Player Matchup

Cupid
Cupid
 
Cupid
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GODIFBOMBING
Cthulhu
Level 18
God Stats
4W - 5L
1,460 SR
Queue Stats
51W - 37L
1,405 Elo+
Party 2
Bellona
Bellona
Tysmaker
Bellona
Level 65
God Stats
5W - 1L
1,774 SR
Queue Stats
287W - 222L
1,575 Elo+
Party 2
Team Averages
Level 47
1,578 SR
1,493 Elo+

VS

Team Averages
Level 15
1,422 SR
1,556 Elo+
Fenrir
Fenrir
D2_sniper12
Fenrir
Level 23
God Stats
9W - 9L
1,526 SR
Queue Stats
19W - 32L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Snowmanintux
Kukulkan
Level 4
God Stats
0W - 1L
1,227 SR
Queue Stats
3W - 5L
1,740 Elo+
Party 1
Ymir
Ymir
astolenboat
Ymir
Level 18
God Stats
1W - 2L
1,513 SR
Queue Stats
33W - 24L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 4 / 11
10,009
667
8,348
11,887
4,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
GODIFBOMBING
Cthulhu
15
6 / 1 / 8
10,829
722
9,825
14,420
19,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Tysmaker
Bellona
15
7 / 2 / 8
11,041
736
13,958
13,966
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 6 / 2
9,812
654
7,333
15,466
10,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Snowmanintux
Kukulkan
13
1 / 4 / 5
9,185
612
9,920
6,397
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 5 / 4
9,207
614
6,807
14,555
13,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
15
Kills
7
7
Deaths
15
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
4
11
1.88
L
Fenrir
4
6
2
0.83
W
Cthulhu
GODIFBOMBING
Cthulhu
6
1
8
10
L
Kukulkan
Snowmanintux
Kukulkan
1
4
5
0.88
W
Bellona
Tysmaker
Bellona
7
2
8
5.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
24,060
40,273
Taken
36,418
40,061
Mitigated
27,083
14,147
Healing
492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,348
2,619
1,120
5,677
11,887
4,844
385
4,981
6,906
0
42,266
L
Fenrir
7,333
1,389
0
474
15,466
10,344
0
2,166
12,355
0
14,267
W
Cthulhu
GODIFBOMBING
Cthulhu
9,825
1,809
248
3,069
14,420
19,716
436
7,715
6,705
27,225
0
L
Kukulkan
Snowmanintux
Kukulkan
9,920
1,046
14
4
6,397
3,007
0
1,401
4,602
36,627
0
W
Bellona
Tysmaker
Bellona
13,958
5,636
0
4,033
13,966
15,501
1,269
5,092
8,178
0
44,793
L
6,807
878
0
0
14,555
13,732
0
5,443
7,904
22,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
28,204
161
Minions Killed
109
11
Camps Cleared
2
848,813
Distance Traveled
776,776
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,009
667
62
4
4
264,019
2
L
Fenrir
9,812
654
13
1
2
274,578
1
W
Cthulhu
10,829
722
34
2
1
269,580
2
L
Kukulkan
9,185
612
69
5
0
244,130
2
W
Bellona
11,041
736
65
4
6
315,214
4
L
Ymir
9,207
614
27
2
0
258,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role