Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DELKOO117
Agni
Level 102
God Stats
3W - 2L
1,682 SR
Queue Stats
78W - 75L
1,520 Elo+
Party 1
Skadi
Skadi
LordDuvou
Skadi
Level 65
God Stats
1W - 2L
1,311 SR
Queue Stats
50W - 51L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Tt_Ballz
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,424 Elo+
Solo
Cabrakan
Cabrakan
paillalef
Cabrakan
Level 160
God Stats
103W - 58L
1,625 SR
Queue Stats
565W - 549L
1,512 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,502 Elo+

VS

Team Averages
Level 95
1,596 SR
1,538 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
C4_Raider
Hou Yi
Level 117
God Stats
3W - 2L
1,804 SR
Queue Stats
381W - 321L
1,639 Elo+
Party 2
Osiris
Osiris
DazedPath
Osiris
Level 78
God Stats
66W - 58L
1,573 SR
Queue Stats
209W - 197L
1,501 Elo+
Solo
Odin
Odin
ImJustAWarrior
Odin
Level 64
God Stats
10W - 8L
1,451 SR
Queue Stats
152W - 139L
1,499 Elo+
Solo
Bacchus
Bacchus
Kiddblu333
Bacchus
Level 108
God Stats
22W - 14L
1,654 SR
Queue Stats
343W - 312L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
11 / 0 / 3
7,778
707
8,487
6,522
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
13
2 / 0 / 5
7,501
682
7,066
5,554
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
LordDuvou
Skadi
10
0 / 1 / 3
5,958
542
4,143
4,649
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Tt_Ballz
Baron Samedi
10
2 / 0 / 4
6,496
591
5,699
7,210
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
paillalef
Cabrakan
12
3 / 0 / 1
7,158
651
2,861
3,642
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 4 / 0
4,956
451
1,533
8,808
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
C4_Raider
Hou Yi
9
1 / 3 / 0
5,170
470
4,367
7,203
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
DazedPath
Osiris
10
0 / 5 / 0
5,560
505
3,412
9,103
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 3 / 0
4,163
378
975
4,304
1,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Kiddblu333
Bacchus
8
0 / 3 / 1
4,727
430
4,074
10,044
6,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
18
Kills
1
1
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
0
3
12.5
L
Chang'e
 
Chang'e
0
4
0
0
L
Hou Yi
C4_Raider
Hou Yi
1
3
0
0.33
W
Agni
2
0
5
4.5
L
Osiris
DazedPath
Osiris
0
5
0
0
L
0
3
0
0
L
Bacchus
Kiddblu333
Bacchus
0
3
1
0.17
W
Skadi
LordDuvou
Skadi
0
1
3
1.5
W
Baron Samedi
Tt_Ballz
Baron Samedi
2
0
4
4
W
Cabrakan
paillalef
Cabrakan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
14,361
27,577
Taken
39,462
12,166
Mitigated
16,679
15,146
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,487
2,781
0
4,248
6,522
2,667
100
787
5,735
30,912
7,475
L
Chang'e
 
Chang'e
1,533
123
0
2,383
8,808
2,441
0
5,896
2,628
23,105
0
L
Hou Yi
C4_Raider
Hou Yi
4,367
1,806
0
1,357
7,203
2,135
0
4,816
2,359
0
31,018
W
Agni
7,066
448
0
2,379
5,554
1,836
244
1,435
4,119
51,064
0
L
Osiris
DazedPath
Osiris
3,412
1,439
0
1,980
9,103
3,973
0
5,199
3,782
0
37,920
L
975
168
0
1,265
4,304
1,804
0
2,119
2,185
0
6,527
L
Bacchus
Kiddblu333
Bacchus
4,074
322
153
1,198
10,044
6,326
0
4,471
5,527
10,653
0
W
Skadi
LordDuvou
Skadi
4,143
1,852
0
1,350
4,649
1,194
2,101
1,051
3,598
0
37,532
W
Baron Samedi
Tt_Ballz
Baron Samedi
5,699
512
624
4,767
7,210
4,070
1,086
2,334
4,876
22,738
0
W
Cabrakan
paillalef
Cabrakan
2,861
608
0
1,778
3,642
2,399
286
0
3,390
33,080
3,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
24,576
357
Minions Killed
218
0
Camps Cleared
0
1,084,915
Distance Traveled
910,431
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,778
707
62
6
0
240,202
5
L
Chang'e
4,956
451
44
4
0
198,309
0
L
Hou Yi
5,170
470
58
5
0
185,341
0
W
Agni
7,501
682
104
9
0
231,922
2
L
Osiris
5,560
505
82
7
0
224,597
5
L
Odin
4,163
378
14
1
0
104,762
2
L
Bacchus
4,727
430
20
2
0
197,422
0
W
Skadi
5,958
542
79
7
0
203,230
1
W
Baron Samedi
6,496
591
27
2
0
211,639
1
W
Cabrakan
7,158
651
85
8
0
197,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role