Player Matchup

Chang'e
Chang'e
Deez_Handz_LonGo
Chang'e
Level 146
God Stats
19W - 13L
1,673 SR
Queue Stats
411W - 453L
1,424 Elo+
Solo
Hercules
Hercules
DlEGO163RD
Hercules
Level 28
God Stats
4W - 7L
1,385 SR
Queue Stats
24W - 28L
1,452 Elo+
Party 2
Geb
Geb
King x Slexer
Geb
Level 60
God Stats
16W - 7L
1,681 SR
Queue Stats
44W - 41L
1,532 Elo+
Party 2
Da Ji
Da Ji
SPARTANELITE327
Da Ji
Level 136
God Stats
7W - 8L
1,777 SR
Queue Stats
261W - 241L
1,555 Elo+
Party 2
Neith
Neith
Wraith4008
Neith
Level 116
God Stats
2W - 6L
1,386 SR
Queue Stats
215W - 192L
1,519 Elo+
Party 2
Team Averages
Level 97
1,580 SR
1,496 Elo+

VS

Team Averages
Level 80
1,688 SR
1,562 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fake_stangone
Cthulhu
Level 103
God Stats
15W - 9L
1,697 SR
Queue Stats
198W - 164L
1,572 Elo+
Party 1
Loki
Loki
HuSki-Boi
Loki
Level 104
God Stats
3W - 1L
1,779 SR
Queue Stats
50W - 33L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
PrivateAsian
Amaterasu
Level 27
God Stats
4W - 2L
1,659 SR
Queue Stats
30W - 32L
1,455 Elo+
Party 1
Ullr
Ullr
jttr
Ullr
Level 44
God Stats
48W - 25L
1,805 SR
Queue Stats
159W - 103L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,697
470
2,107
6,246
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DlEGO163RD
Hercules
9
3 / 1 / 2
5,469
547
2,913
4,919
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 1
4,615
462
1,592
7,653
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 1
5,546
555
5,061
9,067
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
8
1 / 3 / 0
4,662
466
5,200
5,862
1,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 0
6,343
634
2,803
3,215
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
9
3 / 1 / 6
5,750
575
3,897
8,063
2,860
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
10
1 / 2 / 3
5,492
549
4,095
6,017
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
PrivateAsian
Amaterasu
9
1 / 4 / 0
5,249
525
3,364
7,869
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
jttr
Ullr
10
5 / 0 / 4
6,222
622
7,505
4,473
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
0
3
L
1
3
0
0.33
L
Hercules
DlEGO163RD
Hercules
3
1
2
4
W
Cthulhu
3
1
6
6
W
Loki
1
2
3
1.25
L
0
4
1
0.13
W
Amaterasu
PrivateAsian
Amaterasu
1
4
0
0.25
L
2
2
1
1.25
L
Neith
1
3
0
0.33
W
Ullr
jttr
Ullr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,873
Damage
21,664
33,747
Taken
29,637
11,849
Mitigated
10,130
11,440
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,803
634
628
2,454
3,215
1,005
1,428
1,470
1,745
34,644
0
L
2,107
91
0
2,640
6,246
1,933
0
2,093
4,059
22,353
0
L
Hercules
DlEGO163RD
Hercules
2,913
920
0
1,487
4,919
3,755
268
0
4,919
0
18,327
W
Cthulhu
3,897
582
471
3,762
8,063
2,860
0
967
7,096
20,058
0
W
Loki
4,095
1,468
0
1,763
6,017
1,387
0
412
5,605
0
29,751
L
1,592
129
0
1,441
7,653
2,750
0
2,229
5,388
9,675
0
W
Amaterasu
PrivateAsian
Amaterasu
3,364
1,150
0
1,636
7,869
3,524
0
0
7,869
0
21,197
L
5,061
1,361
0
3,975
9,067
2,228
0
644
8,347
0
29,849
L
Neith
5,200
3,238
0
1,897
5,862
1,183
0
1,528
4,334
0
25,939
W
Ullr
jttr
Ullr
7,505
2,988
0
1,349
4,473
1,354
352
850
3,623
0
32,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
29,056
201
Minions Killed
291
0
Camps Cleared
0
879,026
Distance Traveled
980,829
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,343
634
92
9
0
201,548
1
L
Chang'e
4,697
470
44
4
0
139,619
0
L
Hercules
5,469
547
27
3
0
199,442
0
W
Cthulhu
5,750
575
40
4
0
193,593
2
W
Loki
5,492
549
61
6
0
215,179
5
L
Geb
4,615
462
21
2
0
170,719
2
W
Amaterasu
5,249
525
34
3
0
192,769
0
L
Da Ji
5,546
555
59
6
0
192,805
1
L
Neith
4,662
466
50
5
0
176,441
1
W
Ullr
6,222
622
64
6
0
177,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role