Player Matchup

Chronos
Chronos
 
Chronos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BeanBoyInTimeOut
Mulan
Level 108
God Stats
12W - 6L
1,773 SR
Queue Stats
557W - 573L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
CEO_OF_HUNGER
Gilgamesh
Level 65
God Stats
11W - 10L
1,594 SR
Queue Stats
363W - 393L
1,535 Elo+
Party 2
Poseidon
Poseidon
XxEchoxX572
Poseidon
Level 147
God Stats
10W - 6L
1,665 SR
Queue Stats
430W - 427L
1,613 Elo+
Party 2
Serqet
Serqet
factsman
Serqet
Level 45
God Stats
6W - 6L
1,539 SR
Queue Stats
244W - 207L
1,622 Elo+
Party 2
Team Averages
Level 95
1,614 SR
1,561 Elo+

VS

Team Averages
Level 78
1,685 SR
1,533 Elo+
Odin
Odin
BawTTeD
Odin
Level 67
God Stats
33W - 19L
1,653 SR
Queue Stats
467W - 427L
1,572 Elo+
Party 1
Cerberus
Cerberus
Freedomjockeys
Cerberus
Level 39
God Stats
21W - 7L
1,692 SR
Queue Stats
221W - 214L
1,534 Elo+
Party 1
Thoth
Thoth
MrTGains
Thoth
Level 109
God Stats
3W - 1L
1,890 SR
Queue Stats
551W - 548L
1,563 Elo+
Party 1
Skadi
Skadi
SamOramaLama
Skadi
Level 87
God Stats
15W - 10L
1,633 SR
Queue Stats
102W - 115L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
mariorules37
Ratatoskr
Level 87
God Stats
11W - 7L
1,556 SR
Queue Stats
415W - 413L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 6 / 8
10,461
551
11,252
17,778
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 10
10,118
533
10,412
14,428
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
CEO_OF_HUNGER
Gilgamesh
15
1 / 1 / 3
9,523
501
6,784
12,409
10,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
XxEchoxX572
Poseidon
19
10 / 0 / 4
11,872
625
12,836
10,158
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
factsman
Serqet
20
10 / 1 / 8
12,004
632
16,689
13,015
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BawTTeD
Odin
17
1 / 1 / 3
10,125
533
11,652
12,465
13,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
13
5 / 4 / 3
9,066
477
6,573
17,108
15,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
MrTGains
Thoth
14
1 / 10 / 3
8,913
469
6,657
12,172
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 10 / 4
8,922
470
10,371
15,466
4,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
mariorules37
Ratatoskr
14
2 / 5 / 1
8,189
431
5,445
13,463
5,191
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
11
11
Deaths
30
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
6
8
1.17
L
Odin
BawTTeD
Odin
1
1
3
2.5
W
6
3
10
3.67
W
Gilgamesh
CEO_OF_HUNGER
Gilgamesh
1
1
3
2.5
L
Cerberus
5
4
3
1.63
L
Thoth
MrTGains
Thoth
1
10
3
0.25
L
2
10
4
0.4
W
Poseidon
XxEchoxX572
Poseidon
10
0
4
12
W
Serqet
factsman
Serqet
10
1
8
14
L
Ratatoskr
mariorules37
Ratatoskr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,973
Damage
40,698
67,788
Taken
70,674
40,487
Mitigated
42,206
25,991
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,252
5,620
0
5,882
17,778
5,373
5,825
3,270
14,337
83,438
0
L
Odin
BawTTeD
Odin
11,652
1,052
0
4,547
12,465
13,304
48
3,543
8,778
14,123
58,775
W
10,412
1,277
830
3,880
14,428
15,826
504
4,839
9,114
0
31,009
W
Gilgamesh
CEO_OF_HUNGER
Gilgamesh
6,784
1,610
0
3,846
12,409
10,154
0
2,373
8,967
3,946
46,434
L
Cerberus
6,573
778
1,366
3,203
17,108
15,411
0
5,184
11,479
21,868
0
L
Thoth
MrTGains
Thoth
6,657
469
0
1,487
12,172
3,957
0
6,451
5,213
51,853
0
L
10,371
6,010
0
3,361
15,466
4,343
1,338
8,035
7,431
0
57,512
W
Poseidon
XxEchoxX572
Poseidon
12,836
1,905
252
6,397
10,158
3,927
472
3,277
6,419
97,204
0
W
Serqet
factsman
Serqet
16,689
2,893
0
4,904
13,015
5,207
0
1,957
10,608
0
96,503
L
Ratatoskr
mariorules37
Ratatoskr
5,445
761
0
2,947
13,463
5,191
0
1,910
10,805
0
48,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,978
Gold Earned
45,215
573
Minions Killed
526
0
Camps Cleared
0
1,903,786
Distance Traveled
1,721,502
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,461
551
130
7
0
311,601
4
L
Odin
10,125
533
167
9
0
347,848
2
W
Mulan
10,118
533
40
2
0
365,215
2
W
Gilgamesh
9,523
501
105
6
0
383,701
0
L
Cerberus
9,066
477
47
2
0
351,099
3
L
Thoth
8,913
469
130
7
0
333,896
6
L
Skadi
8,922
470
97
5
0
281,006
7
W
Poseidon
11,872
625
146
8
0
383,536
8
W
Serqet
12,004
632
152
8
0
459,733
2
L
Ratatoskr
8,189
431
85
4
0
407,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role