Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BruntNT0asted420
Poseidon
Level 156
God Stats
13W - 3L
1,620 SR
Queue Stats
114W - 134L
1,466 Elo+
Party 1
Zeus
Zeus
Roweezy5
Zeus
Level 157
God Stats
6W - 0L
1,678 SR
Queue Stats
72W - 78L
1,434 Elo+
Party 1
Team Averages
Level 156
1,599 SR
1,467 Elo+

VS

Team Averages
Level 139
1,353 SR
1,437 Elo+
Hercules
Hercules
Grim Risen
Hercules
Level 160
God Stats
12W - 26L
1,329 SR
Queue Stats
176W - 233L
1,446 Elo+
Party 2
Da Ji
Da Ji
Ks-_Flamey
Da Ji
Level 109
God Stats
0W - 3L
1,204 SR
Queue Stats
88W - 96L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Snuffleupagus67
Baron Samedi
Level 149
God Stats
15W - 23L
1,525 SR
Queue Stats
432W - 560L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 3 / 16
13,022
651
9,849
23,125
21,579
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 5 / 10
13,951
698
19,406
14,061
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
19
12 / 2 / 6
14,639
732
21,708
7,517
2,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grim Risen
Hercules
17
6 / 1 / 3
12,780
639
10,879
19,777
21,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
14
2 / 9 / 4
11,313
566
9,811
17,035
6,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Snuffleupagus67
Baron Samedi
14
2 / 12 / 5
11,411
571
10,542
23,636
14,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
16
3.67
W
7
5
10
2.4
L
Hercules
Grim Risen
Hercules
6
1
3
7.5
L
Da Ji
2
9
4
0.44
W
Zeus
12
2
6
7.5
L
Baron Samedi
Snuffleupagus67
Baron Samedi
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,963
Damage
31,232
44,703
Taken
60,448
28,769
Mitigated
42,277
8,904
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,849
1,441
0
5,050
23,125
21,579
104
4,118
18,048
0
43,897
W
19,406
2,529
0
1,241
14,061
4,559
816
5,165
8,712
66,881
0
L
Hercules
Grim Risen
Hercules
10,879
2,513
0
6,757
19,777
21,311
0
13,709
6,068
0
30,181
L
Da Ji
9,811
2,336
0
1,088
17,035
6,522
0
10,277
6,758
0
31,842
W
Zeus
21,708
1,435
0
2,613
7,517
2,631
1,454
1,789
5,620
63,848
0
L
Baron Samedi
Snuffleupagus67
Baron Samedi
10,542
505
1,487
4,637
23,636
14,444
0
17,651
5,985
44,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,612
Gold Earned
35,504
229
Minions Killed
167
15
Camps Cleared
3
1,104,760
Distance Traveled
997,096
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,022
651
57
3
2
363,269
5
W
Poseidon
13,951
698
71
4
6
381,895
4
L
Hercules
12,780
639
53
3
0
385,119
1
L
Da Ji
11,313
566
54
3
2
323,281
5
W
Zeus
14,639
732
101
5
7
359,596
0
L
Baron Samedi
11,411
571
60
3
1
288,696
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role