Player Matchup

Cthulhu
Cthulhu
DemiGod3k
Cthulhu
Level 5
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 8L
1,243 Elo+
Solo
Rama
Rama
MagicalWalrus
Rama
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 144L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MysticalSealion
Cu Chulainn
Level 29
God Stats
1W - 2L
1,657 SR
Queue Stats
128W - 142L
1,448 Elo+
Party 2
Loki
Loki
RukarioJarreau
Loki
Level 28
God Stats
2W - 3L
1,325 SR
Queue Stats
19W - 25L
1,383 Elo+
Party 1
Hel
Hel
Shyrobo
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,397 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,379 Elo+

VS

Team Averages
Level 17
1,519 SR
1,531 Elo+
He Bo
He Bo
HalaMan07
He Bo
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Machu51600
Danzaburou
Level 21
God Stats
25W - 14L
1,571 SR
Queue Stats
63W - 59L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
SniperMono
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,862 Elo+
Solo
Hel
Hel
Zidahn
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,477 Elo+
Solo
Susano
Susano
jR1Esk
Susano
Level 17
God Stats
19W - 18L
1,524 SR
Queue Stats
81W - 74L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemiGod3k
Cthulhu
15
1 / 11 / 4
9,071
907
7,363
22,729
22,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 4
8,865
887
13,353
13,078
5,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
MysticalSealion
Cu Chulainn
15
2 / 8 / 2
9,429
943
16,018
26,148
21,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 4 / 2
9,381
938
7,630
10,957
4,166
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
15
0 / 9 / 4
8,567
857
11,157
15,861
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

32

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HalaMan07
He Bo
18
8 / 3 / 22
10,525
1,053
12,465
9,417
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Machu51600
Danzaburou
18
10 / 0 / 21
12,363
1,236
22,492
12,775
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
SniperMono
Gilgamesh
17
8 / 2 / 23
11,220
1,122
20,949
16,506
19,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Zidahn
Hel
18
6 / 0 / 29
11,662
1,166
12,634
11,440
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
jR1Esk
Susano
18
6 / 1 / 23
10,915
1,092
14,094
12,162
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
156
6
Kills
38
38
Deaths
6
16
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DemiGod3k
Cthulhu
1
11
4
0.27
W
He Bo
HalaMan07
He Bo
8
3
22
6.33
W
Danzaburou
Machu51600
Danzaburou
10
0
21
20.5
L
0
6
4
0.33
L
Cu Chulainn
MysticalSealion
Cu Chulainn
2
8
2
0.38
L
3
4
2
1
L
Hel
0
9
4
0.22
W
Gilgamesh
SniperMono
Gilgamesh
8
2
23
9.75
W
Hel
Zidahn
Hel
6
0
29
20.5
W
Susano
jR1Esk
Susano
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,521
Damage
82,634
88,773
Taken
62,300
61,660
Mitigated
40,818
3,782
Healing
33,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DemiGod3k
Cthulhu
7,363
731
0
0
22,729
22,530
0
7,850
14,879
26,729
0
W
He Bo
HalaMan07
He Bo
12,465
1,755
0
1,119
9,417
3,905
0
2,597
6,820
21,101
0
W
Danzaburou
Machu51600
Danzaburou
22,492
13,543
0
5,443
12,775
6,437
0
4,657
8,118
0
45,285
L
13,353
8,528
0
780
13,078
5,374
0
4,665
8,413
0
29,274
L
Cu Chulainn
MysticalSealion
Cu Chulainn
16,018
2,724
0
0
26,148
21,794
0
8,335
17,813
2,655
25,009
L
7,630
2,114
0
238
10,957
4,166
0
3,819
7,138
0
18,042
L
Hel
11,157
1,981
1,737
1,027
15,861
7,796
0
4,630
11,231
21,214
0
W
Gilgamesh
SniperMono
Gilgamesh
20,949
4,798
0
148
16,506
19,380
0
4,666
11,840
10,048
28,326
W
Hel
Zidahn
Hel
12,634
1,724
15,782
7,656
11,440
5,513
0
3,405
8,035
31,049
0
W
Susano
jR1Esk
Susano
14,094
3,346
0
2,862
12,162
5,583
0
4,869
7,293
0
21,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
56,685
145
Minions Killed
172
4
Camps Cleared
10
871,439
Distance Traveled
1,032,488
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,071
907
37
4
0
156,760
0
W
He Bo
10,525
1,053
29
3
1
158,544
0
W
Danzaburou
12,363
1,236
53
5
2
203,383
0
L
Rama
8,865
887
44
4
0
138,447
0
L
Cu Chulainn
9,429
943
18
2
2
182,681
0
L
Loki
9,381
938
9
1
1
229,366
0
L
Hel
8,567
857
37
4
1
164,185
0
W
Gilgamesh
11,220
1,122
37
4
4
221,494
2
W
Hel
11,662
1,166
42
4
2
229,604
1
W
Susano
10,915
1,092
11
1
1
219,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role