Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GetJaweed
Tiamat
Level 66
God Stats
1W - 1L
1,838 SR
Queue Stats
86W - 95L
1,425 Elo+
Solo
Nike
Nike
Harlem2kBoss
Nike
Level 108
God Stats
8W - 4L
1,769 SR
Queue Stats
543W - 594L
1,493 Elo+
Party 1
Serqet
Serqet
IzanagiHD
Serqet
Level 108
God Stats
0W - 2L
1,275 SR
Queue Stats
192W - 225L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
NF SPADE
Heimdallr
Level 61
God Stats
0W - 2L
1,159 SR
Queue Stats
159W - 176L
1,437 Elo+
Solo
Team Averages
Level 94
1,508 SR
1,469 Elo+

VS

Team Averages
Level 106
1,514 SR
1,447 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lil-Spook17
Janus
Level 85
God Stats
6W - 2L
1,604 SR
Queue Stats
144W - 155L
1,434 Elo+
Party 2
Ares
Ares
Spooky_Congo_13
Ares
Level 107
God Stats
15W - 6L
1,678 SR
Queue Stats
189W - 192L
1,449 Elo+
Party 2
Neith
Neith
StatesideVermin
Neith
Level 88
God Stats
7W - 3L
1,366 SR
Queue Stats
294W - 295L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoungFenrir420
Tsukuyomi
Level 89
God Stats
4W - 6L
1,422 SR
Queue Stats
69W - 83L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 5 / 4
7,219
425
7,354
15,239
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
GetJaweed
Tiamat
14
6 / 6 / 2
9,057
533
9,676
12,710
7,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 4
7,687
452
6,727
9,582
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
IzanagiHD
Serqet
13
2 / 6 / 3
7,808
459
4,587
11,262
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
NF SPADE
Heimdallr
11
1 / 3 / 4
7,336
432
9,427
9,070
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
10 / 1 / 4
10,311
607
10,657
12,111
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 5
9,389
552
9,684
7,175
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 8
7,153
421
6,225
15,096
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 6
8,247
485
6,291
8,195
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
YoungFenrir420
Tsukuyomi
15
3 / 3 / 0
8,818
519
6,070
12,404
5,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
12
Kills
22
22
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
4
0.8
W
Ullr
 
Ullr
10
1
4
12
L
Tiamat
GetJaweed
Tiamat
6
6
2
1.17
L
1
2
4
1.5
L
Serqet
IzanagiHD
Serqet
2
6
3
0.58
W
5
2
5
3.75
L
Heimdallr
NF SPADE
Heimdallr
1
3
4
1
W
0
3
8
1.33
W
4
3
6
2.33
W
Tsukuyomi
YoungFenrir420
Tsukuyomi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
38,927
57,863
Taken
54,981
39,027
Mitigated
27,432
12,039
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,354
808
0
2,610
15,239
14,536
201
4,582
10,611
24,484
0
W
Ullr
 
Ullr
10,657
4,988
0
6,621
12,111
4,609
0
3,390
8,307
0
76,788
L
Tiamat
GetJaweed
Tiamat
9,676
1,331
0
1,981
12,710
7,479
0
4,273
8,191
55,041
0
L
6,727
412
0
2,963
9,582
8,202
0
1,665
7,895
0
40,431
L
Serqet
IzanagiHD
Serqet
4,587
994
0
1,114
11,262
5,447
0
2,056
9,126
0
39,472
W
9,684
625
92
1,494
7,175
1,935
0
3,390
3,694
52,357
0
L
Heimdallr
NF SPADE
Heimdallr
9,427
5,305
0
3,371
9,070
3,363
0
2,907
6,131
0
47,622
W
6,225
47
0
2,802
15,096
12,441
161
5,065
9,846
15,051
0
W
6,291
2,919
0
2,049
8,195
2,469
24
3,348
4,847
0
47,362
W
Tsukuyomi
YoungFenrir420
Tsukuyomi
6,070
1,289
0
2,214
12,404
5,978
300
1,903
9,297
0
57,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
43,918
330
Minions Killed
435
0
Camps Cleared
0
1,587,722
Distance Traveled
1,687,526
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,219
425
26
2
0
337,988
5
W
Ullr
10,311
607
128
8
0
352,808
6
L
Tiamat
9,057
533
89
5
0
321,283
7
L
Nike
7,687
452
60
4
0
327,384
7
L
Serqet
7,808
459
67
4
0
297,648
5
W
Janus
9,389
552
108
6
0
357,682
2
L
Heimdallr
7,336
432
88
5
0
303,419
5
W
Ares
7,153
421
16
1
0
357,056
6
W
Neith
8,247
485
79
5
0
295,923
4
W
Tsukuyomi
8,818
519
104
6
0
324,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role