Player Matchup

Vamana
Vamana
Aldenite
Vamana
Level 139
God Stats
9W - 11L
1,421 SR
Queue Stats
419W - 404L
1,539 Elo+
Party 1
Horus
Horus
AngelBloodKnight
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,568 Elo+
Party 1
Baba Yaga
Baba Yaga
Disc_onect
Baba Yaga
Level 107
God Stats
2W - 5L
1,410 SR
Queue Stats
232W - 211L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
XIxZoMbiiExIX
Kumbhakarna
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 156L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
locdoutsouljah
Ah Puch
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 93L
1,408 Elo+
Solo
Team Averages
Level 91
1,466 SR
1,521 Elo+

VS

Team Averages
Level 120
1,605 SR
1,519 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigTymeOG
Geb
Level 144
God Stats
11W - 4L
1,715 SR
Queue Stats
350W - 327L
1,523 Elo+
Solo
Izanami
Izanami
leo1110
Izanami
Level 145
God Stats
3W - 6L
1,786 SR
Queue Stats
368W - 331L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
oM Infiniti
Sylvanus
Level 142
God Stats
5W - 4L
1,527 SR
Queue Stats
631W - 673L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aldenite
Vamana
14
4 / 6 / 6
8,842
884
10,462
19,681
18,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 5
7,097
710
3,767
15,518
17,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Disc_onect
Baba Yaga
17
7 / 4 / 2
9,820
982
15,487
11,647
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
XIxZoMbiiExIX
Kumbhakarna
12
0 / 7 / 4
7,216
722
3,038
16,250
17,626
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 9 / 3
7,392
739
9,811
13,222
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
16 / 2 / 13
10,801
1,080
15,414
10,399
4,456
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
14
2 / 3 / 25
8,694
869
10,970
9,740
8,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 25
8,292
829
5,996
11,808
12,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
leo1110
Izanami
18
12 / 3 / 17
10,717
1,072
26,842
10,619
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
oM Infiniti
Sylvanus
15
1 / 3 / 25
8,521
852
5,993
11,764
16,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
136
13
Kills
31
31
Deaths
13
20
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
16
2
13
11.25
W
Tiamat
 
Tiamat
2
3
25
4.83
L
Vamana
Aldenite
Vamana
4
6
6
1.17
L
1
5
5
0.7
W
0
2
25
6.25
L
Baba Yaga
Disc_onect
Baba Yaga
7
4
2
2
L
Kumbhakarna
XIxZoMbiiExIX
Kumbhakarna
0
7
4
0.29
W
Izanami
leo1110
Izanami
12
3
17
6.83
L
1
9
3
0.28
W
Sylvanus
oM Infiniti
Sylvanus
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
65,215
76,318
Taken
54,330
65,562
Mitigated
45,825
23,736
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,414
6,065
2,394
3,805
10,399
4,456
3,168
6,107
4,292
42,680
0
W
Tiamat
 
Tiamat
10,970
1,484
0
3,871
9,740
8,067
449
5,549
4,191
18,122
0
L
Vamana
Aldenite
Vamana
10,462
4,021
1,330
5,512
19,681
18,814
27
10,962
8,719
0
19,396
L
3,767
721
5,148
5,349
15,518
17,335
16
7,478
8,040
0
5,701
W
5,996
547
1,681
2,493
11,808
12,228
369
4,915
6,893
10,135
0
L
Baba Yaga
Disc_onect
Baba Yaga
15,487
695
593
2,874
11,647
5,934
535
5,949
5,698
30,558
0
L
Kumbhakarna
XIxZoMbiiExIX
Kumbhakarna
3,038
303
383
1,059
16,250
17,626
0
7,922
8,328
6,555
0
W
Izanami
leo1110
Izanami
26,842
18,359
1,061
2,513
10,619
4,822
1,791
6,562
4,057
0
42,617
L
9,811
1,484
736
752
13,222
5,853
348
6,062
7,160
19,733
0
W
Sylvanus
oM Infiniti
Sylvanus
5,993
941
5,683
3,691
11,764
16,252
135
5,203
6,561
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
47,025
93
Minions Killed
138
0
Camps Cleared
0
892,734
Distance Traveled
887,168
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,801
1,080
44
4
0
186,947
2
W
Tiamat
8,694
869
12
1
0
162,348
0
L
Vamana
8,842
884
12
1
0
189,282
0
L
Horus
7,097
710
4
0
0
185,142
1
W
Geb
8,292
829
9
1
0
196,191
0
L
Baba Yaga
9,820
982
34
3
0
180,867
0
L
Kumbhakarna
7,216
722
17
2
0
185,200
0
W
Izanami
10,717
1,072
63
6
0
174,151
0
L
Ah Puch
7,392
739
26
3
0
152,243
0
W
Sylvanus
8,521
852
10
1
0
167,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role