Player Matchup

Discordia
Discordia
AllDemChickins
Discordia
Level 26
God Stats
37W - 28L
1,587 SR
Queue Stats
106W - 94L
1,522 Elo+
Solo
Ares
Ares
BulldogBucks
Ares
Level 14
God Stats
12W - 14L
1,475 SR
Queue Stats
40W - 35L
1,454 Elo+
Party 1
Achilles
Achilles
Lobop1270
Achilles
Level 29
God Stats
7W - 5L
1,569 SR
Queue Stats
192W - 224L
1,459 Elo+
Solo
Bastet
Bastet
PlainPablo
Bastet
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
75W - 59L
1,527 Elo+
Party 1
Artemis
Artemis
Rebexcellent
Artemis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,492 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,491 Elo+

VS

Team Averages
Level 21
1,543 SR
1,533 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
OGBento
Zeus
Level 27
God Stats
8W - 7L
1,528 SR
Queue Stats
135W - 100L
1,616 Elo+
Party 2
Ymir
Ymir
THEeleMENTAL360
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,656 Elo+
Solo
Ares
Ares
UltraNate2
Ares
Level 8
God Stats
0W - 2L
1,818 SR
Queue Stats
52W - 51L
1,442 Elo+
Party 3
Danzaburou
Danzaburou
zach123w
Danzaburou
Level 39
God Stats
1W - 7L
1,371 SR
Queue Stats
85W - 100L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AllDemChickins
Discordia
16
4 / 0 / 19
9,270
1,324
9,270
2,730
935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 17
7,618
1,088
4,831
8,807
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Lobop1270
Achilles
15
4 / 1 / 16
8,741
1,249
7,334
8,793
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
PlainPablo
Bastet
15
10 / 1 / 10
9,871
1,410
15,567
7,191
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Rebexcellent
Artemis
16
9 / 2 / 12
9,465
1,352
11,048
6,196
2,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

317

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 8 / 5
8,618
1,231
10,233
17,029
9,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
OGBento
Zeus
14
4 / 6 / 2
9,151
1,307
10,692
9,728
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
7,085
1,012
1,603
11,004
9,639
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 2
6,844
978
1,392
6,261
2,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
zach123w
Danzaburou
14
1 / 3 / 5
7,869
1,124
5,191
9,312
2,904
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
27
Kills
6
6
Deaths
27
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
5
0.44
W
Discordia
AllDemChickins
Discordia
4
0
19
13.5
W
0
2
17
4.25
W
Achilles
Lobop1270
Achilles
4
1
16
12
L
Zeus
OGBento
Zeus
4
6
2
0.83
W
Bastet
PlainPablo
Bastet
10
1
10
15
W
Artemis
Rebexcellent
Artemis
9
2
12
7.5
L
0
6
2
0.17
L
0
4
2
0.25
L
Danzaburou
zach123w
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,050
Damage
29,111
33,717
Taken
53,334
16,498
Mitigated
26,288
3,917
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,233
3,255
451
1,484
17,029
9,455
0
5,283
11,746
9
19,001
W
Discordia
AllDemChickins
Discordia
9,270
650
0
719
2,730
935
0
629
2,101
31,738
0
W
4,831
281
0
0
8,807
3,810
0
3,773
5,034
9,564
0
W
Achilles
Lobop1270
Achilles
7,334
2,376
288
1,406
8,793
6,996
0
3,775
5,018
1,165
12,035
L
Zeus
OGBento
Zeus
10,692
1,734
0
390
9,728
2,125
0
1,867
7,861
30,650
0
W
Bastet
PlainPablo
Bastet
15,567
4,841
0
190
7,191
2,527
0
3,539
3,652
0
23,758
W
Artemis
Rebexcellent
Artemis
11,048
6,883
0
1,314
6,196
2,230
0
1,980
4,216
0
28,744
L
1,603
697
0
13
11,004
9,639
0
3,161
7,843
13,469
0
L
1,392
0
0
8
6,261
2,165
0
825
5,436
7,019
0
L
Danzaburou
zach123w
Danzaburou
5,191
1,143
0
1,481
9,312
2,904
0
3,662
5,650
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
39,567
144
Minions Killed
138
6
Camps Cleared
5
758,653
Distance Traveled
643,989
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,618
1,231
22
3
1
149,182
0
W
Discordia
9,270
1,324
60
9
0
155,493
0
W
Ares
7,618
1,088
7
1
0
144,655
0
W
Achilles
8,741
1,249
8
1
2
140,209
0
L
Zeus
9,151
1,307
52
7
1
142,455
1
W
Bastet
9,871
1,410
12
2
2
189,199
1
W
Artemis
9,465
1,352
57
8
2
129,097
0
L
Ymir
7,085
1,012
25
4
1
99,459
0
L
Ares
6,844
978
7
1
0
101,895
0
L
Danzaburou
7,869
1,124
32
5
2
150,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role