Player Matchup

Fenrir
Fenrir
Bronze III
Larsqqwwer
Fenrir
Bronze III
Level 69
God Stats
3W - 2L
1,569 SR
Queue Stats
8W - 12L
1,491 MMR
Solo
Xing Tian
Xing Tian
Gold II
MeatSlinger12
Xing Tian
Gold II
Level 108
God Stats
166W - 152L
1,533 SR
Queue Stats
334W - 344L
1,524 MMR
Solo
Vulcan
Vulcan
Bronze III
silen_killer2
Vulcan
Bronze III
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,534 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,528 SR
1,523 MMR
Kuzenbo
Kuzenbo
Gold IV
AII_Money_N
Kuzenbo
Gold IV
Level 160
God Stats
75W - 84L
1,559 SR
Queue Stats
325W - 362L
1,582 MMR
Solo
Agni
Agni
Gold II
RecurringSilence
Agni
Gold II
Level 149
God Stats
2W - 2L
1,536 SR
Queue Stats
791W - 886L
1,481 MMR
Solo
Skadi
Skadi
Silver I
raspuman
Skadi
Silver I
Level 135
God Stats
18W - 22L
1,489 SR
Queue Stats
22W - 41L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Larsqqwwer
Fenrir
11
2 / 3 / 3
6,981
776
1,595
5,280
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MeatSlinger12
Xing Tian
11
1 / 0 / 5
6,736
748
2,415
5,569
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 3
7,264
807
6,432
4,089
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneMedusaMorgan Le FayGilgameshCerberus

VS

Bans
AthenaTiamatArtemisHadesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AII_Money_N
Kuzenbo
6
0 / 1 / 1
5,716
635
1,175
3,002
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 2
6,258
695
4,002
6,611
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
raspuman
Skadi
9
2 / 1 / 0
6,113
679
2,081
3,321
1,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
3
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AII_Money_N
Kuzenbo
0
1
1
0.5
W
Fenrir
Larsqqwwer
Fenrir
2
3
3
1.17
W
Xing Tian
MeatSlinger12
Xing Tian
1
0
5
3.5
L
1
4
2
0.5
L
Skadi
raspuman
Skadi
2
1
0
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,442
Damage
7,258
14,938
Taken
12,934
6,605
Mitigated
5,596
2,365
Healing
1,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AII_Money_N
Kuzenbo
1,175
660
0
1,105
3,002
2,308
0
1,502
1,428
5,688
0
W
Fenrir
Larsqqwwer
Fenrir
1,595
257
0
1,181
5,280
2,383
568
2,217
2,859
45
12,982
W
Xing Tian
MeatSlinger12
Xing Tian
2,415
108
0
625
5,569
2,873
354
925
4,468
14,216
0
L
4,002
183
0
125
6,611
2,219
0
4,368
2,119
20,343
0
L
Skadi
raspuman
Skadi
2,081
1,020
0
94
3,321
1,069
0
2,775
420
0
9,083
W
6,432
1,989
0
559
4,089
1,349
938
1,724
2,217
36,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,981
Gold Earned
18,087
128
Minions Killed
72
8
Camps Cleared
1
570,129
Distance Traveled
329,390
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,716
635
10
1
1
72,786
1
W
Fenrir
6,981
776
35
4
5
189,451
4
W
Xing Tian
6,736
748
32
4
1
186,786
2
L
Agni
6,258
695
48
5
0
150,414
1
L
Skadi
6,113
679
14
2
0
106,190
1
W
Vulcan
7,264
807
61
7
2
193,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role