Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dragonhayn808
Chaac
Level 88
God Stats
37W - 58L
1,478 SR
Queue Stats
236W - 270L
1,388 Elo+
Solo
Izanami
Izanami
Ripcitypilot
Izanami
Level 68
God Stats
2W - 1L
1,505 SR
Queue Stats
19W - 31L
1,331 Elo+
Party 1
Chernobog
Chernobog
xHAUNTEDxNINJAx
Chernobog
Level 96
God Stats
0W - 1L
1,843 SR
Queue Stats
4W - 16L
1,189 Elo+
Solo
Merlin
Merlin
xTylan
Merlin
Level 113
God Stats
1W - 2L
1,349 SR
Queue Stats
56W - 52L
1,458 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,373 Elo+

VS

Team Averages
Level 94
1,386 SR
1,362 Elo+
Chaac
Chaac
Cherrios20
Chaac
Level 119
God Stats
7W - 10L
1,522 SR
Queue Stats
231W - 255L
1,441 Elo+
Solo
Yemoja
Yemoja
CridoDynor
Yemoja
Level 88
God Stats
4W - 2L
1,093 SR
Queue Stats
18W - 25L
1,282 Elo+
Solo
Ares
Ares
KGBAGInxx
Ares
Level 68
God Stats
1W - 0L
1,381 SR
Queue Stats
13W - 22L
1,342 Elo+
Solo
Neith
Neith
TacosBRUH
Neith
Level 86
God Stats
6W - 8L
1,523 SR
Queue Stats
47W - 51L
1,412 Elo+
Solo
Ra
Ra
lg0tTheMunchies
Ra
Level 108
God Stats
6W - 2L
1,410 SR
Queue Stats
137W - 136L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 0
6,580
658
1,473
6,818
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 7 / 4
7,390
739
8,652
17,079
8,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Ripcitypilot
Izanami
14
5 / 8 / 5
9,013
901
12,731
12,846
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
xHAUNTEDxNINJAx
Chernobog
13
1 / 6 / 7
7,521
752
7,595
11,032
5,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
xTylan
Merlin
15
5 / 5 / 3
9,361
936
15,506
9,240
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 2 / 9
9,761
976
8,135
13,829
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
CridoDynor
Yemoja
13
1 / 3 / 20
8,059
806
4,169
9,199
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
14
5 / 5 / 12
9,246
925
10,222
15,388
18,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
TacosBRUH
Neith
17
11 / 1 / 6
10,631
1,063
15,815
10,266
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 15
9,126
913
11,127
13,316
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
26
26
Deaths
13
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
Chaac
5
2
9
4.75
W
Yemoja
CridoDynor
Yemoja
1
3
20
3.67
L
2
7
4
0.57
W
Ares
5
5
12
2.2
L
Izanami
Ripcitypilot
Izanami
5
8
5
0.94
W
Neith
TacosBRUH
Neith
11
1
6
14
W
4
2
15
5.75
L
Chernobog
xHAUNTEDxNINJAx
Chernobog
1
6
7
0.75
L
Merlin
xTylan
Merlin
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,957
Damage
49,468
57,015
Taken
61,998
29,440
Mitigated
53,313
9,636
Healing
28,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,473
0
0
1,394
6,818
6,027
2
2,791
3,895
20,704
0
W
Chaac
8,135
1,413
0
4,296
13,829
16,220
153
3,526
10,068
0
21,388
W
Yemoja
CridoDynor
Yemoja
4,169
1,518
7,825
2,381
9,199
7,900
511
2,180
6,865
7,387
1,070
L
8,652
2,051
167
5,377
17,079
8,569
0
8,203
8,662
0
19,741
W
Ares
10,222
358
0
724
15,388
18,384
101
3,103
12,046
18,602
0
L
Izanami
Ripcitypilot
Izanami
12,731
7,886
0
1,124
12,846
5,117
0
6,382
6,276
0
23,977
W
Neith
TacosBRUH
Neith
15,815
8,144
553
2,973
10,266
5,022
2,065
2,952
7,210
0
41,386
W
11,127
1,265
4,286
5,772
13,316
5,787
767
4,173
8,830
38,879
0
L
Chernobog
xHAUNTEDxNINJAx
Chernobog
7,595
3,636
378
1,024
11,032
5,853
0
3,562
7,421
0
18,496
L
Merlin
xTylan
Merlin
15,506
321
0
172
9,240
3,874
1
4,013
5,014
35,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
46,823
195
Minions Killed
218
5
Camps Cleared
5
741,414
Distance Traveled
932,263
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,580
658
31
3
0
174,495
1
W
Chaac
9,761
976
34
3
0
174,351
1
W
Yemoja
8,059
806
11
1
1
166,055
0
L
Chaac
7,390
739
29
3
0
137,436
4
W
Ares
9,246
925
21
2
0
178,953
1
L
Izanami
9,013
901
31
3
1
126,355
2
W
Neith
10,631
1,063
77
8
1
195,877
2
W
Ra
9,126
913
75
8
3
217,027
3
L
Chernobog
7,521
752
37
4
0
129,970
0
L
Merlin
9,361
936
67
7
4
173,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role