
2 / 4 / 6
6,558
547
4,116
7,198
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
rsc1
Da Ji
12
12 / 2 / 4
8,455
705
8,692
6,467
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,956
413
972
10,151
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 4 / 0
4,247
354
791
3,164
684
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 2
6,533
544
4,972
7,651
2,088
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Rodster98
Artemis
8
2 / 4 / 3
5,340
445
5,530
6,702
1,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
11 / 4 / 0
7,947
662
6,523
7,757
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
15
15
Deaths
21
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
0
4
0
0
L
2
4
2
0.75
W
3
2
1
1.75
W
Discordia
2
4
3
0.88
L
Artemis
Rodster98
Artemis
2
4
3
0.88
W
Neith
Ryan4683
Neith
2
3
6
1.67
L
11
4
0
2.75
W
Olorun
kriztaco
Olorun
2
4
6
1.25
W
Da Ji
rsc1
Da Ji
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
18,788
32,353
Taken
35,425
14,054
Mitigated
12,901
9,249
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
972
428
0
1,707
10,151
6,153
0
3,254
6,482
7,784
0
L
791
262
0
359
3,164
684
0
589
2,575
8,629
0
L
4,972
1,790
0
1,220
7,651
2,088
449
1,741
5,554
0
30,933
W
4,188
410
0
2,386
7,875
6,430
547
0
7,875
7,391
21,457
W
Discordia
3,997
310
0
947
4,809
1,009
263
650
4,159
17,816
0
L
Artemis
Rodster98
Artemis
5,530
1,930
0
1,148
6,702
1,746
280
1,771
4,452
0
24,355
W
Neith
Ryan4683
Neith
3,996
2,682
605
1,101
6,004
1,699
822
215
5,789
0
25,617
L
6,523
2,672
0
1,960
7,757
2,230
0
700
7,055
0
35,464
W
Olorun
kriztaco
Olorun
4,116
2,430
0
3,098
7,198
2,013
1,394
604
6,594
25,200
0
W
Da Ji
rsc1
Da Ji
8,692
2,608
0
1,112
6,467
2,903
21
294
6,173
0
32,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
29,023
252
Minions Killed
200
0
Camps Cleared
0
971,154
Distance Traveled
925,163
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,956
413
13
1
0
191,110
0
L
Zeus
4,247
354
17
1
0
59,374
1
L
Loki
6,533
544
66
6
0
210,086
1
W
Chaac
6,854
571
74
6
0
199,559
0
W
Discordia
5,349
446
24
2
0
163,402
1
L
Artemis
5,340
445
38
3
0
199,238
1
W
Neith
6,296
525
54
5
0
181,329
2
L
Mercury
7,947
662
66
6
0
265,355
1
W
Olorun
6,558
547
48
4
0
186,342
0
W
Da Ji
8,455
705
52
4
0
240,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role