Player Matchup

Achilles
Achilles
Beetus17
Achilles
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 108L
1,401 Elo+
Solo
Xing Tian
Xing Tian
CERTBERUS
Xing Tian
Level 142
God Stats
0W - 1L
1,250 SR
Queue Stats
39W - 54L
1,356 Elo+
Solo
Kali
Kali
CpDaDon013
Kali
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 195L
1,333 Elo+
Solo
Ah Puch
Ah Puch
Quaglin
Ah Puch
Level 125
God Stats
7W - 12L
1,318 SR
Queue Stats
72W - 83L
1,367 Elo+
Solo
Charybdis
Charybdis
rafaeloswaldo14
Charybdis
Level 88
God Stats
0W - 1L
1,286 SR
Queue Stats
13W - 10L
1,485 Elo+
Solo
Team Averages
Level 114
1,371 SR
1,388 Elo+

VS

Team Averages
Level 79
1,536 SR
1,403 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AustinHMF
Izanami
Level 44
God Stats
2W - 1L
1,470 SR
Queue Stats
38W - 31L
1,430 Elo+
Party 2
Aphrodite
Aphrodite
Banana_surf15
Aphrodite
Level 88
God Stats
9W - 7L
1,513 SR
Queue Stats
218W - 226L
1,383 Elo+
Solo
Ymir
Ymir
ThunderCrackr45
Ymir
Level 113
God Stats
1W - 0L
1,711 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1
Thanatos
Thanatos
mbbaseballdude
Thanatos
Level 68
God Stats
1W - 0L
1,487 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beetus17
Achilles
16
4 / 6 / 6
11,165
698
9,770
18,834
22,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
CERTBERUS
Xing Tian
17
2 / 6 / 5
10,874
680
10,007
24,085
26,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
9,035
565
2,093
3,189
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Quaglin
Ah Puch
19
10 / 5 / 2
13,409
838
25,748
14,594
5,921
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
rafaeloswaldo14
Charybdis
19
1 / 3 / 5
11,762
735
7,425
12,149
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
5 / 6 / 8
12,717
795
12,341
16,359
9,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
AustinHMF
Izanami
20
6 / 3 / 5
13,853
866
18,063
19,247
8,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Banana_surf15
Aphrodite
18
4 / 2 / 8
12,037
752
8,454
12,884
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 4 / 10
12,630
789
10,090
22,625
28,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
18
3 / 4 / 11
12,269
767
8,502
11,363
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
18
Kills
21
21
Deaths
19
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
6
8
1.5
W
Izanami
AustinHMF
Izanami
6
3
5
2.83
W
Aphrodite
Banana_surf15
Aphrodite
4
2
8
4
L
Achilles
Beetus17
Achilles
4
6
6
1.17
L
Xing Tian
CERTBERUS
Xing Tian
2
6
5
0.75
L
1
1
4
3
L
Ah Puch
Quaglin
Ah Puch
10
5
2
2.2
W
3
4
10
2
W
Thanatos
3
4
11
2.13
L
Charybdis
rafaeloswaldo14
Charybdis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,043
Damage
57,450
72,851
Taken
82,478
61,329
Mitigated
59,916
7,004
Healing
29,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,341
1,277
0
1,645
16,359
9,027
2,012
4,704
11,655
40,699
0
W
Izanami
AustinHMF
Izanami
18,063
10,834
0
5,110
19,247
8,728
5,550
9,838
9,409
0
87,270
W
Aphrodite
Banana_surf15
Aphrodite
8,454
748
5,978
8,239
12,884
8,576
968
7,647
5,237
38,552
0
L
Achilles
Beetus17
Achilles
9,770
3,032
105
862
18,834
22,873
0
9,588
9,176
0
26,873
L
Xing Tian
CERTBERUS
Xing Tian
10,007
923
0
464
24,085
26,607
0
6,734
17,273
30,920
0
L
2,093
289
0
535
3,189
1,229
0
1,319
1,870
0
6,964
L
Ah Puch
Quaglin
Ah Puch
25,748
700
0
1,056
14,594
5,921
34
8,041
6,403
64,185
0
W
10,090
2,138
714
3,199
22,625
28,328
531
8,215
13,051
28,659
0
W
Thanatos
8,502
2,230
0
5,061
11,363
5,257
425
5,892
5,471
0
37,182
L
Charybdis
rafaeloswaldo14
Charybdis
7,425
2,768
0
3,982
12,149
4,699
1,364
4,997
7,152
0
44,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
63,506
294
Minions Killed
415
1
Camps Cleared
13
1,167,750
Distance Traveled
1,475,095
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,717
795
63
4
3
270,577
1
W
Izanami
13,853
866
181
11
3
295,873
1
W
Aphrodite
12,037
752
69
4
4
303,752
3
L
Achilles
11,165
698
29
2
0
291,477
0
L
Xing Tian
10,874
680
39
2
0
253,448
1
L
Kali
9,035
565
14
1
0
101,913
1
L
Ah Puch
13,409
838
111
7
0
262,171
4
W
Ymir
12,630
789
43
3
0
274,284
0
W
Thanatos
12,269
767
59
4
3
330,609
0
L
Charybdis
11,762
735
101
6
1
258,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role