Player Matchup

Kukulkan
Kukulkan
AmandaLpes375
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,510 Elo+
Solo
Yemoja
Yemoja
CNTRLDPRAGAS
Yemoja
Level 25
God Stats
1W - 3L
1,540 SR
Queue Stats
25W - 35L
1,410 Elo+
Solo
Tiamat
Tiamat
Crepeee_e
Tiamat
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 59L
1,332 Elo+
Solo
Neith
Neith
MestreJediSolo
Neith
Level 8
God Stats
18W - 30L
1,277 SR
Queue Stats
123W - 163L
1,410 Elo+
Solo
Thor
Thor
adrieldaspimbada
Thor
Level 24
God Stats
1W - 2L
1,469 SR
Queue Stats
81W - 86L
1,443 Elo+
Solo
Team Averages
Level 18
1,414 SR
1,421 Elo+

VS

Team Averages
Level 19
1,513 SR
1,457 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FaustoC
Aphrodite
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 96L
1,393 Elo+
Solo
Jing Wei
Jing Wei
JotaGee
Jing Wei
Level 14
God Stats
10W - 9L
1,811 SR
Queue Stats
26W - 24L
1,461 Elo+
Solo
Ra
Ra
KouheiDogo
Ra
Level 27
God Stats
6W - 3L
1,557 SR
Queue Stats
114W - 126L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrEdEcToR
Tsukuyomi
Level 4
God Stats
3W - 1L
1,195 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmandaLpes375
Kukulkan
17
0 / 6 / 3
10,157
923
16,677
16,156
6,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
1 / 1 / 2
10,816
983
5,952
13,243
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
Crepeee_e
Tiamat
16
1 / 8 / 4
10,006
910
7,267
21,445
10,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 1
9,943
904
7,264
17,760
7,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 11 / 2
11,323
1,029
9,075
20,309
8,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

55

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 1 / 10
11,920
1,084
22,166
9,401
3,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
FaustoC
Aphrodite
18
0 / 1 / 20
10,959
996
8,805
16,904
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
JotaGee
Jing Wei
19
11 / 2 / 16
12,598
1,145
25,686
11,730
4,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 12
11,274
1,025
12,144
4,783
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
PrEdEcToR
Tsukuyomi
18
6 / 2 / 16
12,049
1,095
13,806
8,950
3,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
7
Kills
31
31
Deaths
7
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
10
13
L
Kukulkan
AmandaLpes375
Kukulkan
0
6
3
0.25
L
Yemoja
1
1
2
2
L
Tiamat
Crepeee_e
Tiamat
1
8
4
0.38
W
Aphrodite
FaustoC
Aphrodite
0
1
20
10
W
Jing Wei
JotaGee
Jing Wei
11
2
16
9.5
W
6
1
12
12
L
1
5
1
0.3
W
Tsukuyomi
PrEdEcToR
Tsukuyomi
6
2
16
7
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,235
Damage
82,607
88,913
Taken
51,768
40,951
Mitigated
22,152
7,856
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,166
13,375
0
43
9,401
3,636
0
5,776
3,625
0
49,744
L
Kukulkan
AmandaLpes375
Kukulkan
16,677
2,526
0
615
16,156
6,391
0
4,960
11,108
53,831
0
L
Yemoja
5,952
631
3,602
1,427
13,243
8,033
0
1,744
11,431
27,238
0
L
Tiamat
Crepeee_e
Tiamat
7,267
749
112
1,296
21,445
10,963
0
4,665
16,591
14,043
0
W
Aphrodite
FaustoC
Aphrodite
8,805
2,676
3,133
7,283
16,904
9,146
0
10,777
6,127
27,984
0
W
Jing Wei
JotaGee
Jing Wei
25,686
15,814
0
719
11,730
4,159
0
6,388
5,342
0
36,181
W
12,144
288
4,011
1,042
4,783
1,742
0
3,346
1,437
33,053
0
L
7,264
2,517
0
804
17,760
7,075
0
4,326
13,352
0
29,821
W
Tsukuyomi
PrEdEcToR
Tsukuyomi
13,806
5,739
0
74
8,950
3,469
0
3,609
5,017
0
33,867
L
9,075
2,074
0
0
20,309
8,489
0
4,815
15,482
0
17,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,245
Gold Earned
58,800
197
Minions Killed
244
3
Camps Cleared
14
947,969
Distance Traveled
1,056,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,920
1,084
70
6
1
202,541
0
L
Kukulkan
10,157
923
94
9
1
195,073
1
L
Yemoja
10,816
983
34
3
0
176,863
0
L
Tiamat
10,006
910
10
1
1
195,495
0
W
Aphrodite
10,959
996
50
5
10
220,111
0
W
Jing Wei
12,598
1,145
28
3
0
206,319
0
W
Ra
11,274
1,025
53
5
0
219,967
0
L
Neith
9,943
904
44
4
1
194,128
0
W
Tsukuyomi
12,049
1,095
43
4
3
207,637
0
L
Thor
11,323
1,029
15
1
0
186,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role