Player Matchup

Nu Wa
Nu Wa
GroggyKil
Nu Wa
Level 28
God Stats
14W - 21L
1,394 SR
Queue Stats
280W - 195L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Krux SaucierA7X
Cthulhu
Level 127
God Stats
12W - 6L
1,730 SR
Queue Stats
343W - 302L
1,597 Elo+
Party 1
Fenrir
Fenrir
MikeyBoi63
Fenrir
Level 65
God Stats
20W - 11L
1,697 SR
Queue Stats
435W - 345L
1,592 Elo+
Party 1
Ravana
Ravana
et_mar_11
Ravana
Level 105
God Stats
7W - 4L
1,492 SR
Queue Stats
295W - 284L
1,508 Elo+
Party 1
Sol
Sol
sumfin81
Sol
Level 149
God Stats
19W - 14L
1,632 SR
Queue Stats
414W - 436L
1,504 Elo+
Party 1
Team Averages
Level 95
1,589 SR
1,562 Elo+

VS

Team Averages
Level 72
1,660 SR
1,513 Elo+
Sol
Sol
Doctor Zucchini
Sol
Level 48
God Stats
3W - 2L
1,491 SR
Queue Stats
97W - 96L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
McRustii
Sun Wukong
Level 101
God Stats
10W - 7L
1,705 SR
Queue Stats
179W - 151L
1,543 Elo+
Party 2
Bastet
Bastet
WhiteChocolate15
Bastet
Level 35
God Stats
10W - 6L
1,732 SR
Queue Stats
53W - 56L
1,464 Elo+
Solo
Cerberus
Cerberus
xDarkLung
Cerberus
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
233W - 202L
1,536 Elo+
Party 2
Artemis
Artemis
xSlipz--
Artemis
Level 48
God Stats
6W - 3L
1,658 SR
Queue Stats
102W - 76L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GroggyKil
Nu Wa
14
4 / 4 / 10
9,012
563
13,221
6,832
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 5
8,685
543
7,785
16,043
13,518
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
MikeyBoi63
Fenrir
13
8 / 1 / 8
9,058
566
8,157
12,484
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
et_mar_11
Ravana
14
3 / 5 / 6
8,148
509
8,372
11,574
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
6 / 3 / 6
8,635
540
10,501
10,822
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,271
517
9,389
15,024
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
McRustii
Sun Wukong
14
0 / 2 / 3
8,156
510
6,859
11,904
7,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
12 / 3 / 2
9,946
622
11,899
14,743
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
xDarkLung
Cerberus
11
1 / 5 / 2
6,950
434
5,218
13,742
9,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
xSlipz--
Artemis
12
2 / 7 / 1
7,303
456
9,833
12,912
3,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
22
Kills
17
17
Deaths
22
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Nu Wa
GroggyKil
Nu Wa
4
4
10
2.25
W
1
4
5
0.88
L
Sun Wukong
McRustii
Sun Wukong
0
2
3
0.75
W
Fenrir
MikeyBoi63
Fenrir
8
1
8
12
L
12
3
2
4.33
W
Ravana
et_mar_11
Ravana
3
5
6
1.2
W
6
3
6
3
L
Cerberus
xDarkLung
Cerberus
1
5
2
0.4
L
Artemis
xSlipz--
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
43,198
57,755
Taken
68,325
31,490
Mitigated
29,261
17,929
Healing
23,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,389
2,681
0
6,961
15,024
3,888
1,583
6,460
8,112
66,451
0
W
Nu Wa
GroggyKil
Nu Wa
13,221
2,231
0
578
6,832
1,832
289
3,499
3,333
42,086
0
W
7,785
1,092
71
5,995
16,043
13,518
0
1,563
14,480
54,919
0
L
Sun Wukong
McRustii
Sun Wukong
6,859
1,261
0
3,386
11,904
7,673
0
5,962
5,798
0
50,116
W
Fenrir
MikeyBoi63
Fenrir
8,157
2,021
0
1,957
12,484
9,414
126
5,071
7,413
131
26,771
L
11,899
4,444
0
5,531
14,743
4,625
24
5,906
8,563
0
54,224
W
Ravana
et_mar_11
Ravana
8,372
2,372
0
4,294
11,574
3,518
360
3,086
8,488
0
47,419
W
10,501
3,595
0
5,034
10,822
3,208
3,113
1,388
9,434
45,343
5,564
L
Cerberus
xDarkLung
Cerberus
5,218
368
656
4,505
13,742
9,889
0
5,266
8,230
29,970
0
L
Artemis
xSlipz--
Artemis
9,833
4,083
0
2,960
12,912
3,186
162
5,804
6,972
0
44,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,538
Gold Earned
40,626
381
Minions Killed
428
0
Camps Cleared
0
1,528,607
Distance Traveled
1,486,466
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,271
517
109
7
0
263,614
4
W
Nu Wa
9,012
563
58
4
0
293,344
0
W
Cthulhu
8,685
543
113
7
0
323,160
5
L
Sun Wukong
8,156
510
96
6
0
308,537
1
W
Fenrir
9,058
566
32
2
0
319,337
6
L
Bastet
9,946
622
89
6
0
344,423
0
W
Ravana
8,148
509
87
5
0
316,969
4
W
Sol
8,635
540
91
6
0
275,797
2
L
Cerberus
6,950
434
54
3
0
305,812
8
L
Artemis
7,303
456
80
5
0
264,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role