Player Matchup

Sylvanus
Sylvanus
Lummpy14
Sylvanus
Level 31
God Stats
5W - 2L
1,829 SR
Queue Stats
72W - 98L
1,281 Elo+
Party 3
Kukulkan
Kukulkan
Roger1177792
Kukulkan
Level 39
God Stats
25W - 17L
1,634 SR
Queue Stats
181W - 241L
1,229 Elo+
Solo
Cabrakan
Cabrakan
cadillac423
Cabrakan
Level 48
God Stats
11W - 16L
1,384 SR
Queue Stats
341W - 432L
1,311 Elo+
Party 1
Tsukuyomi
Tsukuyomi
maniak1117
Tsukuyomi
Level 45
God Stats
8W - 6L
1,660 SR
Queue Stats
80W - 136L
1,200 Elo+
Party 3
Izanami
Izanami
redlegz32
Izanami
Level 33
God Stats
36W - 37L
1,470 SR
Queue Stats
207W - 263L
1,285 Elo+
Party 1
Team Averages
Level 39
1,595 SR
1,261 Elo+

VS

Team Averages
Level 66
1,466 SR
1,347 Elo+
Anhur
Anhur
AFROSTASH
Anhur
Level 52
God Stats
3W - 2L
1,383 SR
Queue Stats
89W - 111L
1,283 Elo+
Party 2
Baron Samedi
Baron Samedi
Cannon_G41
Baron Samedi
Level 78
God Stats
63W - 57L
1,562 SR
Queue Stats
322W - 357L
1,424 Elo+
Party 4
Fenrir
Fenrir
Dr_Salty_Nuts
Fenrir
Level 46
God Stats
28W - 32L
1,401 SR
Queue Stats
177W - 186L
1,359 Elo+
Party 4
Cerberus
Cerberus
StrangNightGho
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 105L
1,295 Elo+
Party 2
Agni
Agni
alyviable
Agni
Level 103
God Stats
59W - 71L
1,482 SR
Queue Stats
273W - 283L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lummpy14
Sylvanus
13
0 / 2 / 5
7,550
419
3,134
10,675
11,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Roger1177792
Kukulkan
13
1 / 4 / 0
8,355
464
7,946
9,640
2,710
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
cadillac423
Cabrakan
14
3 / 4 / 0
8,418
468
4,981
11,748
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
maniak1117
Tsukuyomi
13
3 / 4 / 2
8,279
460
6,053
13,360
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
redlegz32
Izanami
14
2 / 3 / 2
8,362
465
6,015
11,614
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AFROSTASH
Anhur
14
4 / 2 / 2
8,796
489
10,143
11,958
3,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Cannon_G41
Baron Samedi
15
4 / 2 / 5
9,754
542
9,134
10,248
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 0 / 6
10,469
582
10,382
11,270
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
13
1 / 3 / 4
8,426
468
2,936
9,779
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
1 / 2 / 3
9,761
542
5,607
14,113
4,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
AFROSTASH
Anhur
4
2
2
2.5
W
Baron Samedi
Cannon_G41
Baron Samedi
4
2
5
3.25
W
7
0
6
10
L
Sylvanus
Lummpy14
Sylvanus
0
2
5
1.25
L
Kukulkan
Roger1177792
Kukulkan
1
4
0
0.25
W
Cerberus
1
3
4
1
W
Agni
1
2
3
1.25
L
Cabrakan
cadillac423
Cabrakan
3
4
0
0.75
L
Tsukuyomi
maniak1117
Tsukuyomi
3
4
2
1
L
Izanami
redlegz32
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,129
Damage
38,202
57,037
Taken
57,368
34,256
Mitigated
29,277
14,036
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AFROSTASH
Anhur
10,143
4,308
0
4,519
11,958
3,253
3,080
2,038
9,920
0
60,484
W
Baron Samedi
Cannon_G41
Baron Samedi
9,134
843
1,333
4,977
10,248
4,456
774
2,455
7,615
65,072
0
W
10,382
3,185
0
3,276
11,270
6,747
104
2,907
8,224
0
65,589
L
Sylvanus
Lummpy14
Sylvanus
3,134
1,068
830
2,415
10,675
11,765
615
3,483
7,192
24,670
5,556
L
Kukulkan
Roger1177792
Kukulkan
7,946
585
0
1,935
9,640
2,710
0
3,677
5,963
56,165
0
W
Cerberus
2,936
339
428
2,670
9,779
9,858
603
2,343
7,323
24,166
0
W
Agni
5,607
482
365
6,987
14,113
4,963
951
5,951
8,119
73,167
0
L
Cabrakan
cadillac423
Cabrakan
4,981
762
0
1,139
11,748
11,388
0
3,657
8,091
36,300
0
L
Tsukuyomi
maniak1117
Tsukuyomi
6,053
2,039
0
3,492
13,360
4,510
0
4,167
9,193
0
42,988
L
Izanami
redlegz32
Izanami
6,015
3,373
0
4,225
11,614
3,883
0
2,693
8,921
0
60,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
47,206
442
Minions Killed
506
0
Camps Cleared
0
1,526,807
Distance Traveled
1,712,967
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,796
489
116
6
0
318,383
1
W
Baron Samedi
9,754
542
108
6
0
308,580
0
W
Fenrir
10,469
582
89
5
0
411,670
0
L
Sylvanus
7,550
419
52
3
0
281,013
0
L
Kukulkan
8,355
464
128
7
0
269,413
1
W
Cerberus
8,426
468
54
3
0
320,151
3
W
Agni
9,761
542
139
8
0
354,183
5
L
Cabrakan
8,418
468
71
4
0
323,395
2
L
Tsukuyomi
8,279
460
86
5
0
333,164
1
L
Izanami
8,362
465
105
6
0
319,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role