Player Matchup

Kali
Kali
Feedy Mcfeed463
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,644 Elo+
Party 2
Athena
Athena
Ganky McGank
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,575 Elo+
Party 2
Nemesis
Nemesis
NotBlope
Nemesis
Level 17
God Stats
11W - 12L
1,580 SR
Queue Stats
87W - 74L
1,616 Elo+
Solo
Fenrir
Fenrir
Peely McPeel
Fenrir
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 5L
1,745 Elo+
Party 2
Pele
Pele
Ulty McUlt
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 2
Team Averages
Level 7
1,560 SR
1,645 Elo+

VS

Team Averages
Level 45
1,507 SR
1,599 Elo+
Cthulhu
Cthulhu
Heauxazz
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,607 Elo+
Solo
Pele
Pele
cabnit_MMH29
Pele
Level 25
God Stats
3W - 5L
1,391 SR
Queue Stats
28W - 25L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
domitsunami2285
Gilgamesh
Level 20
God Stats
20W - 14L
1,604 SR
Queue Stats
154W - 133L
1,656 Elo+
Solo
Zeus
Zeus
naissor
Zeus
Level 157
God Stats
3W - 2L
1,538 SR
Queue Stats
159W - 166L
1,553 Elo+
Party 1
Hachiman
Hachiman
xArtifacts
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,599
480
4,728
16,592
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
17
4 / 4 / 3
9,944
497
13,104
17,350
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
NotBlope
Nemesis
16
1 / 6 / 4
9,609
480
9,258
16,282
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
4 / 7 / 3
8,601
430
6,548
17,741
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 9 / 3
8,972
449
4,325
14,316
4,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heauxazz
Cthulhu
15
1 / 2 / 3
8,795
440
4,318
8,888
7,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
2 / 4 / 11
10,503
525
9,221
16,132
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
domitsunami2285
Gilgamesh
20
6 / 3 / 6
12,875
644
13,734
18,454
17,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
naissor
Zeus
20
18 / 1 / 3
13,519
676
25,579
14,037
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xArtifacts
Hachiman
15
1 / 2 / 4
9,191
460
6,570
7,398
1,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
28
30
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Athena
4
4
3
1.38
W
Cthulhu
Heauxazz
Cthulhu
1
2
3
1.25
L
Nemesis
NotBlope
Nemesis
1
6
4
0.5
L
Fenrir
4
7
3
0.79
L
1
9
3
0.28
W
2
4
11
1.88
W
Gilgamesh
domitsunami2285
Gilgamesh
6
3
6
3
W
Zeus
naissor
Zeus
18
1
3
19.5
W
Hachiman
xArtifacts
Hachiman
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
59,422
82,281
Taken
64,909
34,095
Mitigated
37,117
18,488
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,728
1,452
0
5,808
16,592
7,049
0
3,960
12,632
0
65,015
L
Athena
13,104
2,512
63
4,247
17,350
6,956
0
5,446
11,904
68,708
0
W
Cthulhu
Heauxazz
Cthulhu
4,318
128
361
2,657
8,888
7,442
215
796
8,092
44,237
0
L
Nemesis
NotBlope
Nemesis
9,258
3,583
0
2,063
16,282
6,888
331
3,308
12,974
0
63,202
L
Fenrir
6,548
1,174
289
4,125
17,741
8,753
0
8,772
8,969
0
37,058
L
4,325
1,242
0
1,893
14,316
4,449
0
8,411
5,905
0
60,601
W
9,221
1,987
0
7,065
16,132
5,093
204
4,404
11,728
0
60,324
W
Gilgamesh
domitsunami2285
Gilgamesh
13,734
4,734
0
5,748
18,454
17,465
2,407
3,378
15,076
0
102,241
W
Zeus
naissor
Zeus
25,579
1,580
0
3,451
14,037
5,129
224
4,347
9,690
104,421
0
W
Hachiman
xArtifacts
Hachiman
6,570
3,766
0
1,770
7,398
1,988
2,669
475
6,923
0
52,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,725
Gold Earned
54,883
519
Minions Killed
628
0
Camps Cleared
0
1,860,281
Distance Traveled
1,877,629
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,599
480
125
6
0
376,119
3
L
Athena
9,944
497
114
6
0
390,843
0
W
Cthulhu
8,795
440
60
3
0
360,192
4
L
Nemesis
9,609
480
111
6
0
387,526
2
L
Fenrir
8,601
430
57
3
0
365,621
1
L
Pele
8,972
449
112
6
0
340,172
1
W
Pele
10,503
525
100
5
0
419,649
3
W
Gilgamesh
12,875
644
191
10
0
353,143
7
W
Zeus
13,519
676
172
9
0
384,346
4
W
Hachiman
9,191
460
105
5
0
360,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role