Player Matchup

Kukulkan
Kukulkan
bahbaGMBH-maRok
Kukulkan
Level 48
God Stats
21W - 16L
1,473 SR
Queue Stats
26W - 23L
1,390 Elo+
Solo
Hou Yi
Hou Yi
knnon NX
Hou Yi
Level 36
God Stats
0W - 2L
1,116 SR
Queue Stats
22W - 23L
1,397 Elo+
Solo
Ymir
Ymir
miguelortizdomin
Ymir
Level 109
God Stats
74W - 83L
1,460 SR
Queue Stats
916W - 1,402L
1,363 Elo+
Solo
Team Averages
Level 64
1,350 SR
1,384 Elo+

VS

Team Averages
Level 24
1,333 SR
1,241 Elo+
Fenrir
Fenrir
MrScarPanda
Fenrir
Level 16
God Stats
1W - 2L
1,345 SR
Queue Stats
10W - 21L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
TheONIW0lf
Jormungandr
Level 46
God Stats
11W - 15L
1,411 SR
Queue Stats
38W - 62L
1,246 Elo+
Party 1
Scylla
Scylla
VirtuosoCamp35
Scylla
Level 11
God Stats
1W - 2L
1,245 SR
Queue Stats
12W - 26L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 4 / 3
8,704
580
6,204
6,595
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
knnon NX
Hou Yi
14
5 / 4 / 2
10,403
694
12,707
10,498
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 10 / 5
9,676
645
8,548
21,280
12,357
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 3 / 11
9,902
660
7,882
13,035
7,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
TheONIW0lf
Jormungandr
15
12 / 0 / 5
11,682
779
15,110
12,658
12,590
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
3 / 6 / 10
9,560
637
7,309
12,400
4,190
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
18
18
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
11
2.83
W
Jormungandr
TheONIW0lf
Jormungandr
12
0
5
14.5
W
3
6
10
1.33
L
Kukulkan
1
4
3
0.63
L
Hou Yi
knnon NX
Hou Yi
5
4
2
1.5
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
30,301
38,373
Taken
38,093
18,628
Mitigated
23,859
1,213
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,882
2,458
409
2,087
13,035
7,079
1,411
4,366
8,295
0
17,553
W
Jormungandr
TheONIW0lf
Jormungandr
15,110
4,280
546
1,606
12,658
12,590
0
3,444
8,930
46,877
0
W
7,309
1,042
68
2,780
12,400
4,190
0
6,843
5,335
17,635
0
L
Kukulkan
6,204
123
0
143
6,595
2,468
156
4,591
2,004
19,661
0
L
Hou Yi
knnon NX
Hou Yi
12,707
7,017
0
1,070
10,498
3,803
0
6,833
3,665
0
38,553
L
8,548
2,434
0
0
21,280
12,357
0
11,333
9,947
26,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,783
Gold Earned
31,144
142
Minions Killed
110
5
Camps Cleared
3
707,135
Distance Traveled
818,406
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,902
660
33
2
1
291,689
3
W
Jormungandr
11,682
779
55
4
2
294,267
1
W
Scylla
9,560
637
22
1
0
232,450
0
L
Kukulkan
8,704
580
35
2
0
185,252
0
L
Hou Yi
10,403
694
78
5
3
260,329
4
L
Ymir
9,676
645
29
2
2
261,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role