Player Matchup

Cthulhu
Cthulhu
CERTIFI SPAZTIK
Cthulhu
Level 69
God Stats
39W - 54L
1,482 SR
Queue Stats
62W - 82L
1,436 Elo+
Party 1
Izanami
Izanami
FunkyMonkey6577
Izanami
Level 47
God Stats
3W - 2L
1,415 SR
Queue Stats
55W - 60L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
Therealkillerops
Aphrodite
Level 118
God Stats
0W - 4L
1,696 SR
Queue Stats
36W - 49L
1,436 Elo+
Party 1
Arachne
Arachne
XLuNeRxx
Arachne
Level 103
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 12L
1,505 Elo+
Party 1
Olorun
Olorun
taytay_lah
Olorun
Level 2
God Stats
1W - 7L
1,301 SR
Queue Stats
2W - 9L
1,259 Elo+
Party 1
Team Averages
Level 68
1,517 SR
1,414 Elo+

VS

Team Averages
Level 71
1,435 SR
1,465 Elo+
Fenrir
Fenrir
DREADN0CK
Fenrir
Level 139
God Stats
55W - 46L
1,418 SR
Queue Stats
845W - 796L
1,524 Elo+
Party 3
Ullr
Ullr
DukeofDongers00
Ullr
Level 96
God Stats
1W - 4L
1,340 SR
Queue Stats
2W - 6L
1,401 Elo+
Party 2
Awilix
Awilix
Jsph_115
Awilix
Level 58
God Stats
8W - 10L
1,414 SR
Queue Stats
72W - 92L
1,393 Elo+
Solo
Merlin
Merlin
KelpyG_13
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2
Terra
Terra
llBellonall
Terra
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 23L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 10
13,696
1,054
19,710
33,649
47,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 4 / 5
11,931
918
16,609
15,097
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
19
2 / 7 / 9
12,495
961
19,296
20,079
16,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
XLuNeRxx
Arachne
18
6 / 9 / 3
13,183
1,014
17,754
27,922
11,285
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
taytay_lah
Olorun
18
0 / 10 / 6
10,739
826
4,030
16,617
7,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DREADN0CK
Fenrir
20
2 / 3 / 30
13,343
1,026
20,006
24,813
39,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 4 / 19
13,651
1,050
15,838
14,521
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Jsph_115
Awilix
20
9 / 5 / 19
14,451
1,112
22,619
18,116
9,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
KelpyG_13
Merlin
20
7 / 0 / 23
13,885
1,068
25,294
6,509
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 24
13,776
1,060
23,768
20,214
32,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
151
12
Kills
36
36
Deaths
12
33
Assists
115
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
Fenrir
DREADN0CK
Fenrir
2
3
30
5.67
W
10
4
19
4.88
L
2
4
5
1.13
W
Awilix
Jsph_115
Awilix
9
5
19
3.7
W
Merlin
KelpyG_13
Merlin
7
0
23
18.5
L
Aphrodite
2
7
9
0.93
L
Arachne
XLuNeRxx
Arachne
6
9
3
0.83
W
8
0
24
20
L
Olorun
taytay_lah
Olorun
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,399
Damage
107,525
113,364
Taken
84,173
90,343
Mitigated
93,571
28,707
Healing
24,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,710
1,620
1,359
4,948
33,649
47,859
0
14,193
19,456
41,838
0
W
Fenrir
DREADN0CK
Fenrir
20,006
4,371
2,247
2,548
24,813
39,535
0
10,492
14,321
2,743
31,394
W
15,838
7,326
0
1,463
14,521
8,052
0
8,746
5,775
0
28,954
L
16,609
10,967
0
69
15,097
6,815
0
6,091
9,006
0
61,516
W
Awilix
Jsph_115
Awilix
22,619
9,740
0
2,196
18,116
9,690
0
8,235
9,881
0
47,259
W
Merlin
KelpyG_13
Merlin
25,294
777
495
3,192
6,509
3,339
0
4,266
2,243
68,705
0
L
Aphrodite
19,296
1,561
7,427
8,841
20,079
16,904
0
11,019
9,060
38,968
0
L
Arachne
XLuNeRxx
Arachne
17,754
10,998
0
5,117
27,922
11,285
0
10,962
16,960
0
39,837
W
23,768
2,912
4,764
7,456
20,214
32,955
0
10,726
9,488
45,736
0
L
Olorun
taytay_lah
Olorun
4,030
2,315
191
755
16,617
7,480
0
8,072
8,545
8,649
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,044
Gold Earned
69,106
252
Minions Killed
322
8
Camps Cleared
4
1,216,051
Distance Traveled
1,246,246
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,696
1,054
52
4
1
280,480
0
W
Fenrir
13,343
1,026
31
2
0
250,747
0
W
Ullr
13,651
1,050
54
4
0
219,277
0
L
Izanami
11,931
918
91
7
2
240,585
0
W
Awilix
14,451
1,112
69
5
2
238,540
0
W
Merlin
13,885
1,068
124
10
1
273,606
0
L
Aphrodite
12,495
961
60
5
0
248,424
1
L
Arachne
13,183
1,014
41
3
5
271,380
0
W
Terra
13,776
1,060
44
3
1
264,076
3
L
Olorun
10,739
826
8
1
0
175,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role