Player Matchup

Scylla
Scylla
CASG-01
Scylla
Level 147
God Stats
5W - 13L
1,205 SR
Queue Stats
999W - 1,123L
1,440 Elo+
Party 1
Medusa
Medusa
Octivebyoctive
Medusa
Level 140
God Stats
172W - 134L
1,628 SR
Queue Stats
305W - 313L
1,448 Elo+
Party 3
Athena
Athena
jcorona95
Athena
Level 124
God Stats
30W - 39L
1,560 SR
Queue Stats
518W - 657L
1,439 Elo+
Party 1
Ravana
Ravana
l Mephiles l
Ravana
Level 129
God Stats
2W - 6L
1,293 SR
Queue Stats
315W - 310L
1,440 Elo+
Party 3
Olorun
Olorun
papin0593
Olorun
Level 125
God Stats
6W - 5L
1,636 SR
Queue Stats
459W - 592L
1,416 Elo+
Party 1
Team Averages
Level 133
1,464 SR
1,437 Elo+

VS

Team Averages
Level 108
1,531 SR
1,454 Elo+
Set
Set
Ledoo-_-
Set
Level 85
God Stats
2W - 5L
1,182 SR
Queue Stats
250W - 226L
1,474 Elo+
Solo
Bacchus
Bacchus
Newbane
Bacchus
Level 88
God Stats
20W - 10L
1,828 SR
Queue Stats
261W - 283L
1,470 Elo+
Solo
Medusa
Medusa
Quiik_Stonks
Medusa
Level 108
God Stats
2W - 0L
1,543 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ghostpruff125
Morgan Le Fay
Level 101
God Stats
4W - 7L
1,544 SR
Queue Stats
193W - 193L
1,442 Elo+
Solo
Anubis
Anubis
thedonfoe
Anubis
Level 156
God Stats
1W - 2L
1,556 SR
Queue Stats
49W - 58L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CASG-01
Scylla
10
1 / 1 / 0
5,835
584
4,273
4,335
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,198
420
2,715
5,048
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Athena
jcorona95
Athena
7
0 / 3 / 0
4,733
473
2,172
8,068
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
8
0 / 2 / 1
4,900
490
2,209
4,238
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
papin0593
Olorun
10
1 / 2 / 0
5,857
586
2,053
6,116
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,381
638
3,443
5,521
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Newbane
Bacchus
9
2 / 0 / 5
5,186
519
3,406
5,076
3,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
3 / 0 / 4
5,296
530
5,430
3,276
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
ghostpruff125
Morgan Le Fay
10
0 / 1 / 0
5,603
560
2,191
6,150
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
thedonfoe
Anubis
10
1 / 0 / 5
5,209
521
4,268
4,652
1,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
11
11
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
CASG-01
Scylla
1
1
0
1
W
5
1
2
6
W
Bacchus
Newbane
Bacchus
2
0
5
4.5
L
0
3
0
0
W
Medusa
3
0
4
5
W
Morgan Le Fay
ghostpruff125
Morgan Le Fay
0
1
0
0
L
Athena
jcorona95
Athena
0
3
0
0
L
Ravana
0
2
1
0.25
L
Olorun
papin0593
Olorun
1
2
0
0.5
W
Anubis
thedonfoe
Anubis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
18,738
27,805
Taken
24,675
10,399
Mitigated
10,263
8,083
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CASG-01
Scylla
4,273
513
0
1,889
4,335
1,182
0
2,003
2,144
33,464
0
W
3,443
1,468
0
3,086
5,521
1,731
0
269
5,252
0
34,124
W
Bacchus
Newbane
Bacchus
3,406
621
188
2,034
5,076
3,664
0
1,358
3,718
13,807
0
L
2,715
1,331
0
400
5,048
1,272
0
1,381
3,667
0
13,753
W
Medusa
5,430
2,144
0
507
3,276
1,072
0
928
2,348
0
30,547
W
Morgan Le Fay
ghostpruff125
Morgan Le Fay
2,191
0
0
1,942
6,150
1,881
0
3,941
1,877
29,015
0
L
Athena
jcorona95
Athena
2,172
553
0
2,378
8,068
5,260
0
2,121
5,947
17,580
0
L
Ravana
2,209
179
0
1,315
4,238
1,476
0
1,175
3,063
0
21,351
L
Olorun
papin0593
Olorun
2,053
593
0
2,101
6,116
1,209
991
2,997
3,119
32,564
0
W
Anubis
thedonfoe
Anubis
4,268
292
0
1,730
4,652
1,915
0
1,670
2,982
26,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
27,675
247
Minions Killed
285
0
Camps Cleared
0
936,772
Distance Traveled
951,891
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,835
584
64
6
0
169,157
0
W
Set
6,381
638
73
7
0
212,036
3
W
Bacchus
5,186
519
35
4
0
206,466
5
L
Medusa
4,198
420
19
2
0
187,557
2
W
Medusa
5,296
530
44
4
0
186,488
1
W
Morgan Le Fay
5,603
560
82
8
0
168,320
1
L
Athena
4,733
473
37
4
0
191,450
2
L
Ravana
4,900
490
51
5
0
216,217
4
L
Olorun
5,857
586
76
8
0
172,391
4
W
Anubis
5,209
521
51
5
0
178,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role