Player Matchup

Agni
Agni
I Killed Oscar
Agni
Level 103
God Stats
5W - 4L
1,576 SR
Queue Stats
187W - 151L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
Why Saltyyy
Danzaburou
Level 27
God Stats
7W - 9L
1,408 SR
Queue Stats
55W - 49L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Wilma Cox
Gilgamesh
Level 52
God Stats
28W - 18L
1,558 SR
Queue Stats
90W - 68L
1,485 Elo+
Party 2
Team Averages
Level 61
1,514 SR
1,462 Elo+

VS

Team Averages
Level 54
1,557 SR
1,482 Elo+
Set
Set
DeathJoy777
Set
Level 49
God Stats
2W - 0L
1,561 SR
Queue Stats
65W - 61L
1,431 Elo+
Party 1
Hades
Hades
HxC Hoffmann
Hades
Level 88
God Stats
45W - 26L
1,466 SR
Queue Stats
710W - 565L
1,523 Elo+
Party 1
Artio
Artio
twoGirl1Coop
Artio
Level 26
God Stats
10W - 10L
1,643 SR
Queue Stats
117W - 113L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,748
613
3,794
7,086
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Why Saltyyy
Danzaburou
9
0 / 6 / 2
6,442
586
6,969
8,988
2,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Wilma Cox
Gilgamesh
9
1 / 4 / 0
6,362
578
4,959
10,215
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
8,405
764
7,250
6,397
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
10 / 0 / 5
8,977
816
13,641
9,702
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 13
8,180
744
3,517
8,326
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
10
0
5
12.5
L
1
5
1
0.3
L
Danzaburou
Why Saltyyy
Danzaburou
0
6
2
0.17
L
Gilgamesh
Wilma Cox
Gilgamesh
1
4
0
0.25
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,722
Damage
24,408
26,289
Taken
24,425
9,940
Mitigated
14,725
3,419
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,250
2,819
0
2,708
6,397
2,583
520
881
5,414
0
23,628
W
13,641
801
641
4,604
9,702
4,933
450
1,559
7,901
39,038
0
L
3,794
328
0
738
7,086
2,283
123
5,025
2,061
22,897
0
L
Danzaburou
Why Saltyyy
Danzaburou
6,969
2,155
268
1,615
8,988
2,893
0
6,152
2,836
0
16,646
L
Gilgamesh
Wilma Cox
Gilgamesh
4,959
696
0
798
10,215
4,764
0
5,985
4,230
0
11,036
W
3,517
153
1,917
2,835
8,326
7,209
264
1,222
6,872
11,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,552
Gold Earned
25,562
95
Minions Killed
130
2
Camps Cleared
8
574,866
Distance Traveled
653,797
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,405
764
35
3
5
221,015
2
W
Hades
8,977
816
80
7
3
213,628
2
L
Agni
6,748
613
54
5
1
176,679
2
L
Danzaburou
6,442
586
24
2
0
186,230
3
L
Gilgamesh
6,362
578
17
2
1
211,957
4
W
Artio
8,180
744
15
1
0
219,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role