Player Matchup

Bellona
Bellona
BluJherry
Bellona
Level 6
God Stats
1W - 2L
1,719 SR
Queue Stats
4W - 8L
1,297 Elo+
Solo
Thanatos
Thanatos
Daing12
Thanatos
Level 3
God Stats
2W - 7L
1,590 SR
Queue Stats
5W - 12L
1,484 Elo+
Party 2
Neith
Neith
ThirstyReject
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ilovedanza69
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fafnir
Fafnir
pr3nd3rgasm
Fafnir
Level 25
God Stats
4W - 6L
1,465 SR
Queue Stats
73W - 67L
1,404 Elo+
Solo
Team Averages
Level 7
1,555 SR
1,437 Elo+

VS

Team Averages
Level 20
1,479 SR
1,292 Elo+
Scylla
Scylla
ASou1
Scylla
Level 28
God Stats
2W - 1L
1,498 SR
Queue Stats
242W - 273L
1,261 Elo+
Solo
Geb
Geb
BaconGamer918
Geb
Level 64
God Stats
4W - 4L
1,396 SR
Queue Stats
72W - 74L
1,471 Elo+
Party 1
Artemis
Artemis
Sunyourmother
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,202 Elo+
Party 3
Amaterasu
Amaterasu
leubs
Amaterasu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
smilePOT
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,028 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluJherry
Bellona
9
1 / 1 / 1
5,103
510
1,676
4,610
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Daing12
Thanatos
10
3 / 3 / 1
5,635
564
2,806
7,056
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 2
4,287
429
2,295
6,027
1,405
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
ilovedanza69
Kukulkan
9
4 / 2 / 1
5,989
599
5,299
4,540
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
6
1 / 4 / 1
4,971
497
1,879
8,105
4,232
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASou1
Scylla
10
1 / 0 / 3
5,813
581
2,026
3,076
870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 1 / 5
6,209
621
2,533
6,499
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
10
8 / 4 / 3
6,449
645
9,901
5,738
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
leubs
Amaterasu
9
2 / 4 / 0
5,826
583
2,616
6,254
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
smilePOT
Nemesis
9
1 / 4 / 5
5,735
574
1,605
6,827
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
15
15
Deaths
13
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
ASou1
Scylla
1
0
3
2.5
W
3
1
5
5.5
L
Bellona
BluJherry
Bellona
1
1
1
1.5
L
Thanatos
Daing12
Thanatos
3
3
1
1.17
W
Artemis
8
4
3
2.38
L
0
5
2
0.2
L
Kukulkan
ilovedanza69
Kukulkan
4
2
1
2.25
W
Amaterasu
leubs
Amaterasu
2
4
0
0.5
L
Fafnir
1
4
1
0.38
W
Nemesis
smilePOT
Nemesis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
18,681
30,338
Taken
28,394
12,852
Mitigated
13,565
10,101
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ASou1
Scylla
2,026
0
0
413
3,076
870
813
1,409
1,497
24,898
0
W
2,533
151
80
2,385
6,499
3,853
1
2,318
4,097
17,074
0
L
Bellona
BluJherry
Bellona
1,676
281
0
856
4,610
3,785
609
0
4,610
0
13,245
L
Thanatos
Daing12
Thanatos
2,806
1,198
0
5,361
7,056
1,948
346
479
6,577
0
23,315
W
Artemis
9,901
5,703
0
632
5,738
1,915
575
1,803
3,818
0
23,681
L
2,295
1,407
0
930
6,027
1,405
0
1,500
4,527
0
12,274
L
Kukulkan
ilovedanza69
Kukulkan
5,299
786
0
375
4,540
1,482
200
1,304
3,236
27,359
0
W
Amaterasu
leubs
Amaterasu
2,616
1,253
0
1,512
6,254
3,998
317
295
5,919
0
20,563
L
Fafnir
1,879
801
0
2,579
8,105
4,232
0
1,276
6,829
7,289
0
W
Nemesis
smilePOT
Nemesis
1,605
535
0
1,251
6,827
2,929
0
869
5,885
0
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,985
Gold Earned
30,032
185
Minions Killed
235
0
Camps Cleared
0
884,579
Distance Traveled
1,013,588
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,813
581
54
5
0
212,146
3
W
Geb
6,209
621
28
3
0
199,230
2
L
Bellona
5,103
510
41
4
0
148,737
1
L
Thanatos
5,635
564
54
5
0
213,007
0
W
Artemis
6,449
645
43
4
0
183,824
3
L
Neith
4,287
429
22
2
0
155,688
0
L
Kukulkan
5,989
599
57
6
0
190,693
2
W
Amaterasu
5,826
583
50
5
0
197,510
1
L
Fafnir
4,971
497
11
1
0
176,454
0
W
Nemesis
5,735
574
60
6
0
220,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role