Player Matchup

Pele
Pele
Bowsettekoopa
Pele
Level 16
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 4L
1,469 Elo+
Party 1
Olorun
Olorun
DameBoBame2
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,737 Elo+
Party 1
Artemis
Artemis
Naptha560
Artemis
Level 12
God Stats
24W - 27L
1,389 SR
Queue Stats
76W - 68L
1,306 Elo+
Party 1
Geb
Geb
TOmmyboi223323
Geb
Level 24
God Stats
13W - 14L
1,416 SR
Queue Stats
47W - 48L
1,568 Elo+
Party 1
Bellona
Bellona
codnerd68
Bellona
Level 85
God Stats
11W - 13L
1,451 SR
Queue Stats
84W - 112L
1,389 Elo+
Party 1
Team Averages
Level 28
1,399 SR
1,494 Elo+

VS

Team Averages
Level 18
1,561 SR
1,514 Elo+
Anubis
Anubis
Cam223
Anubis
Level 25
God Stats
38W - 30L
1,476 SR
Queue Stats
181W - 187L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Cidthekidd
Hou Yi
Level 25
God Stats
2W - 3L
1,666 SR
Queue Stats
79W - 89L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
EevenKeeven
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 69L
1,532 Elo+
Party 2
Loki
Loki
SheepScanner
Loki
Level 15
God Stats
2W - 2L
1,431 SR
Queue Stats
8W - 7L
1,391 Elo+
Solo
Nike
Nike
naaadC
Nike
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
11W - 6L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 4
14,320
597
21,226
17,960
6,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
19
4 / 6 / 2
13,056
544
6,239
14,288
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Naptha560
Artemis
17
0 / 4 / 5
10,438
435
8,776
10,898
3,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 5
10,855
452
7,674
16,720
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
codnerd68
Bellona
20
3 / 1 / 2
13,848
577
16,879
21,195
21,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cam223
Anubis
19
6 / 7 / 0
12,167
507
16,166
16,172
7,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Cidthekidd
Hou Yi
17
4 / 3 / 2
10,512
438
15,548
14,982
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
EevenKeeven
Cabrakan
14
1 / 3 / 5
9,763
407
3,789
18,352
20,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 6 / 2
9,800
408
2,577
13,037
4,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
naaadC
Nike
19
0 / 3 / 1
11,139
464
9,733
20,680
20,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
22
Kills
13
14
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
L
Anubis
Cam223
Anubis
6
7
0
0.86
L
Hou Yi
Cidthekidd
Hou Yi
4
3
2
1.67
W
Olorun
4
6
2
0.83
L
Cabrakan
EevenKeeven
Cabrakan
1
3
5
1.17
W
Artemis
Naptha560
Artemis
0
4
5
0.63
L
2
6
2
0.5
W
1
2
5
1.75
W
Bellona
codnerd68
Bellona
3
1
2
4
L
Nike
naaadC
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,794
Damage
47,813
81,061
Taken
83,223
49,233
Mitigated
57,753
33,518
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,226
6,725
0
10,574
17,960
6,770
900
7,692
10,268
0
117,205
L
Anubis
Cam223
Anubis
16,166
687
0
5,330
16,172
7,158
544
5,094
11,078
98,945
0
L
Hou Yi
Cidthekidd
Hou Yi
15,548
7,229
0
3,904
14,982
5,763
803
2,557
12,370
0
85,816
W
Olorun
6,239
3,209
1,043
3,254
14,288
4,838
4,530
9,332
4,956
69,038
4,751
L
Cabrakan
EevenKeeven
Cabrakan
3,789
331
2,850
2,982
18,352
20,463
75
4,239
14,061
22,870
0
W
Artemis
Naptha560
Artemis
8,776
4,349
0
2,178
10,898
3,929
192
978
9,920
0
81,946
L
2,577
465
12
509
13,037
4,058
0
748
12,254
0
55,756
W
7,674
1,006
249
5,323
16,720
12,319
220
2,191
14,392
24,457
0
W
Bellona
codnerd68
Bellona
16,879
6,116
0
10,897
21,195
21,377
5,140
319
19,184
0
96,937
L
Nike
naaadC
Nike
9,733
1,216
0
4,772
20,680
20,311
0
566
17,931
0
80,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
53,381
632
Minions Killed
595
0
Camps Cleared
0
2,222,385
Distance Traveled
2,031,568
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,320
597
149
6
0
511,768
2
L
Anubis
12,167
507
157
7
0
363,570
0
L
Hou Yi
10,512
438
134
6
0
427,153
2
W
Olorun
13,056
544
134
6
0
405,137
0
L
Cabrakan
9,763
407
39
2
0
442,715
4
W
Artemis
10,438
435
118
5
0
414,806
4
L
Loki
9,800
408
93
4
0
415,950
0
W
Geb
10,855
452
26
1
0
460,545
4
W
Bellona
13,848
577
205
9
0
430,129
2
L
Nike
11,139
464
172
7
0
382,180
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role