Player Matchup

Cu Chulainn
Cu Chulainn
Dixieeynormus
Cu Chulainn
Level 87
God Stats
6W - 3L
1,654 SR
Queue Stats
24W - 37L
1,431 Elo+
Party 1
Chiron
Chiron
JEFFERCOL
Chiron
Level 135
God Stats
1W - 0L
1,292 SR
Queue Stats
30W - 45L
1,330 Elo+
Party 2
Artio
Artio
llDreakerll
Artio
Level 88
God Stats
4W - 2L
1,511 SR
Queue Stats
13W - 22L
1,338 Elo+
Party 2
Hades
Hades
prboygarcia13
Hades
Level 147
God Stats
5W - 4L
1,635 SR
Queue Stats
122W - 155L
1,497 Elo+
Party 1
Team Averages
Level 114
1,523 SR
1,399 Elo+

VS

Team Averages
Level 105
1,529 SR
1,340 Elo+
Eset
Eset
Mrpicardbottomz
Eset
Level 123
God Stats
2W - 6L
1,535 SR
Queue Stats
3W - 11L
1,325 Elo+
Solo
Kukulkan
Kukulkan
PINKNERY
Kukulkan
Level 126
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 3
Hou Yi
Hou Yi
RMS3115
Hou Yi
Level 154
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 3
King Arthur
King Arthur
Stiffan
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dixieeynormus
Cu Chulainn
16
5 / 1 / 5
11,210
801
6,903
17,462
17,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
JEFFERCOL
Chiron
19
4 / 1 / 11
12,348
882
12,397
11,937
4,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 0 / 8
12,189
871
9,347
17,291
20,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
6 / 0 / 9
11,851
847
13,594
17,101
8,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 0
9,031
645
9,920
12,149
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
PINKNERY
Kukulkan
16
1 / 7 / 1
10,232
731
12,482
9,498
4,097
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
RMS3115
Hou Yi
15
1 / 6 / 1
9,333
667
10,930
13,545
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Stiffan
King Arthur
14
0 / 4 / 2
8,915
637
3,367
12,743
9,765
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
25
Kills
2
2
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dixieeynormus
Cu Chulainn
5
1
5
7.5
W
Chiron
JEFFERCOL
Chiron
4
1
11
9.5
L
0
8
0
0
L
Kukulkan
PINKNERY
Kukulkan
1
7
1
0.21
L
Hou Yi
RMS3115
Hou Yi
1
6
1
0.25
L
King Arthur
Stiffan
King Arthur
0
4
2
0.25
W
10
0
8
14
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,241
Damage
36,699
63,791
Taken
47,935
51,892
Mitigated
23,701
27,004
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dixieeynormus
Cu Chulainn
6,903
744
1,285
3,134
17,462
17,742
472
5,995
10,783
6,424
21,404
W
Chiron
JEFFERCOL
Chiron
12,397
2,736
2,038
3,650
11,937
4,571
3,336
3,637
8,190
0
69,807
L
9,920
906
499
1,897
12,149
4,911
0
5,768
6,381
30,782
0
L
Kukulkan
PINKNERY
Kukulkan
12,482
891
0
361
9,498
4,097
0
4,482
5,016
50,403
0
L
Hou Yi
RMS3115
Hou Yi
10,930
3,954
0
1,257
13,545
4,928
0
9,508
4,037
0
41,942
L
King Arthur
Stiffan
King Arthur
3,367
591
0
1,095
12,743
9,765
0
5,485
7,258
0
16,572
W
9,347
184
1,678
4,282
17,291
20,816
1,154
7,872
8,869
28,477
0
W
13,594
910
1,714
9,223
17,101
8,763
1,316
4,830
11,809
56,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,598
Gold Earned
37,511
279
Minions Killed
229
15
Camps Cleared
8
1,165,026
Distance Traveled
869,283
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,210
801
46
3
0
301,420
1
W
Chiron
12,348
882
114
8
7
304,213
5
L
Eset
9,031
645
64
5
3
210,111
2
L
Kukulkan
10,232
731
86
6
1
201,800
1
L
Hou Yi
9,333
667
49
4
1
222,498
0
L
King Arthur
8,915
637
30
2
3
234,874
3
W
Artio
12,189
871
36
3
1
282,645
3
W
Hades
11,851
847
83
6
7
276,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role