Player Matchup

Erlang Shen
Erlang Shen
Masters
JihadiAlex
Erlang Shen
Masters
Level 91
God Stats
29W - 26L
1,627 SR
Queue Stats
256W - 236L
2,676 MMR
Solo
Osiris
Osiris
Masters
MathiøDeuz
Osiris
Masters
Level 68
God Stats
10W - 12L
1,496 SR
Queue Stats
369W - 335L
2,715 MMR
Party 1
Yemoja
Yemoja
Masters
Phreya
Yemoja
Masters
Level 108
God Stats
30W - 19L
1,758 SR
Queue Stats
433W - 423L
2,659 MMR
Party 1
Set
Set
Masters
Vestaa
Set
Masters
Level 157
God Stats
4W - 4L
1,453 SR
Queue Stats
373W - 348L
2,264 MMR
Solo
Nu Wa
Nu Wa
Masters
Xanata
Nu Wa
Masters
Level 155
God Stats
1W - 0L
1,307 SR
Queue Stats
134W - 107L
2,598 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 116
1,528 SR
2,582 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,510 SR
2,197 MMR
Fenrir
Fenrir
Grandmaster
 
Fenrir
Grandmaster
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond IV
Akiitsu
Rama
Diamond IV
Level 159
God Stats
1W - 1L
1,603 SR
Queue Stats
349W - 357L
2,121 MMR
Party 3
Ra
Ra
Masters
N33vy
Ra
Masters
Level 160
God Stats
0W - 2L
1,239 SR
Queue Stats
328W - 251L
3,095 MMR
Party 2
Hercules
Hercules
Platinum III
XeuΩ
Hercules
Platinum III
Level 88
God Stats
1W - 2L
1,542 SR
Queue Stats
88W - 60L
1,894 MMR
Party 3
Ah Puch
Ah Puch
Masters
ǺrhiKot
Ah Puch
Masters
Level 69
God Stats
8W - 3L
1,665 SR
Queue Stats
166W - 121L
2,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JihadiAlex
Erlang Shen
20
10 / 6 / 10
13,969
607
24,228
23,618
15,985
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
20
5 / 1 / 2
14,237
619
13,826
16,592
20,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Phreya
Yemoja
19
3 / 2 / 16
12,641
550
7,190
16,017
14,124
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
Vestaa
Set
20
9 / 0 / 8
15,666
681
18,337
17,941
11,419
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Xanata
Nu Wa
20
6 / 3 / 12
13,308
579
17,318
11,239
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinArtioLokiUllrTiamat

VS

Bans
PersephoneHeimdallrHou YiAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
7 / 8 / 5
12,635
549
15,304
21,037
8,024
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Akiitsu
Rama
18
0 / 9 / 2
10,895
474
8,977
22,395
6,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
17
2 / 7 / 3
10,858
472
10,585
13,869
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
XeuΩ
Hercules
14
2 / 5 / 0
8,620
375
5,338
23,798
25,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
ǺrhiKot
Ah Puch
18
1 / 4 / 0
11,318
492
13,720
17,379
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
33
Kills
12
12
Deaths
33
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
8
5
1.19
L
Rama
Akiitsu
Rama
0
9
2
0.11
W
Erlang Shen
JihadiAlex
Erlang Shen
10
6
10
2.5
W
Osiris
5
1
2
6
L
Ra
2
7
3
0.5
W
Yemoja
Phreya
Yemoja
3
2
16
5.5
W
Set
Vestaa
Set
9
0
8
13
W
Nu Wa
Xanata
Nu Wa
6
3
12
4
L
Hercules
XeuΩ
Hercules
2
5
0
0.4
L
Ah Puch
ǺrhiKot
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,899
Damage
53,924
85,407
Taken
98,478
66,013
Mitigated
66,196
34,502
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,304
6,417
0
5,725
21,037
8,024
0
7,422
13,615
0
87,093
L
Rama
Akiitsu
Rama
8,977
5,723
0
5,222
22,395
6,746
911
4,006
18,389
0
100,136
W
Erlang Shen
JihadiAlex
Erlang Shen
24,228
12,453
0
6,598
23,618
15,985
1,282
8,414
14,989
0
120,215
W
Osiris
13,826
2,314
0
4,780
16,592
20,167
0
7,157
8,356
18,552
85,572
L
Ra
10,585
669
1,526
2,802
13,869
8,598
0
4,201
9,668
90,309
0
W
Yemoja
Phreya
Yemoja
7,190
1,171
8,406
4,631
16,017
14,124
60
4,335
11,438
40,481
0
W
Set
Vestaa
Set
18,337
7,636
0
7,935
17,941
11,419
3,306
2,625
15,218
0
155,979
W
Nu Wa
Xanata
Nu Wa
17,318
2,751
0
2,152
11,239
4,318
1,440
1,599
9,640
105,401
0
L
Hercules
XeuΩ
Hercules
5,338
1,744
15
6,217
23,798
25,419
0
6,739
17,059
0
27,627
L
Ah Puch
ǺrhiKot
Ah Puch
13,720
646
0
4,987
17,379
17,409
0
4,910
12,469
88,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,821
Gold Earned
54,326
782
Minions Killed
743
0
Camps Cleared
0
2,382,245
Distance Traveled
2,182,471
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,635
549
136
6
0
435,078
1
L
Rama
10,895
474
191
8
0
373,695
5
W
Erlang Shen
13,969
607
137
6
0
495,257
5
W
Osiris
14,237
619
196
9
0
472,172
2
L
Ra
10,858
472
167
7
0
425,876
6
W
Yemoja
12,641
550
48
2
0
461,510
6
W
Set
15,666
681
225
10
0
507,978
9
W
Nu Wa
13,308
579
176
8
0
445,328
5
L
Hercules
8,620
375
49
2
0
483,197
4
L
Ah Puch
11,318
492
200
9
0
464,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role