Player Matchup

Jormungandr
Jormungandr
DEADHEAD33
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 11L
1,171 Elo+
Solo
Mercury
Mercury
Devil829203
Mercury
Level 27
God Stats
37W - 34L
1,480 SR
Queue Stats
150W - 162L
1,352 Elo+
Solo
Amaterasu
Amaterasu
KynzyFire
Amaterasu
Level 26
God Stats
2W - 4L
1,731 SR
Queue Stats
220W - 248L
1,345 Elo+
Solo
Tyr
Tyr
QueenOfTheFurry
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,387 Elo+
Solo
Mulan
Mulan
iCEE Siege
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,361 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,323 Elo+

VS

Team Averages
Level 21
1,450 SR
1,396 Elo+
Gilgamesh
Gilgamesh
BeaterOnline1
Gilgamesh
Level 27
God Stats
76W - 73L
1,508 SR
Queue Stats
96W - 103L
1,437 Elo+
Solo
Olorun
Olorun
One_Tap_Jefe
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,645 Elo+
Solo
Sol
Sol
RageMachine76
Sol
Level 29
God Stats
7W - 7L
1,505 SR
Queue Stats
163W - 178L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reach Assassin1
Tsukuyomi
Level 14
God Stats
1W - 0L
1,237 SR
Queue Stats
40W - 44L
1,221 Elo+
Solo
Chaac
Chaac
WolfGirl8746
Chaac
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 34L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEADHEAD33
Jormungandr
13
0 / 2 / 4
7,378
922
1,331
4,071
3,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Devil829203
Mercury
14
5 / 6 / 2
8,771
1,096
11,059
13,596
5,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
KynzyFire
Amaterasu
14
4 / 3 / 3
8,656
1,082
5,531
7,608
5,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 3 / 6
7,772
972
4,576
11,649
10,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
14
2 / 4 / 4
8,331
1,041
5,464
8,372
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

198

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeaterOnline1
Gilgamesh
15
11 / 0 / 4
11,426
1,428
11,115
6,481
2,838
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
1 / 3 / 8
8,068
1,009
7,296
6,579
2,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 7
7,996
1,000
3,534
3,073
880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Reach Assassin1
Tsukuyomi
15
5 / 5 / 6
9,261
1,158
8,277
9,944
3,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 13
8,735
1,092
5,572
5,522
6,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
11
Kills
18
18
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeaterOnline1
Gilgamesh
11
0
4
13
L
Jormungandr
DEADHEAD33
Jormungandr
0
2
4
1
L
Mercury
Devil829203
Mercury
5
6
2
1
L
Amaterasu
KynzyFire
Amaterasu
4
3
3
1.83
W
Olorun
1
3
8
1.67
L
0
3
6
1
W
0
2
7
1.75
W
Tsukuyomi
Reach Assassin1
Tsukuyomi
5
5
6
1.6
W
1
1
13
7.5
L
Mulan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
35,794
45,296
Taken
31,599
29,221
Mitigated
16,585
3,435
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeaterOnline1
Gilgamesh
11,115
5,604
873
1,099
6,481
2,838
0
473
5,719
0
22,507
L
Jormungandr
DEADHEAD33
Jormungandr
1,331
867
0
0
4,071
3,958
0
399
3,672
9,691
0
L
Mercury
Devil829203
Mercury
11,059
6,873
0
1,213
13,596
5,495
0
4,004
9,592
0
18,986
L
Amaterasu
KynzyFire
Amaterasu
5,531
2,725
0
0
7,608
5,338
0
1,193
6,415
0
10,991
W
Olorun
7,296
4,389
415
1,862
6,579
2,879
0
238
6,162
16,264
0
L
4,576
1,298
0
2,222
11,649
10,580
0
2,883
8,766
3,658
14,174
W
3,534
1,773
0
102
3,073
880
0
320
2,753
21,339
0
W
Tsukuyomi
Reach Assassin1
Tsukuyomi
8,277
3,318
0
791
9,944
3,306
0
248
9,648
0
20,996
W
5,572
746
0
1,254
5,522
6,682
0
402
4,904
90
17,923
L
Mulan
5,464
2,463
0
0
8,372
3,850
0
2,441
5,931
0
15,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
45,486
85
Minions Killed
133
3
Camps Cleared
8
641,784
Distance Traveled
702,163
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,426
1,428
20
3
5
168,068
0
L
Jormungandr
7,378
922
22
3
1
87,319
0
L
Mercury
8,771
1,096
12
2
1
169,335
0
L
Amaterasu
8,656
1,082
17
2
0
158,018
0
W
Olorun
8,068
1,009
19
2
0
112,460
0
L
Tyr
7,772
972
17
2
0
133,090
2
W
Sol
7,996
1,000
30
4
0
145,111
0
W
Tsukuyomi
9,261
1,158
31
4
1
137,150
0
W
Chaac
8,735
1,092
33
4
2
139,374
0
L
Mulan
8,331
1,041
17
2
1
94,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role